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Difference between revisions of "Quickman/RunNGun"

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==Controls==
 
==Controls==
{|
+
* At any time you can pause the game by pressing {{Start}}.
|
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* Walk left and right with {{Left}} and {{Right}}.
!Standing
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* Press {{A}} to fire in the direction you are currently facing. While walking, you can fire diagonally by pressing {{Upleft}}{{Upright}} or {{Downleft}}{{Downright}}. You can stop and fire directly upwards or downwards by pressing {{Up}}{{Down}}.
!Crouching
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* If you want to keep firing in a direction while doing something else, hold that direction and then hold {{B}}. Your movement speed and jump distance are decreased when moving or jumping backwards compared to the direction you are aiming.
!Jumping
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* Press {{C}} to jump. While in the air you can fire in any direction by holding that direction on the directional pad and pressing {{A}}.
|-
 
|{{A}}
 
|Lock aim/Interact
 
|Lock aim/Interact
 
|Fire
 
|-
 
|{{B}}
 
|Fire
 
|Fire
 
|Fire
 
|-
 
|{{C}}
 
|Jump
 
|Jump
 
|Fire
 
|-
 
|{{Up}}
 
|Aim up
 
|Stand
 
|Aim up
 
|-
 
|{{Right}}
 
|Walk right
 
|Crawl right
 
|Aim right
 
|-
 
|{{Down}}
 
|Crouch
 
|Aim down
 
|Aim down
 
|-
 
|{{Left}}
 
|Walk left
 
|Crawl left
 
|Aim left
 
|-
 
|{{Upleft}}
 
|Walk, aiming up-left
 
|Crawl, aiming up-left
 
|Aim up-left
 
|-
 
|{{Upright}}
 
|Walk, aiming up-right
 
|Crawl, aiming up-right
 
|Aim up-right
 
|-
 
|{{Downright}}
 
|Walk, aiming down-right
 
|Crawl, aiming down-right
 
|Aim down-right
 
|-
 
|{{Downleft}}
 
|Walk, aiming down-left
 
|Crawl, aiming down-left
 
|Aim down-left
 
|}
 
 
 
* Standing is the position in which you start every level. Walk left and right with {{Left}} and {{Right}} and press {{B}} to fire in the direction you are currently facing. While walking you can fire diagonally by pressing {{Upleft}} and {{Upright}} or {{Downleft}} and {{Downright}}; you can stop in your tracks and fire directly upwards by pressing {{Up}}. If you want to keep firing in a direction, hold {{A}} and you can continue firing in the same direction whether you're standing, crouched or jumping.
 
* Press {{Down}} while standing to crouch, and {{Up}} to stand again from a crouching position. While crouched, crawl left and right with {{Left}} and {{Right}} and press {{B}} to fire in the direction you are currently facing. While crawling you can fire diagonally by pressing {{Upleft}} and {{Upright}} or {{Downleft}} and {{Downright}}; you can stop in your tracks and fire directly downwards by pressing {{Down}}.
 
* Press {{C}} to jump. While jumping you can fire in any direction by holding that direction on the directional pad and pressing {{A}}, {{B}} or {{C}}.
 
  
 
==Consumables==
 
==Consumables==
 
===Resources===
 
===Resources===
There are two main meters at the top of the screen. The red bar indicates your health - if this reaches zero you will die and have to return to your last savepoint. The green bar indicates your fuel level. Some items consume fuel; if you are out of fuel you will be unable to use these items.<!-- Some items do not consume fuel, but do deplete when used. When you pick up one of these items a small counter will be displayed indicating your remaining stock of the item in question.-->
+
There are two main meters at the top of the screen. The red bar indicates your health - if this reaches zero you will die and have to return to your last savepoint. The green bar indicates your fuel level. Some items consume fuel; if you are out of fuel you will be unable to use these items.
  
 
===Weapons===
 
===Weapons===
When you find a weapon, hit {{A}} to pick it up. Don't feel like you have to, though - you can leave it where it is if you want.
+
When you find a weapon, press {{B}} to pick it up.
  
 
* Gun
 
* Gun
** You're given this at the beginning of the game. No need to worry about ammunition, and it should get you through just about any difficult scenario.
+
You're given this at the beginning of the game. No need to worry about ammunition, and it should get you through just about any difficult scenario.
 
