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Starlight Carnival (Wii)

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"Starlight Carnival" redirects here. For the DS version of the stage, see Starlight Carnival (DS).


StarlightCarnival.jpg
Starlight Carnival (Wii)
Third level, Sonic Colours
Number of Acts: 6
Level themes: carnival/casino, flying fortress, outer space

Starlight Carnival is the third stage of Sonic Colours.

The stage takes place at Eggman's new space fleet, which also serves as one of the attractions of Dr. Eggman's Amazing Interstellar Amusement Park. It is full of brightly-colored neon roads, signs, and statues, as well as paths that materialize as Sonic runs along them. Numerous throwbacks are in this zone, from the Aero-Chasers in Sonic Unleashed to a huge Motobug speeding on the path. Both the Pink and Green Wisps make appearances here.

With an array of colors set amongst the stars, Starlight Carnival features a parade of electric spaceships that Sonic must race through.

— Description on the US Sonic Colours site

Story

After some exploring, Sonic and Tails run into Eggman, who attempts to brainwash them using his new mind control beam. Tails saves Sonic from being zapped, but as a result, he suffers the effects of the beam. Eggman proceeds to commanding Tails to attack Sonic, but just before he deals the first blow, the effect wears off and Eggman goes to search for more Wisp energy to power the beam. After defeating the boss, Sonic asks Tails if he was able to extract any more information from Yacker. Tails then explains to him that Eggman is using five tractor beam generators to hold each planet in orbit while he captures all of the Wisps. Upon receiving this information, Sonic sets off to shut down the last three generators before time runs out.

Sonic Colours (Wii) / Sonic Colours: Ultimate
SonicColours Wii EU Title.png

Main page (Ultimate)
Comparisons (Ultimate)
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Credits


Manuals
Promotional material (Ultimate)
Magazine articles
Reception
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Development (Ultimate)
Hidden content (Ultimate)
Bugs (Ultimate)
Hacking guide
Wisps