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Difference between revisions of "Special Stage (Sonic the Hedgehog 4: Episode II)"

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|Sonic the Hedgehog 4|:Category:Sonic the Hedgehog 4 levels|l2=Levels|{{PAGENAME}}}}
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|Sonic the Hedgehog 4: Episode II|:Category:Sonic the Hedgehog 4: Episode II levels|l2=Levels|{{PAGENAME}}|l3=Special Stage}}
 
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| levelscreen=Sonic4-2SpecialStage.jpg|screenwidth=320px
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| levelno=Special
 
| levelno=Special
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| name=Special Stage
 
| acts = 7
 
| acts = 7
 
| game=Sonic the Hedgehog 4: Episode II
 
| game=Sonic the Hedgehog 4: Episode II
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The '''[[Special Stage]]''' in ''[[Sonic the Hedgehog 4: Episode II]]'' takes after the half-pipe stages from ''[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]]'' and the Saturn version of ''[[Sonic 3D: Flickies' Island]]''.
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Just like in ''[[Sonic the Hedgehog 4: Episode I|Episode I]]'', the player must finish any regular Act with at least 50 [[Ring]]s, then jump into the [[Giant Ring]] after the [[Signpost]]. Once a Special Stage has been cleared, the same Act cannot be played to enter another Special Stage; the player will need to play a different Act.
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__TOC__
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==Gameplay==
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[[Sonic the Hedgehog|Sonic]] and [[Miles "Tails" Prower|Tails]] have to work together to get enough [[Ring]]s to pass the goals and reach the [[Chaos Emerald]] as they run down the half-pipe. If they don't have enough Rings by the time they reach a checkpoint, they will fail the stage. The controls are largely the same as other half-pipe Special Stages in that the player can move with {{Left}} and {{Right}} and can make the characters jump, though the player also has the ability to boost by pressing {{X}}/{{Y}} (360) / {{PS Triangle}}/{{PS Square}} (PS3), which will increase speed and draw in Rings.
  
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Along with [[Dash Panel]]s that automatically propel the player(s) at high speed, [[Spring]]s have been added which transport Sonic and Tails to new half-pipe tracks entirely, allowing them to gather more Rings. Some sections feature a special item known as a Combination Dash, which will tether Sonic and Tails to each other with a rainbow-coloured glowing rope that can collect Rings for both characters for a short amount of time. Bombs are also joined by electric diamonds which freeze the player(s), but won't remove Rings.
The [[special stage]] in ''[[Sonic 4: Episode II]]'' takes the halfpipe stages from ''[[Sonic 2]]'' and the Saturn version of ''[[Sonic 3D Blast]]''. Sonic and Tails have to work together to get enough rings to pass the goals to reach the emerald. If they don't have enough rings, they fail out of the stage. Along with boosters and ring-collector sections, springs have been added which change Sonic and Tails to new halfpipe tracks entirely, allowing for new areas to gather rings. Bombs are also joined by electric diamonds which freeze the player but don't remove rings.
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<br clear="all">
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The Special Stage can be restarted through the pause menu as many times as the player needs.
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==List of Special Stages==
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{| class="prettytable" style="width:auto;"
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!rowspan="2"|Stage
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!rowspan="2"|Screenshot
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!colspan="3" style="text-align:center;"|[[Ring]] goals
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!rowspan="2"|[[Chaos Emeralds|Chaos Emerald]]
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|-
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!Part 1
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!Part 2
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!Part 3
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|-
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|#1
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|{{Bobscreen|Sonic4Episode2 SpecialStage.png|width=120}}
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|50
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|100
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|150
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|Cyan
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|-
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|#2
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|{{Bobscreen|Notavailable.svg|width=120}}
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|100
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|200
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|300
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|Purple
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|-
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|#3
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|{{Bobscreen|Notavailable.svg|width=120}}
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|100
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|200
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|300
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|Red
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|-
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|#4
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|{{Bobscreen|Notavailable.svg|width=120}}
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|150
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|250
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|350
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|Blue
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|-
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|#5
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|{{Bobscreen|Notavailable.svg|width=120}}
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|100
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|200
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|300
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|Yellow
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|-
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|#6
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|{{Bobscreen|Notavailable.svg|width=120}}
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|150
 +
|300
 +
|450
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|Green
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|-
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|#7
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|{{Bobscreen|Notavailable.svg|width=120}}
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|120
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|350
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|500
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|Grey
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|}
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==References==
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<references/>
  
{{S4Omni}}
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{{S4E2Omni}}
[[Category:Sonic the Hedgehog 4 levels]]
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[[Category:Special Stages]]

Latest revision as of 12:11, 17 March 2022

Sonic Retro emblem.svg Sonic the Hedgehog 4: Episode II
»
Levels
»
Special Stage
Sonic4Episode2 SpecialStage.png
Special Stage
Special Zone, Sonic the Hedgehog 4: Episode II
Number of Acts: 7

The Special Stage in Sonic the Hedgehog 4: Episode II takes after the half-pipe stages from Sonic 2 and the Saturn version of Sonic 3D: Flickies' Island.

Just like in Episode I, the player must finish any regular Act with at least 50 Rings, then jump into the Giant Ring after the Signpost. Once a Special Stage has been cleared, the same Act cannot be played to enter another Special Stage; the player will need to play a different Act.

Gameplay

Sonic and Tails have to work together to get enough Rings to pass the goals and reach the Chaos Emerald as they run down the half-pipe. If they don't have enough Rings by the time they reach a checkpoint, they will fail the stage. The controls are largely the same as other half-pipe Special Stages in that the player can move with Left and Right and can make the characters jump, though the player also has the ability to boost by pressing X/Y (360) / Triangle/Square (PS3), which will increase speed and draw in Rings.

Along with Dash Panels that automatically propel the player(s) at high speed, Springs have been added which transport Sonic and Tails to new half-pipe tracks entirely, allowing them to gather more Rings. Some sections feature a special item known as a Combination Dash, which will tether Sonic and Tails to each other with a rainbow-coloured glowing rope that can collect Rings for both characters for a short amount of time. Bombs are also joined by electric diamonds which freeze the player(s), but won't remove Rings.

The Special Stage can be restarted through the pause menu as many times as the player needs.

List of Special Stages

Stage Screenshot Ring goals Chaos Emerald
Part 1 Part 2 Part 3
#1
Sonic4Episode2 SpecialStage.png
50 100 150 Cyan
#2
Notavailable.svg
100 200 300 Purple
#3
Notavailable.svg
100 200 300 Red
#4
Notavailable.svg
150 250 350 Blue
#5
Notavailable.svg
100 200 300 Yellow
#6
Notavailable.svg
150 300 450 Green
#7
Notavailable.svg
120 350 500 Grey

References


Sonic the Hedgehog 4 Episode II
Sonic4Episode2 Title.png

Main page
Comparisons
Maps
Achievements
Downloadable content
Changelog
Credits


Magazine articles
Reception


Development
Hidden content
Bugs
Hacking guide