Difference between revisions of "LevelBob"
From Sonic Retro
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{{ #ifeq: {{{levelscreen|}}} | none | | | {{ #ifeq: {{{levelscreen|}}} | none | | | ||
− | < | + | <div id="LevelBobContent1" style="transform:scalex({{#expr: {{{scale|1}}}}}); transform-origin:1">[[File:{{#if: {{{levelscreen|}}}|{{{levelscreen}}}|Notavailable.svg}}|{{#if: {{{screenwidth|}}}|{{{screenwidth|}}}|}}px|{{{title|{{PAGENAME}}}}}]]</div> |
{{ #if: {{{levelscreen2|}}} | <span style="display:none" id="LevelBobContent2">{{ #if: {{{screenwidth2|}}} | [[Image:{{{levelscreen2}}}|{{{screenwidth2}}} px]] | [[Image:{{{levelscreen2}}}]] }}</span><span id="LevelBobLink1">{{{levelscreentitle|Image 1}}}</span> | <span id="LevelBobLink2">{{{levelscreen2title|Image 2}}}</span> }} }} | {{ #if: {{{levelscreen2|}}} | <span style="display:none" id="LevelBobContent2">{{ #if: {{{screenwidth2|}}} | [[Image:{{{levelscreen2}}}|{{{screenwidth2}}} px]] | [[Image:{{{levelscreen2}}}]] }}</span><span id="LevelBobLink1">{{{levelscreentitle|Image 1}}}</span> | <span id="LevelBobLink2">{{{levelscreen2title|Image 2}}}</span> }} }} | ||
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Revision as of 11:08, 28 January 2015
LevelBob |
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Level, [[{{{game}}}]] |
Usage
This template is to be used on articles about specific levels. Place the following at the top of a page:
{{LevelBob | name= | levelscreen= | screenwidth= | levelscreen2= | screenwidth2= | levelscreentitle= | levelscreen2title= | levelno= | game= | acts= | theme1= | theme2= | theme3= | theme4= | theme5= | theme1location= | theme2location= | theme3location= | theme4location= | theme5location= | playedas= | opponent= | boss= | subboss= | subboss2= | osv= | map= | rings= | rings1= | rings2= | rings3= | flickies1= | flickies2= | underwater= | prereq= | shaddark= | shadnorm= | shadhero= | Mission1 = | ARank1 = | MaxRings1 = | Mission2 = | ARank2 = | MaxRings2 = | Mission3 = | ARank3 = | MaxRings3 = | Mission4 = | ARank4 = | MaxRings4 = | Mission5 = | ARank5 = | MaxRings5 = | musicnamed= | music= | musicsms= | musicpinch= | music1= | music13= | music2= | music2iOS= | music3= | musicskc1= | musicskc2= | music2345= | music2p= | musicgg= | musicgen= | musicgen1= | musicgen2= | musicsat= | musicsat1= | musicsat2= | pinchmode= }}
All fields except "game" are optional. If no screenshot of the level will ever exist (e.g. it was scrapped in development), define levelscreen as none.
Theme
Specify a valid level themes from the list on Sonic clichés. If a level has a single theme, specify it like this:
| theme1= Tropical Island
If it has both a primary and secondary theme, specify it like this:
| theme1= Death Egg | theme2= Factory/City
If themes are only specific to one act, do this:
| theme1= Factory/City | theme1location = Act 1 | theme2= Ancient Ruins | theme2location = Act 2
Combining the above, if if an entire level has a primary theme but acts also have their own individual themes:
| theme1= Factory/City | theme2= Ancient Ruins | theme2location = Act 1 | theme3 = Carnival/Casino | theme3location = Act 2
Up to five themes can be specified.