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Difference between revisions of "LevelBob"

From Sonic Retro

(Doing this for a potential "Act 3" for certain levels if that's okay. Also, alternate bosses (which only Mania will get a kick out of).)
(Okay, this is out of my control. Guess I shouldn't touch that without help)
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{{BobTable|
 
{{BobTable|
{{BobRow||{{{levelscreen|}}}|align=center|default=[[File:Notavailable.svg]]<includeonly>[[Category:No titlescreen]]</includeonly>|content={{#if: {{{levelscreen2|}}} |
+
{{BobRow||{{{levelscreen|}}}|align=center|default=[[File:Notavailable.svg]]<includeonly>[[Category:No titlescreen]]</includeonly>|content={{#if: {{{levelscreen2|}}}|
 
{{tabs
 
{{tabs
 
| hidetitle=yes
 
| hidetitle=yes
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| icon1={{{levelscreentitle|Image 1}}}
 
| icon1={{{levelscreentitle|Image 1}}}
 
| icon2={{{levelscreen2title|Image 2}}}
 
| icon2={{{levelscreen2title|Image 2}}}
| icon3={{{levelscreen3title|Image 3}}}
 
 
| content1={{bobscreen|{{{levelscreen}}}}}
 
| content1={{bobscreen|{{{levelscreen}}}}}
 
| content2={{bobscreen|{{{levelscreen2}}}}}
 
| content2={{bobscreen|{{{levelscreen2}}}}}
| content3={{bobscreen|{{{levelscreen3}}}}}
 
 
}}
 
}}
 
|{{bobscreen|{{{levelscreen}}}}}}}{{#ifeq: {{fileext|{{{levelscreen}}}}} | jpg | [[Category:JPEG titlescreen]] }}}}
 
|{{bobscreen|{{{levelscreen}}}}}}}{{#ifeq: {{fileext|{{{levelscreen}}}}} | jpg | [[Category:JPEG titlescreen]] }}}}

Revision as of 14:44, 27 February 2018

Notavailable.svg
LevelBob

Usage

This template is to be used on articles about specific levels. Place the following at the top of a page:

{{LevelBob
| name=
| levelscreen=
| screenwidth=
| levelscreen2=
| screenwidth2=
| levelscreen3=
| screenwidth3=
| levelscreentitle=
| levelscreen2title=
| levelscreen3title=
| levelno=
| game=
| acts=
| theme1=
| theme2=
| theme3=
| theme4=
| theme5=
| theme1location=
| theme2location=
| theme3location=
| theme4location=
| theme5location=
| playedas=
| opponent=
| boss=
| bossalt=
| subboss=
| subboss2=
| subbossalt=
| rings=
| rings1=
| rings2=
| rings3=
| flickies1=
| flickies2=
| underwater=
| prereq=
| shaddark=
| shadnorm=
| shadhero=
| Mission1 =
| ARank1 = 
| MaxRings1 = 
| Mission2 =
| ARank2 = 
| MaxRings2 = 
| Mission3 =
| ARank3 = 
| MaxRings3 = 
| Mission4 =
| ARank4 = 
| MaxRings4 = 
| Mission5 =
| ARank5 = 
| MaxRings5 = 
| prev =
| next =
}}

All fields except "game" are optional. If no screenshot of the level will ever exist (e.g. it was scrapped in development), define levelscreen as none.

Theme

Specify a valid level theme from the list on level themes. If a level has a single theme, specify it like this:

| theme1= Tropical Island

If it has both a primary and secondary theme, specify it like this:

| theme1= Death Egg
| theme2= Factory/City

If themes are only specific to one act, do this:

| theme1= Factory/City
| theme1location = Act 1
| theme2= Ancient Ruins
| theme2location = Act 2

Combining the above, if if an entire level has a primary theme but acts also have their own individual themes:

| theme1= Factory/City
| theme2= Ancient Ruins
| theme2location = Act 1
| theme3 = Carnival/Casino
| theme3location = Act 2

Up to five themes can be specified.

Prev and Next

Specify which levels come before or after the level like this:

| prev= Green Hill Zone
| next= Spring Yard Zone

If a level page's name has a game title in brackets to signify a level from a particular game, specify it like this:

| prev= Chemical Plant Zone (Sonic Mania){{!}}Chemical Plant Zone
| next= Flying Battery Zone (Sonic Mania){{!}}Flying Battery Zone