Difference between revisions of "SLWOmni"
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{{#vardefine:thumbsize|100px}}{{#vardefine:thumbwidth| }} | {{#vardefine:thumbsize|100px}}{{#vardefine:thumbwidth| }} | ||
− | {{OmniThumb| | + | {{OmniThumb|SonicLostWorld_WiiU_WindyHill.png|Windy Hill}} |
− | {{OmniThumb| | + | {{OmniThumb|SonicLostWorld_WiiU_DesertRuins.png|Desert Ruins}} |
− | {{OmniThumb| | + | {{OmniThumb|SonicLostWorld_WiiU_TropicalCoast1.png|Tropical Coast}} |
{{OmniThumb|Frozen Factory Lost World.png|Frozen Factory}} | {{OmniThumb|Frozen Factory Lost World.png|Frozen Factory}} | ||
− | {{OmniThumb| | + | {{OmniThumb|SonicLostWorld_WiiU_SilentForest1.png|Silent Forest}} |
{{clear}} | {{clear}} | ||
{{OmniThumb|Sky Road Giant Caterkiller.png|Sky Road (Sonic Lost World)|Sky Road}} | {{OmniThumb|Sky Road Giant Caterkiller.png|Sky Road (Sonic Lost World)|Sky Road}} | ||
{{OmniThumb|Lava Mountain LW.jpg|Lava Mountain}} | {{OmniThumb|Lava Mountain LW.jpg|Lava Mountain}} | ||
{{OmniThumb|Special World LW.jpg|Special World}} | {{OmniThumb|Special World LW.jpg|Special World}} | ||
− | {{OmniThumb| | + | {{OmniThumb|SonicLostWorld_WiiU_Circus_Profile.png|Circus (Sonic Lost World)|Circus (Wii U)}} |
− | {{OmniThumb| | + | {{OmniThumb|SonicLostWorld_3DS_SpecialStage.png|Special Stage (Sonic Lost World)|Special Stage (3DS)}} |
{{clear}} | {{clear}} | ||
− | {{OmniThumb|Wizeman | + | {{OmniThumb|SonicLostWorld WiiU NightmareZone Wizeman.png|Nightmare Zone|Nightmare<br>Zone}} |
− | {{OmniThumb| | + | {{OmniThumb|SonicLostWorld_WiiU_Yoshi's_Island_Stage1.png|Yoshi's Island Zone|Yoshi's Island<br>Zone}} |
{{OmniThumb|Legend of Zelda DLC Sonic Lost World.jpg|Legend of Zelda Zone|Legend of Zelda<br>Zone}} | {{OmniThumb|Legend of Zelda DLC Sonic Lost World.jpg|Legend of Zelda Zone|Legend of Zelda<br>Zone}} | ||
| icon2=Enemies | | icon2=Enemies |
Revision as of 12:32, 16 September 2016
Sonic Lost World | |
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<div class="bobscreen" style="width:65px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> <div class="bobscreen" style="width:65px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> <div class="bobscreen" style="width:65px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> <div class="bobscreen" style="width:65px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> <div class="bobscreen" style="width:65px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> <div class="bobscreen" style="width:65px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> <div class="bobscreen" style="width:65px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> <div class="bobscreen" style="width:65px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> <div class="bobscreen" style="width:65px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> <div class="bobscreen" style="width:65px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> <div class="bobscreen" style="width:65px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> <div class="bobscreen" style="width:65px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> <div class="bobscreen" style="width:65px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;"> </div> </div> </div> </div> |
Usage
{{SLWOmni|#}}
Substitute # with one of the following numbers depending on which type of article you want to use the template:
- Levels (this is used by default and can be left blank)
- Enemies
- Bosses