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==Self Help Guide==
 
==Self Help Guide==
 
Anyone reading this besides me, ignore it.
 
  
 
{|border="1" class="prettytable" | width=90% style="margin: 1em auto 1em auto"
 
{|border="1" class="prettytable" | width=90% style="margin: 1em auto 1em auto"
Line 79: Line 77:
 
Sign -> 4- [[User:0r4ng3|0r4ng3]] 07:57, 31 December 2009 (UTC)
 
Sign -> 4- [[User:0r4ng3|0r4ng3]] 07:57, 31 December 2009 (UTC)
  
== Manuals ==
 
  
It would probably be better to upload scans in JPEG format, to save space and bandwidth. - [[User:Hivebrain|Hivebrain]] 20:43, 9 June 2009 (CDT)
 
  
You mean the SA scans? I will then.
+
==Sonic Shuffle==
http://info.sonicretro.org/Image:Sa_dc_eu_manual_02_03.png Please delete this one then.
 
  
== Flickies  ==
+
==Sonic 2006==
  
You're adding flicky info for Sonic 3D in a table at the bottom of the page. A better place for it would be the LevelBob at the top of each page. I took the liberty of adding it and fixing what you put up now. Just put your data as so:
+
===Scoring & Ranking===
  
| flickies1=Blue: x + x; Green: y + y ...
+
The TOTAL SCORE is composed of three fractions: SCORE, TIME BONUS and RING BONUS.
| flickies2=likewise
 
  
before the <tt>| osv=</tt> entry. - [[User:Andlabs|Andlabs]] 13:25, 17 June 2009 (CDT)
+
'''SCORE:''' Stacked during the level.
 +
<exaustive list>
  
==Dreamcast Images==
+
'''TIME BONUS:''' Similar to other Sonic games, the calculation of the time bonus is linear. However and contrarily to most of them which use different scoring for the ranks, Sonic 2006 shares those values and has different values for time bonus tied to each level, boss and mission instead.
Hey--I have access to Sonic Adventure, Sonic Adventure International, Sonic Shuffle and Sonic Adventure 2; if you want me to take pictures of something in the future, just drop me a line and I'll be more than happy to make a rip. - [[User:Scarred Sun|Scarred Sun]] 13:40, 24 June 2009 (CDT)
 
  
== Sonic 3D: Flickies' Island (Saturn) EU Manual ==
+
*Levels: The score value is given by -40x + b, in which the y-intercept, b, is:
Hello. =P I see you did the scans for [[Sonic 3D: Flickies' Island (Saturn) EU Manual]] - there are a ton of missing images here, do you still have the original scans or the ability to remake them? If you do, we can remove a massive 41 images from the list of missing ones! [[User:Overlord|Overlord]] 16:54, 9 October 2009 (UTC)
+
 
 +
{|border="1" class="prettytable"
 +
! Level !! Sonic !! Shadow !! Silver
 +
|-
 +
|Wave Ocean || 47000 (1)<br>45000 (2) || 37000 || 50000
 +
|-
 +
|Dusty Desert || 43000 || 49000 || 64000
 +
|-
 +
|White Acropolis || 50000 || 30000 || 41000
 +
|-
 +
|Crisis City || 47000 || 50000 || 57000
 +
|-
 +
|Flame Core || 50000 || 49000 || 66000
 +
|-
 +
|Radical Train || 45000 || 43000 || 46000
 +
|-
 +
|Tropical Jungle || 46000 || 52000 || 46000
 +
|-
 +
|Kingdom Valley || 31000 || 55000 || 51000
 +
|-
 +
|Aquatic Base || 23000 || 33000 || 59000
 +
|-
 +
|End of the World || colspan="3"|46000
 +
|}
 +
 
 +
The rank is consistent through all levels, though the amount of rings given is divided into two major groups, according to the order of the levels the character goes through.
 +
 
 +
{|border="1" class="prettytable"
 +
! rowspan="2"|Level Range !! colspan="2"|S !! colspan="2"|A !! colspan="2"|B !! colspan="2"|C !! colspan="2"|D
 +
|-
 +
! Rank !! Rings !!  Rank !! Rings !! Rank !! Rings !! Rank !! Rings !! Rank !! Rings
 +
|-
 +
|1-5
 +
  | rowspan="2"|50000 || 3000 || rowspan="2"|45000 || 2000 || rowspan="2"|25000 || 1000 || rowspan="2"|5000 || 800 || rowspan="2"|0 || rowspan="2"|500
 +
|-
 +
|rowspan="3"|6+
 +
  | 4000 || 3000 || 1500 || 1000
 +
|}
  
