Difference between revisions of "UnusedRow"
From Sonic Retro
BSonirachi (talk | contribs) m |
(these things are sent to test us) |
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|style="text-align:center; max-width:320px"|{{{content|}}}{{#if:{{#var:ids}}| | |style="text-align:center; max-width:320px"|{{{content|}}}{{#if:{{#var:ids}}| | ||
− | {{!}}style="vertical-align:top;"{{!}}{{hex|{{{id|}}}}}|}}{{#if:{{#var:offsets}}| | + | {{!}}{{!}}style="vertical-align:top;"{{!}}{{hex|{{{id|}}}}}|}}{{#if:{{#var:offsets}}| |
− | {{!}}style="vertical-align:top;"{{!}}{{hex|{{{offset|}}}}}|}} | + | {{!}}{{!}}style="vertical-align:top;"{{!}}{{hex|{{{offset|}}}}}|}} |
|style="vertical-align:top;"|{{{desc|}}} | |style="vertical-align:top;"|{{{desc|}}} | ||
− | |-<noinclude>[[Category:Templates]]</noinclude> | + | |-<noinclude>[[Category:Templates]] |
+ | |||
+ | ==Tests== | ||
+ | {{UnusedTable|type=Art| | ||
+ | {{UnusedRow | ||
+ | | content={{SpriteImage|Sonic3K MD Sprite Monitors.png|crop_width=28}} | ||
+ | | id=1 | ||
+ | | offset=2 | ||
+ | | desc=A blank monitor that harms the player when broken. Set a monitor subtype to {{hex|00}} to view it in-game. | ||
+ | }} | ||
+ | }} | ||
+ | {{UnusedTable|type=Art|ids=yes| | ||
+ | {{UnusedRow | ||
+ | | content={{SpriteImage|Sonic3K MD Sprite Monitors.png|crop_width=28}} | ||
+ | | id=1 | ||
+ | | desc=A blank monitor that harms the player when broken. Set a monitor subtype to {{hex|00}} to view it in-game. | ||
+ | }} | ||
+ | }} | ||
+ | {{UnusedTable|type=Art|offsets=yes| | ||
+ | {{UnusedRow | ||
+ | | content={{SpriteImage|Sonic3K MD Sprite Monitors.png|crop_width=28}} | ||
+ | | offset=2 | ||
+ | | desc=A blank monitor that harms the player when broken. Set a monitor subtype to {{hex|00}} to view it in-game. | ||
+ | }} | ||
+ | }} | ||
+ | {{UnusedTable|type=Art|ids=yes|offsets=yes| | ||
+ | {{UnusedRow | ||
+ | | content={{SpriteImage|Sonic3K MD Sprite Monitors.png|crop_width=28}} | ||
+ | | id=1 | ||
+ | | offset=2 | ||
+ | | desc=A blank monitor that harms the player when broken. Set a monitor subtype to {{hex|00}} to view it in-game. | ||
+ | }} | ||
+ | }} | ||
+ | </noinclude> |
Revision as of 13:51, 4 December 2022
|style="text-align:center; max-width:320px"| |style="vertical-align:top;"| |-
Tests
Art | Description |
---|---|
A blank monitor that harms the player when broken. Set a monitor subtype to 00 to view it in-game. |
Art | ID | Description |
---|---|---|
1 | A blank monitor that harms the player when broken. Set a monitor subtype to 00 to view it in-game. |
Art | Offset | Description |
---|---|---|
2 | A blank monitor that harms the player when broken. Set a monitor subtype to 00 to view it in-game. |
Art | ID | Offset | Description |
---|---|---|---|
1 | 2 | A blank monitor that harms the player when broken. Set a monitor subtype to 00 to view it in-game. |