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Difference between revisions of "Tropical Resort (Wii)"

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| levelscreen=TropicalReservoir1.jpg|screenwidth=320px
 
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| levelno=First
| acts = 6 (Wii)
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| acts = 6 (Wii), 2 (DS)
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| boss=Tropical Resort Boss
 
| game=Sonic Colours
 
| game=Sonic Colours
| boss=Big Boy
 
 
| theme1=carnival/casino
 
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| theme2=outer space
 
| theme2=outer space

Revision as of 20:53, 15 November 2010

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TropicalReservoir1.jpg
Tropical Resort (Wii)
First level, Sonic Colours
Number of Acts: 6 (Wii), 2 (DS)
Level themes: carnival/casino, outer space
Boss: Tropical Resort Boss
File:Tropical Reservoir DS.jpg
Tropical Resort in the Nintendo DS version of the game

Tropical Resort was one of the two first levels of Sonic Colours (the other being Sweet Mountain) to be revealed. The appearance of the stage was described by Nintendo Power as "futuristic Las Vegas in outer space". Curiously, most of the Egg Pawns are waving signs, "welcoming" Sonic. They might try to attack Sonic with the signs. It appears on the game's box art and is assumed to be the first stage in the game for both versions.

The opening stage of Sonic Colors. The green paradise with lush vegetation is the world's entranceway to the planetary theme park.

— Description on the US Sonic Colours site

Story

After using the space elevator that Eggman haphazardly left open and doing some exploring, Sonic catches a glimpse of Orbot and Cubot trying to capture Yacker and a nameless Cyan Wisp. Meanwhile, Tails is working on a new application for his Miles Electric device that will be able to translate the Wisps' language.

Sonic Colours (Wii) / Sonic Colours: Ultimate
SonicColours Wii EU Title.png

Main page (Ultimate)
Comparisons (Ultimate)
Maps
Credits


Manuals
Promotional material (Ultimate)
Magazine articles
Reception
Merchandise


Development (Ultimate)
Hidden content (Ultimate)
Bugs (Ultimate)
Hacking guide
Wisps