: You seem to be uploading the Sonic Jam manual by mistake. - [[User:Hivebrain|Hivebrain]] 00:34, 19 December 2009 (UTC)
+
An exception to this rule is found in Silver's Story Wave Ocean, which is bizarre and doesn't fit anywhere.
  
:: I only noticed that I had did so when I was out of pages. I must always end up screwing before I get it right. :\ I'm fixing it now.
+
{|border="1" class="prettytable"
 +
! rowspan="2"|Level !! colspan="2"|S !! colspan="2"|A !! colspan="2"|B !! colspan="2"|C !! colspan="2"|D
 +
|-
 +
! Rank !! Rings !!  Rank !! Rings !! Rank !! Rings !! Rank !! Rings !! Rank !! Rings
 +
|-
 +
| Wave Ocean (Silver) || 30000 || 3000 || 20000 || 2000 || 10000 || 1000 || 5000 || 500 || 0 || 200
 +
|}
  
== [[Metal Harbor]] ==
+
'''''Notes:''''' Order of the levels by character:
 +
**Sonic: (1-5) Wave Ocean, Dusty Desert, White Acropolis, Crisis City, Flame Core; (6+) Radical Train, Tropical Jungle, Wave Ocean (Tails), Kingdom Valley, Aquatic Base.
 +
**Shadow: (1-5) White Acropolis, Kingdom Valley, Crisis City, Flame Core, Tropical Jungle; (6+) Radical Train, Aquatic Base, Wave Ocean, Dusty Desert.
 +
**Silver: (1-5) Crisis City, Tropical Jungle, Wave Ocean, Dusty Desert, White Acropolis; (6+) Radical Train, Aquatic Base, Kingdom Valley, Flame Core.
 +
**End of the World is in the first range.
  
I sort of find your edits to Metal Harbor unhelpful...mostly, the links to the [[Sonic Adventure 2 objects]] page which doesn't exist.  Unless you plan on making such a page.  Also, I'm not crazy about the "as the name suggests" at the beginning of the article.  It's not really necessary and doesn't help the reader's understanding of the level (because they just have to read further to learn what the page is about, and that bit doesn't add any information about the level itself).  What do you think?
+
*Bosses: -80x + b, in which the y-intercept, b, is:
--[[User:PicklePower|PicklePower]] 02:34, 28 October 2009 (UTC)
 
  
*Oh, I opened up a thread in the forums speaking about my intent of doing the complete Sonic Adventure 2 articles and I warned that since I'm a newbie at wiki code, I was probably going to edit things until the very end. I've done 3/4 of the level info and some aditional pages yet since my dreamcast wasn't booting up discs anymore, i wasn't able to finish them. I had some aditional info on my old computer but since it farted (such nice timing) I had to go around and redo all of the level informations once again when the DC was fixed, because the info on the PC told me which levels I had already went through in Hard Mode for animals, containers, big and whatnot. Finally I'm halfway through it so I'm re-editing stuff just for standard article purposes, because in the end it's all going to be linked properly (a new page for Sonic Adventure 2 objects. I know it's not helpful and it's a big mess, but it's all part of a bigger project, and since no one was touching them at the time, and people didn't really mind in the thread, I was continuing it right now as I was doing back then, chaotically I know, but I don't know how to do it any better.
+
{|border="1" class="prettytable"
 +
! Boss !! Sonic !! Shadow !! Silver
 +
|-
 +
|Egg-Cerberus || 23500 || 32000 || ----
 +
|-
 +
|Egg-Genesis || 28000 || ---- || 26000
 +
|-
 +
|Egg-Wyvern || 51000 || ---- || ----
 +
|-
 +
|Sonic VS Silver || 24000 || ---- || 21000
 +
|-
 +
|Shadow VS Silver || ---- || 24000 ||
 +
|-
 +
|Iblis Phase 1 || ---- || ---- || 34000
 +
|-
 +
|Iblis Phase 2 || 39000 || 39000 || ----
 +
|-
 +
|Iblis Phase 3 || ---- || ---- || 34000
 +
|-
 +
|Mephiles Phase 1 || ---- || 35500 || ----
 +
|-
 +
|Mephiles Phase 2 || ---- || 34000 || ----
 +
|-
 +
|}
  
