Stop and Go

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Sonic Retro emblem.svg Sonic Shuffle
Stop and Go
Shuffle stopandgo.png
Stop and Go
Game: Sonic Shuffle
Type: VS 4

Stop and Go is a VS 4 mini-game in Sonic Shuffle. It is randomly played when a player lands on an Event Space.


This is a game of Red Light, Green Light on ice. Everyone is on the ice, and Dr. Eggman is in his Egg Mobile at the other side holding a Forcejewel. Players can only move forward when he isn't looking. If Eggman catches someone moving, he will freeze them, making them drop 5 Rings and lose the game. If a player grabs the Forcejewel before time is up, then they will win it as well as 30 Rings. If time runs out or everyone is frozen, whoever is closest to the Forcejewel gets a bonus of 20 Rings, followed by 10 for the second closest, and 5 for third.

The Analog Stick must be used carefully; quickly move it forward and slowly move it back to the center, as running too fast will make it more difficult to stop. Eggman has a tendency to turn around every two seconds whether or not he actually does it.


Walk across the slippery ice to get the Forcejewel! If Eggman sees you moving, you're out!

— Game Rules

How far you tilt the Analog Stick will adjust your running speed! Don't run too fast or you won't be able to stop!

— Advice


Sonic Shuffle
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