* Flamethrower
 
* Flamethrower
** Stronger than the gun, but has a limited range and drains fuel when used; watch the fuel meter, if it runs out you'll automatically dump it and go back to your gun.
+
The flamethrower is stronger than the gun, but has a limited range and drains fuel when used; watch the fuel meter, if it runs out you'll automatically dump it and go back to your gun.
 
* Jetpack
 
* Jetpack
** Gives you an extra edge in terms of maneuvering. Move around with {{Up}}, {{Down}}, {{Left}} and {{Right}}; hold {{A}} and aim with {{Up}}, {{Down}}, {{Left}} and {{Right}}, and fire with {{B}}. Press {{C}} if you want to turn off the jetpack and return to normal controls. Beware, though - the jetpack will drain your fuel meter (slowly when stationary, faster when moving) and if you run out of fuel you'll plummet out of the sky.
+
The jetpack gives you an extra edge in terms of maneuvering. Move around with {{Up}}{{Down}}{{Left}}{{Right}}; hold {{B}} and {{Up}}{{Down}}{{Left}}{{Right}} to aim, and fire with {{A}}. Press {{C}} if you want to turn off the jetpack and return to normal controls. Beware, though - the jetpack will drain your fuel meter (slowly when stationary, faster when moving) and if you run out of fuel you'll plummet out of the sky.
  
 
===Items===
 
===Items===
 
* Medpack
 
* Medpack
** Occasionally an enemy will drop their medical supplies; you can restore health by walking over them. The small medpack will restore only a small amount of health, while a medium medpack restores more; the large medpack will fully restore your health.
+
Occasionally an enemy will drop their medical supplies; you can restore health by walking over them. The small medpack will restore only a small amount of health, while a medium medpack restores more; the large medpack will fully restore your health.
 
* Fuel canister
 
* Fuel canister
** Some enemies are carrying fuel for their weapon, and may drop it when they die. A small canister restores only a small amount of fuel; a medium-size canister restores a bit more, and a large canister will completely refill your fuel meter.
+
Some enemies are carrying fuel for their weapon, and may drop it when they die. A small canister restores only a small amount of fuel; a medium-size canister restores a bit more, and a large canister will completely refill your fuel meter.

Revision as of 04:09, 28 February 2011

Controls

  • At any time you can pause the game by pressing Start.
  • Walk left and right with Left and Right.
  • Press A to fire in the direction you are currently facing. While walking, you can fire diagonally by pressing UpLeftUpRight or DownLeftDownRight. You can stop and fire directly upwards or downwards by pressing UpDown.
  • If you want to keep firing in a direction while doing something else, hold that direction and then hold B. Your movement speed and jump distance are decreased when moving or jumping backwards compared to the direction you are aiming.
  • Press C to jump. While in the air you can fire in any direction by holding that direction on the directional pad and pressing A.

Consumables

Resources

There are two main meters at the top of the screen. The red bar indicates your health - if this reaches zero you will die and have to return to your last savepoint. The green bar indicates your fuel level. Some items consume fuel; if you are out of fuel you will be unable to use these items.

Weapons

When you find a weapon, press B to pick it up.

  • Gun

You're given this at the beginning of the game. No need to worry about ammunition, and it should get you through just about any difficult scenario.

  • Flamethrower

The flamethrower is stronger than the gun, but has a limited range and drains fuel when used; watch the fuel meter, if it runs out you'll automatically dump it and go back to your gun.

  • Jetpack

The jetpack gives you an extra edge in terms of maneuvering. Move around with UpDownLeftRight; hold B and UpDownLeftRight to aim, and fire with A. Press C if you want to turn off the jetpack and return to normal controls. Beware, though - the jetpack will drain your fuel meter (slowly when stationary, faster when moving) and if you run out of fuel you'll plummet out of the sky.

Items

  • Medpack

Occasionally an enemy will drop their medical supplies; you can restore health by walking over them. The small medpack will restore only a small amount of health, while a medium medpack restores more; the large medpack will fully restore your health.

  • Fuel canister

Some enemies are carrying fuel for their weapon, and may drop it when they die. A small canister restores only a small amount of fuel; a medium-size canister restores a bit more, and a large canister will completely refill your fuel meter.