*The "as the name suggests" I added because it made "some" sort of sense since it was redundant having harbor and harbour themed in the same phrase. I'm not very at english though, so if corrections need to be made, then go right ahead. I apreciate it. Once there was a guy that didn't mind fool-proofing the articles but he hasn't been doing them anymore. I think.
+
Solaris is an exception to the rule, with the following linear equation: y=-40x + 49000.
  
*Just so you see how much suck I am at wiki code, I don't even know how to tag my posts. :|
+
Similar to the levels calculation, the ranking score is consistent through all bosses, though the amount of rings given is divided into two major groups, according to the order the character goes through.
  
Not a problem...I'm curious to see how it ends up. Looks like you're serious about it.  Thanks, and good luck! :)
+
{|border="1" class="prettytable"
--[[User:PicklePower|PicklePower]] 03:29, 28 October 2009 (UTC)
+
! rowspan="2"|Boss Range !! colspan="2"|S !! colspan="2"|A !! colspan="2"|B !! colspan="2"|C !! colspan="2"|D
 +
|-
 +
! Rank !! Rings !! Rank !! Rings !! Rank !! Rings !! Rank !! Rings !! Rank !! Rings
 +
|-
 +
|1-3
 +
  | rowspan="2"|30000 || 3000 || rowspan="2"|27500 || 2000 || rowspan="2"|25000 || 1000 || rowspan="2"|5000 || 800 || rowspan="2"|0 || rowspan="2"|500
 +
|-
 +
|rowspan="3"|4-5
 +
  | 4000 || 3000 || 1500 || 1000
 +
|}
  
==Issues==
+
Two exceptions exist: Egg-Genesis, belonging to the second range, and Solaris, belonging to the first range.
Did you get that cleared to create pages for Issues of magazines? There is actually a magazine wiki on retromags if you want to make pages for magazines. The most I would reccomend for you is to create a magazine article by publication category. Don't make a page dedicated to an issue of a magazine. It's not needed for a Sonic wiki I think.--[[User:MathUser|MUser]] 21:32, 10 November 2009 (UTC)
 
  
*Sorry, just saw this now. I didn't even knew about retromags, I took this from emuparadise. I hope they don't get angry. Is it okay to make some kind of issue compilation in the Magazine Article scan section? I've edited out just one issue as a sample:
+
'''''Notes:''''' Order of the bosses by character:
http://info.sonicretro.org/index.php?title=Category:Sega_Visions_Scans&action=submit
+
**Sonic: (1-3) Egg-Cerberus, Sonic VS Silver, Iblis Phase 2; (4-5) Egg-Genesis, Egg-Wyvern.
Or just completely disregard any compilation of pages? There was stuff missing and since the scan names are a mess already, I thought it was the best to make a page for issue but maybe you're right and it's not needed. It just looks like a mess otherwise.
+
**Shadow: (1-3) Egg-Cerberus, Iblis Phase 2, Mephiles Phase 1; (4-5) Shadow VS Silver, Mephiles Phase 2.
If not, then delete everything and the files just remain unsorted. If you could, delete these Archie comics files. They're not needed. I thought it was just a couple of stories and it wouldn't be wrong, but there are more than two.
+
**Silver: (1-3) Iblis Phase 1, Sonic VS Silver, Egg-Genesis (!); (4-5) Shadow VS Silver, Iblis Phase 3.
http://info.sonicretro.org/File:SEGA_Visions_issue_8_pag_21.jpg
 
