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Difference between revisions of "SonicRivals2Omni"

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{{OmniThumb|Chaotic Inferno Zone 1.PNG|Chaotic Inferno Zone|Chaotic Inferno}}
 
{{OmniThumb|Chaotic Inferno Zone 1.PNG|Chaotic Inferno Zone|Chaotic Inferno}}
  
| icon2=Bosses
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| icon2=Enemies
 
| content2=
 
| content2=
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{{#vardefine:thumbsize|80px}}{{#vardefine:thumbwidth| }}
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{{OmniThumb|Notavailable.svg|Bombat}}
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{{OmniThumb|Notavailable.svg|Cannon Flapper}}
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{{OmniThumb|Notavailable.svg|Egg Pawn}}
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{{OmniThumb|Notavailable.svg|Guardon Crab}}
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{{OmniThumb|Notavailable.svg|Hyudoro}}
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 +
| icon3=Bosses
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| content3=
 
{{#vardefine:thumbsize|120px}}{{#vardefine:thumbwidth| }}
 
{{#vardefine:thumbsize|120px}}{{#vardefine:thumbwidth| }}
 
{{OmniThumb|Blue Coast Boss.png|Eggman Nega (Blue Coast boss)|Blue Coast boss}}
 
{{OmniThumb|Blue Coast Boss.png|Eggman Nega (Blue Coast boss)|Blue Coast boss}}
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{{OmniThumb|Rivals 2 Ifrit.png|Ifrit}}
 
{{OmniThumb|Rivals 2 Ifrit.png|Ifrit}}
  
| icon3=Prereleases
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| icon4=Prereleases
| content3=
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| content4=
 
{{#vardefine:thumbsize|120px}}{{#vardefine:thumbwidth| }}
 
{{#vardefine:thumbsize|120px}}{{#vardefine:thumbwidth| }}
 
{{OmniThumb|SonicRivals2 title.png|Sonic Rivals 2 (prototype; 2007-10-08)|2007-10-08 prototype}}
 
{{OmniThumb|SonicRivals2 title.png|Sonic Rivals 2 (prototype; 2007-10-08)|2007-10-08 prototype}}
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# Levels (this is used by default and can be left blank)
 
# Levels (this is used by default and can be left blank)
 +
# Enemies
 
# Bosses
 
# Bosses
 
# Prereleases
 
# Prereleases
  
 
[[Category:Navigational templates (single game)|{{PAGENAME}}]]</noinclude>
 
[[Category:Navigational templates (single game)|{{PAGENAME}}]]</noinclude>

Revision as of 16:29, 30 June 2022

Sonic Rivals 2
SonicRivals2 title.png

Main page
Maps


Manuals
Promotional material
Magazine articles
Reception


Development
Hidden content
Technical information


Card collection
Outfits

Usage

{{SonicRivals2Omni|#}}


Substitute # with one of the following numbers depending on which type of article you want to use the template:

  1. Levels (this is used by default and can be left blank)
  2. Enemies
  3. Bosses
  4. Prereleases