Actions

Difference between revisions of "Starlight Carnival (DS)"

From Sonic Retro

m
Line 1: Line 1:
{{stub}}
 
 
{{LevelBob
 
{{LevelBob
 
| name=Starlight Carnival
 
| name=Starlight Carnival
Line 6: Line 5:
 
| acts=2
 
| acts=2
 
| game=Sonic Colours (DS)
 
| game=Sonic Colours (DS)
 +
| boss=Frigate Orcan (DS)
 
| theme1=carnival/casino
 
| theme1=carnival/casino
 
| theme2=flying fortress
 
| theme2=flying fortress
 
| theme3=outer space
 
| theme3=outer space
 
}}
 
}}
'''Starlight Carnival''' is the third stage of ''[[Sonic Colours]]''.
 
  
The stage takes place at Eggman's new space fleet, which also serves as one of the attractions of Egg Planet Park. It is full of brightly-colored neon roads, signs, and statues, as well as paths that materialize as Sonic runs along them.
+
'''Starlight Carnival''' is the third stage of ''[[Sonic Colours (DS)|Sonic Colours]]'' for the [[Nintendo DS]]. A drifting fleet of brightly-lit star cruisers, this flashy orbital armada serves as one of the attractions in [[Dr. Eggman]]'s [[Dr. Eggman's Amazing Interstellar Amusement Park|Amazing Interstellar Amusement Park]]. The paths between the ships are full of brightly-colored neon roads, signs, and statues, as well as paths that materialize as Sonic runs along them.
  
 +
While nominally the third level, both Starlight Carnival and [[Sweet Mountain (DS)|Sweet Mountain]] open up after the defeat of [[Globotron]] in [[Tropical Resort (DS)|Tropical Resort]], and either can be completed first. As a level made up of starships separated by yawning voids of starry black, the area has lots of wide open spaces to [[Wisps|Rocket Wisp]] and glide through, as well as long networks of brightly coloured [[grinding|grindrails]].
 +
 +
{{quote|''With an array of colours set amongst the stars, Starlight Carnival features a parade of electric spaceships that Sonic must pass through.''|Description on the US [http://www.sega.com/soniccolors/ Sonic Colours site]}}
 +
 +
==Story==
 +
 +
After [[Globotron]] is defeated in [[Tropical Resort (DS)|Tropical Resort]], both Sweet Mountain and Starlight Carnival open up for [[Sonic]], [[Tails]], and [[Yacker]]. On travelling to the latter, they run into their first [[Wisps|Orange Wisp]], which lets Sonic use the power of rocketry. Further exploration into the Mission stages brings the friends across [[Rouge the Bat]]. Allegedly, the thief is scoping out the park for an undisclosed client. [[Knuckles the Echidna]] is in the area as well, about to bash up [[Orbot]] and [[Cubot]]. Sonic's arrival distracts the Guardian enough for the robots to escape, and it becomes quite evident that Knuckles' presence here is the result of him falling for another trick - later to be revealed as [[Rouge]] forging a letter to him from "Eggman"!
 +
 +
If Sonic has come here before Sweet Mountain, [[Dr. Eggman]] appears at the end and briefly hypnotises [[Tails]]. Either way, the hedgehog ends up fighting [[Frigate Orcan (DS)|Frigate Orcan]] as the boss.
 +
 +
{{clear}}
 
{{ColoursDSOmni}}
 
{{ColoursDSOmni}}
 
[[Category:Sonic Colours (DS) Levels]]
 
[[Category:Sonic Colours (DS) Levels]]

Revision as of 16:49, 4 January 2011

Starlight Carnival DS.png
Starlight Carnival
Third level, Sonic Colours (DS)
Number of Acts: 2
Level themes: carnival/casino, flying fortress, outer space
Boss: Frigate Orcan (DS)

Starlight Carnival is the third stage of Sonic Colours for the Nintendo DS. A drifting fleet of brightly-lit star cruisers, this flashy orbital armada serves as one of the attractions in Dr. Eggman's Amazing Interstellar Amusement Park. The paths between the ships are full of brightly-colored neon roads, signs, and statues, as well as paths that materialize as Sonic runs along them.

While nominally the third level, both Starlight Carnival and Sweet Mountain open up after the defeat of Globotron in Tropical Resort, and either can be completed first. As a level made up of starships separated by yawning voids of starry black, the area has lots of wide open spaces to Rocket Wisp and glide through, as well as long networks of brightly coloured grindrails.

With an array of colours set amongst the stars, Starlight Carnival features a parade of electric spaceships that Sonic must pass through.

— Description on the US Sonic Colours site

Story

After Globotron is defeated in Tropical Resort, both Sweet Mountain and Starlight Carnival open up for Sonic, Tails, and Yacker. On travelling to the latter, they run into their first Orange Wisp, which lets Sonic use the power of rocketry. Further exploration into the Mission stages brings the friends across Rouge the Bat. Allegedly, the thief is scoping out the park for an undisclosed client. Knuckles the Echidna is in the area as well, about to bash up Orbot and Cubot. Sonic's arrival distracts the Guardian enough for the robots to escape, and it becomes quite evident that Knuckles' presence here is the result of him falling for another trick - later to be revealed as Rouge forging a letter to him from "Eggman"!

If Sonic has come here before Sweet Mountain, Dr. Eggman appears at the end and briefly hypnotises Tails. Either way, the hedgehog ends up fighting Frigate Orcan as the boss.

Sonic Colours (Nintendo DS)
Sonic Colours DS Title Screen.png

Main page
Comparisons
Maps


Manuals
Promotional material
Magazine articles
Reception


Development
Hidden content
Bugs
Technical information
Wisps