http://info.sonicretro.org/File:SEGA_Visions_issue_8_pag_22.jpg
 
http://info.sonicretro.org/File:SEGA_Visions_issue_8_pag_23.jpg
 
http://info.sonicretro.org/File:Sega_Visions_issue_12_pag_80.jpg
 
http://info.sonicretro.org/File:Sega_Visions_issue_12_pag_81.jpg
 
http://info.sonicretro.org/File:Sega_Visions_issue_12_pag_82.jpg
 
http://info.sonicretro.org/File:Sega_Visions_issue_12_pag_83.jpg
 
http://info.sonicretro.org/File:Sega_Visions_issue_11_pag_86.jpg
 
http://info.sonicretro.org/File:Sega_Visions_issue_11_pag_87.jpg
 
http://info.sonicretro.org/File:Sega_Visions_issue_11_pag_88.jpg
 
http://info.sonicretro.org/File:Sega_Visions_issue_11_pag_89.jpg
 
Orange
 
  
==Heroes Guide knowledge??==
+
->+hard more
[[File:Heroes MMGhosts.PNG|right|300px]]
+
->+veery hard mode
 +
*Missions:
 +
<exaustive list>
  
Has your guide anything to say about the official name of these dubious spooks? [[User:Frozen Nitrogen|Frozen Nitrogen]] 17:41, 27 February 2010 (UTC)
+
'''RING BONUS:''' 100 points for each ring held.
  
"You will see two pumpkin ghosts appear." As they are not with capitals, I suppose they are not named besides that.
+
<replay and recheck>
  
:I direct your attention, good sir, to [[Talk:E-Series Robots]]. Basicly, does the Rook exist, and what is it if so? [[Frozen Nitrogen|<span style="color:steelblue">'''Frozen'''</span> <span style="color:springgreen">'''Nitrogen'''</span>]] <sup>([[User Talk:Frozen Nitrogen|Talk]])</sup> 18:59, 28 February 2010 (UTC)
+
==Sonic & Sega All-Stars Racing==
  
==Shadowpix==
+
===Achievements references===
  
Not to be an ungrateful bastard about what you've already done... <br>''but if'' you're on a Shadow screen-capping roll, boss pics would not go amiss. <3 [[Frozen Nitrogen|<span style="color:steelblue">'''Frozen'''</span> <span style="color:springgreen">'''Nitrogen'''</span>]] <sup>([[User Talk:Frozen Nitrogen|Talk]])</sup> 15:34, 10 August 2010 (UTC)
+
*Virtual Bronze (? - Virtual On)
: Man, noone ever cuts us any slack! Sure, why not. I have time to waste today. [[User:0r4ng3|0r4ng3]] 15:43, 10 August 2010 (UTC)
+
*Captain Silver
 +
*SEGA World (? London / Sydney)
 +
*Wheels of Fire
 +
*Road Rampage (? Road Rash)

Latest revision as of 04:42, 14 December 2011

Self Help Guide

[TEXT] Column header 1 Column header 2 Column header 3
Row heading 1
Width / Height
Column fixed in width no matter what. Optional:Any header, one can pass over without them.
Optional: The width and height codes.
Note: Can't have two widths or weights, the last one coded is the final one.
Optional:Margins
Individual row has set height
Row heading 2
Text align
Text is centred (left is standard here) Text is lined on the right
blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah Text on the upper side of cell (middle is standard here) Text on the lower side of cell
Colours Background colour Hex triplet code for non-standard colours Standard colours:
Regular cell Character colour Border colour (the one first always above tge katter)
STACKED CODE Classic sonic laugh.svg Hello World!
Spans A(11)+A(21) A(12) A(13)
A(22)+A(23)
Header A(31)+A(32)+A(41)+A(42) Commentaries
Break
Unpermited characters * (edit)
Title of the table
Yay1 (alphaetic) Yay2 (numeric) yay 3 (date) Unsortable
d 20 2008-11-24 This
b 8 2004-03-01 column
a 6 1979-07-23 cannot
c 4 1492-12-08 be
e 0 1601-08-13 sorted.

Images

  • [[Image:... adds an image
  • |[Image...|Text... (and only this) makes the text as mouseover
  • |thumb - makes it a thumbnail, |left, |center and |right positions it and a |texting here whatever at the end adds caption
  • |60 px is width and |x60px is height.
  • Side by side
  • |noframe and it doesn't have a caption.

Sign -> 4- 0r4ng3 07:57, 31 December 2009 (UTC)


Sonic Shuffle

Sonic 2006

Scoring & Ranking

The TOTAL SCORE is composed of three fractions: SCORE, TIME BONUS and RING BONUS.

