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Difference between revisions of "Studiopolis Zone"

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Revision as of 22:46, 21 August 2017

Sonic Retro emblem.svg Sonic Mania
»
Levels
»
Studiopolis Zone

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  • Act 1
  • Act 2
SonicMania04.png
Studiopolis Act2.png
Studiopolis Zone
Third Zone, Sonic Mania
Number of Acts: 2
Level themes: urban, carnival/casino
Sub-boss: Heavy Gunner
Boss: Studiopolis Zone Boss
Sonicretro-round.svg This teeny-tiny article needs some work. You can help Sonic Retro by expanding it.

Studiopolis is the first revealed level in Sonic Mania that is also completely original, making Studiopolis the flagship level of Sonic Mania. Studiopolis is a theater/cinema themed level.

Enemies

  • A Badnik resembling a microphone, swinging from left to right.
  • A flying Badnik with a camera in its mouth.
  • An orange Orbinaut with 3 balls the player can jump on to destroy them.
  • A Badnik resembling a snail, shooting film stock from its shell.

References

Reference Appears in Source Game Source Level
Neon signs reading "PINK BOT", a reference to the "PINK POT" signs in Streets of Rage Act 1 Streets of Rage Stage 1
"COPE" and "CPU" graffiti on train cars Act 1 Sonic the Hedgehog (16-bit) Spring Yard Zone
News vans labelled "Hornet" Act 1 Daytona USA
Machines labelled "SegaSonic Popcorn Shop" Act 1 SegaSonic Popcorn Shop
LED sign reading "GOOD! GREAT! AWESOME! OUTSTANDING! AMAZING!" Act 1 Sonic Colors
LED sign reading "BY THE MANIA, FOR THE MANIA" Act 1 Catchphrase used during the development of the game to refer to a product "from fans to fans".
Cluckoid as a weather reporter Act 2 Sonic & Knuckles Mushroom Hill Zone
LED and neon signs reading "LOCK ON TECHNOLOGY" Acts 1 & 2 Sonic 3 & Knuckles
LED sign reading "TO BE THIS GOOD TAKES AGES...TO BE THIS GOOD TAKES SEGA" Act 1 UK Sega Genesis advertisements
Rotating UFO-like lamps Act 1 Sonic the Hedgehog (16-bit) Marble Zone (unused)
Game Gear logo on TV monitors Act 1 Game Gear
Billboards reading "CLUB SPIN: AGES" Act 1 Club Sega
Clapperboards with the initials: CW, HC and PWG, and of course the word SEGA Act 1, Act 2 Christian Whitehead, Headcannon and PagodaWest Games. Respectively the companies that are behind the development of Sonic Mania.
Buzzing sound and numbers 072216 on the TV screen during static at the end of Act 2 Act 2 Even buzz presented during Sonic the Hedgehog's disastrous 25-year anniversary livestream, as well as numbers representing the date of the event on 07/22/2016

Gallery


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