0r4ng3
From Sonic Retro
Contents
Self Help Guide
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Sign -> 4- 0r4ng3 07:57, 31 December 2009 (UTC)
Sonic Shuffle
Sonic 2006
Scoring & Ranking
The TOTAL SCORE is composed of three fractions: SCORE, TIME BONUS and RING BONUS.
SCORE: Stacked during the level. <exaustive list>
TIME BONUS: Similar to other Sonic games, the calculation of the time bonus is linear. However and contrarily to most of them which use different scoring for the ranks, Sonic 2006 shares those values and has different values for time bonus tied to each level, boss and mission instead.
- Levels: The score value is given by -40x + b, in which the y-intercept, b, is:
Level | Sonic | Shadow | Silver |
---|---|---|---|
Wave Ocean | 47000 (1) 45000 (2) |
37000 | 50000 |
Dusty Desert | 43000 | 49000 | 64000 |
White Acropolis | 50000 | 30000 | 41000 |
Crisis City | 47000 | 50000 | 57000 |
Flame Core | 50000 | 49000 | 66000 |
Radical Train | 45000 | 43000 | 46000 |
Tropical Jungle | 46000 | 52000 | 46000 |
Kingdom Valley | 31000 | 55000 | 51000 |
Aquatic Base | 23000 | 33000 | 59000 |
End of the World | 46000 |
The rank is consistent through all levels, though the amount of rings given is divided into two major groups, according to the order of the levels the character goes through.
Level Range | S | A | B | C | D | |||||
---|---|---|---|---|---|---|---|---|---|---|
Rank | Rings | Rank | Rings | Rank | Rings | Rank | Rings | Rank | Rings | |
1-5 | 50000 | 3000 | 45000 | 2000 | 25000 | 1000 | 5000 | 800 | 0 | 500 |
6+ | 4000 | 3000 | 1500 | 1000 |
An exception to this rule is found in Silver's Story Wave Ocean, which is bizarre and doesn't fit anywhere.
Level | S | A | B | C | D | |||||
---|---|---|---|---|---|---|---|---|---|---|
Rank | Rings | Rank | Rings | Rank | Rings | Rank | Rings | Rank | Rings | |
Wave Ocean (Silver) | 30000 | 3000 | 20000 | 2000 | 10000 | 1000 | 5000 | 500 | 0 | 200 |
Notes: Order of the levels by character:
- Sonic: (1-5) Wave Ocean, Dusty Desert, White Acropolis, Crisis City, Flame Core; (6+) Radical Train, Tropical Jungle, Wave Ocean (Tails), Kingdom Valley, Aquatic Base.
- Shadow: (1-5) White Acropolis, Kingdom Valley, Crisis City, Flame Core, Tropical Jungle; (6+) Radical Train, Aquatic Base, Wave Ocean, Dusty Desert.
- Silver: (1-5) Crisis City, Tropical Jungle, Wave Ocean, Dusty Desert, White Acropolis; (6+) Radical Train, Aquatic Base, Kingdom Valley, Flame Core.
- End of the World is in the first range.
- Bosses: -80x + b, in which the y-intercept, b, is:
Boss | Sonic | Shadow | Silver |
---|---|---|---|
Egg-Cerberus | 23500 | 32000 | ---- |
Egg-Genesis | 28000 | ---- | 26000 |
Egg-Wyvern | 51000 | ---- | ---- |
Sonic VS Silver | 24000 | ---- | 21000 |
Shadow VS Silver | ---- | 24000 | |
Iblis Phase 1 | ---- | ---- | 34000 |
Iblis Phase 2 | 39000 | 39000 | ---- |
Iblis Phase 3 | ---- | ---- | 34000 |
Mephiles Phase 1 | ---- | 35500 | ---- |
Mephiles Phase 2 | ---- | 34000 | ---- |
Solaris is an exception to the rule, with the following linear equation: y=-40x + 49000.
Similar to the levels calculation, the ranking score is consistent through all bosses, though the amount of rings given is divided into two major groups, according to the order the character goes through.
Boss Range | S | A | B | C | D | |||||
---|---|---|---|---|---|---|---|---|---|---|
Rank | Rings | Rank | Rings | Rank | Rings | Rank | Rings | Rank | Rings | |
1-3 | 30000 | 3000 | 27500 | 2000 | 25000 | 1000 | 5000 | 800 | 0 | 500 |
4-5 | 4000 | 3000 | 1500 | 1000 |
Two exceptions exist: Egg-Genesis, belonging to the second range, and Solaris, belonging to the first range.
Notes: Order of the bosses by character:
- Sonic: (1-3) Egg-Cerberus, Sonic VS Silver, Iblis Phase 2; (4-5) Egg-Genesis, Egg-Wyvern.
- Shadow: (1-3) Egg-Cerberus, Iblis Phase 2, Mephiles Phase 1; (4-5) Shadow VS Silver, Mephiles Phase 2.
- Silver: (1-3) Iblis Phase 1, Sonic VS Silver, Egg-Genesis (!); (4-5) Shadow VS Silver, Iblis Phase 3.
->+hard more ->+veery hard mode
- Missions:
<exaustive list>
RING BONUS: 100 points for each ring held.
<replay and recheck>
Sonic & Sega All-Stars Racing
Achievements references
- True Blue
- Amber De Amigo
- Red Out - including the iconic red convertible
- Virtual Bronze (? - Virtual On)
- Captain Silver
- Golden Acts
- Now There Are No Limits!
- Welcome to the Next Level!
- To be this good takes AGES!
- sega:Fighters Megamix
- Time Stalker
- Clock Work
- Shadow Dancing
- Ghost Master
- Mega Driver
- Crazy Box
- Magical Sound Shower
- Top of the Class
- Dreamarena
- Racing Hero
- Outrunner
- Death Adder
- Lucky Dime
- High Roller
- Classic Collection
- SEGA World (? London / Sydney)
- Power Drift
- Turbo
- Triple Trouble
- Gaining Ground
- Wheels of Fire
- Rolling Start
- Road Rampage (? Road Rash)
- After Burner
- Up 'N' Down
- Streets of Rage
- Wonder Boy
- Altered Beast
- Last Survivor
- Super Hang-On
- Project Rub - project name
- Enduro Racer
- Ultimate Collection
- Sonic Unleashed
- Feel the Magic
- Working Man
- Giant Egg
- Top Skater
- The Chariot - enemy
- Cat Mania
NOTES: put proper final points in the achievement page.