SCORE: Stacked during the level. <exaustive list>

TIME BONUS: Similar to other Sonic games, the calculation of the time bonus is linear. However and contrarily to most of them which use different scoring for the ranks, Sonic 2006 shares those values and has different values for time bonus tied to each level, boss and mission instead.

  • Levels: The score value is given by -40x + b, in which the y-intercept, b, is:
Level Sonic Shadow Silver
Wave Ocean 47000 (1)
45000 (2)
37000 50000
Dusty Desert 43000 49000 64000
White Acropolis 50000 30000 41000
Crisis City 47000 50000 57000
Flame Core 50000 49000 66000
Radical Train 45000 43000 46000
Tropical Jungle 46000 52000 46000
Kingdom Valley 31000 55000 51000
Aquatic Base 23000 33000 59000
End of the World 46000

The rank is consistent through all levels, though the amount of rings given is divided into two major groups, according to the order of the levels the character goes through.

Level Range S A B C D
Rank Rings Rank Rings Rank Rings Rank Rings Rank Rings
1-5 50000 3000 45000 2000 25000 1000 5000 800 0 500
6+ 4000 3000 1500 1000

An exception to this rule is found in Silver's Story Wave Ocean, which is bizarre and doesn't fit anywhere.

Level S A B C D
Rank Rings Rank Rings Rank Rings Rank Rings Rank Rings
Wave Ocean (Silver) 30000 3000 20000 2000 10000 1000 5000 500 0 200

Notes: Order of the levels by character:

    • Sonic: (1-5) Wave Ocean, Dusty Desert, White Acropolis, Crisis City, Flame Core; (6+) Radical Train, Tropical Jungle, Wave Ocean (Tails), Kingdom Valley, Aquatic Base.
    • Shadow: (1-5) White Acropolis, Kingdom Valley, Crisis City, Flame Core, Tropical Jungle; (6+) Radical Train, Aquatic Base, Wave Ocean, Dusty Desert.
    • Silver: (1-5) Crisis City, Tropical Jungle, Wave Ocean, Dusty Desert, White Acropolis; (6+) Radical Train, Aquatic Base, Kingdom Valley, Flame Core.
    • End of the World is in the first range.
  • Bosses: -80x + b, in which the y-intercept, b, is:
Boss Sonic Shadow Silver
Egg-Cerberus 23500 32000 ----
Egg-Genesis 28000 ---- 26000
Egg-Wyvern 51000 ---- ----
Sonic VS Silver 24000 ---- 21000
Shadow VS Silver ---- 24000
Iblis Phase 1 ---- ---- 34000
Iblis Phase 2 39000 39000 ----
Iblis Phase 3 ---- ---- 34000
Mephiles Phase 1 ---- 35500 ----
Mephiles Phase 2 ---- 34000 ----

Solaris is an exception to the rule, with the following linear equation: y=-40x + 49000.

Similar to the levels calculation, the ranking score is consistent through all bosses, though the amount of rings given is divided into two major groups, according to the order the character goes through.

Boss Range S A B C D
Rank Rings Rank Rings Rank Rings Rank Rings Rank Rings
1-3 30000 3000 27500 2000 25000 1000 5000 800 0 500
4-5 4000 3000 1500 1000

Two exceptions exist: Egg-Genesis, belonging to the second range, and Solaris, belonging to the first range.

Notes: Order of the bosses by character:

    • Sonic: (1-3) Egg-Cerberus, Sonic VS Silver, Iblis Phase 2; (4-5) Egg-Genesis, Egg-Wyvern.
    • Shadow: (1-3) Egg-Cerberus, Iblis Phase 2, Mephiles Phase 1; (4-5) Shadow VS Silver, Mephiles Phase 2.
    • Silver: (1-3) Iblis Phase 1, Sonic VS Silver, Egg-Genesis (!); (4-5) Shadow VS Silver, Iblis Phase 3.

->+hard more ->+veery hard mode

  • Missions:

<exaustive list>

RING BONUS: 100 points for each ring held.

<replay and recheck>

Sonic & Sega All-Stars Racing

Achievements references

  • Virtual Bronze (? - Virtual On)
  • Captain Silver
  • SEGA World (? London / Sydney)
  • Wheels of Fire
  • Road Rampage (? Road Rash)