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Difference between revisions of "Wacky Workbench"

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'''Wacky Workbench''' is the fifth round in ''[[Sonic CD]]''. A warehouse of maximum proportions, who knows what this place can hold? Floors bounce you high into the air, and electrical wires are hazardous. Watch out for freezing machines!
 
'''Wacky Workbench''' is the fifth round in ''[[Sonic CD]]''. A warehouse of maximum proportions, who knows what this place can hold? Floors bounce you high into the air, and electrical wires are hazardous. Watch out for freezing machines!
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Hidden in the bad future of act 2 is a large Eggman statue. If you find it, it will spout spikeballs at you. In the past, though, there's a statue of an angel, and rather than spikeballs, it shoots rings.
  
 
==Instruction Manual Description==
 
==Instruction Manual Description==
Electricity rules the Wacky Workbench, and the ground isn't always grounded—if you land on it when it's flashing, the current will bounce you high into the air. Turbines and bobbins send you spinning—press Button A, B or C to sling yourself clear. Whirl yourself dizzy on turntable platforms, and don't get iced by the exhaust vents! When the electrical conduits around you begin to flicker, get out of the way or you'll be in for a shock!
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{{quote|Electricity rules the Wacky Workbench, and the ground isn't always grounded—if you land on it when it's flashing, the current will bounce you high into the air. Turbines and bobbins send you spinning—press Button A, B or C to sling yourself clear. Whirl yourself dizzy on turntable platforms, and don't get iced by the exhaust vents! When the electrical conduits around you begin to flicker, get out of the way or you'll be in for a shock!}}
  
 
==Difference between Time Zones==
 
==Difference between Time Zones==
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==Eggman Statue==
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==Enemies==
Hidden in the bad future of act 2 is a large Eggman statue. If you find it, it will spout spikeballs at you. In the past, though, there's a statue of an angel, and rather than spikeballs, it shoots rings.
 
  
 
{{SonicCDZones}}
 
{{SonicCDZones}}
 
[[Category: Sonic CD Levels]]
 
[[Category: Sonic CD Levels]]

Revision as of 12:52, 30 June 2008

Wwpresent.png
Wacky Workbench
Fifth level, Sonic CD
Number of Acts: 3
Boss: Wacky Workbench Boss
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Wacky Workbench is the fifth round in Sonic CD. A warehouse of maximum proportions, who knows what this place can hold? Floors bounce you high into the air, and electrical wires are hazardous. Watch out for freezing machines!

Hidden in the bad future of act 2 is a large Eggman statue. If you find it, it will spout spikeballs at you. In the past, though, there's a statue of an angel, and rather than spikeballs, it shoots rings.

Instruction Manual Description

Electricity rules the Wacky Workbench, and the ground isn't always grounded—if you land on it when it's flashing, the current will bounce you high into the air. Turbines and bobbins send you spinning—press Button A, B or C to sling yourself clear. Whirl yourself dizzy on turntable platforms, and don't get iced by the exhaust vents! When the electrical conduits around you begin to flicker, get out of the way or you'll be in for a shock!

Difference between Time Zones

220px Wwpast.png Wwbadfuture.png Wwgoodfuture.png
Present Past Bad Future Good Future
The current Wacky Workbench is a large warehouse filled with crazy gadgets, like flashing floors that bounce you up and electric webs. A very lively place in the past, Wacky Workbench was still under construction. Many things don't work yet, or aren't quite the same. Remember, get that machine here, or else... ...the entire factory will be left to rot. The bad future has rusted bars and feels like it will collapse any minute. The zone also has dimmer light, considering most of the headlights have been smashed. ...

Enemies

Template:SonicCDZones