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  • *MoDule: snowboard programming, ring and object manager, bug fixes
    7 KB (1,084 words) - 13:40, 4 September 2023
  • ...reated by [[User:Nineko|nineko]] that converts songs from the XM (eXtended Module) format to the [[SMPS]] (Sample Music Playback System) format hence allowin
    21 KB (3,145 words) - 19:02, 25 February 2024
  • ...to catch [[Sonic]] unawares". Aside from the red, gem-like power / control module dangling above its head, the Tails Doll is simply a stuffed animal.
    4 KB (678 words) - 06:02, 4 February 2024
  • ...reated by [[User:Nineko|nineko]] that converts songs from the XM (eXtended Module) format to the [[SMPS]] (Sample Music Playback System) format hence allowin ...in XM files (such as Arpeggio) aren't convertible; that, and the fact that module files aren't very popular, gives a very few options to people who want to i
    2 KB (284 words) - 14:45, 10 October 2019
  • ...reated by [[User:Nineko|nineko]] that converts songs from the XM (eXtended Module) format to the [[SMPS]] (Sample Music Playback System) format used in Sonic
    2 KB (291 words) - 14:43, 10 October 2019
  • *[[User:MoDule|MoDule]]
    9 KB (1,534 words) - 21:42, 3 June 2021
  • ...s "The S3K Object manager with more oomph." The "RM" stand for redhotsonic-Module * MoDule, for the guidance he gave
    14 KB (2,456 words) - 22:29, 29 March 2023
  • | {{SegaLink|GEMS Module Test Program}} ...pport}}'s 1994 internal [[Mega Drive]] test cartridge, the {{SegaLink|GEMS Module Test Program}} (which allows developers to test their [[GEMS]]-composed mus
    114 KB (16,738 words) - 12:20, 30 January 2024
  • ...rom the [[SMPS]] (Sample Music Playback System) format to the XM (eXtended Module) format. Once the song is converted to XM, it can be easily edited with a t
    2 KB (296 words) - 14:17, 15 April 2018
  • ...''Sonic 3 Part II'' there is another special thing: There is a Combination-Module! You ask now: How does this module simply is great! Except you Sega Freaks nobody has it! We will get more inf
    11 KB (1,865 words) - 13:51, 13 May 2021
  • ...s development - particularly as it was composed with a ''"Sonic 2"'' sound module. However, in December 2023, Javelosa confirmed this was not the case, revea
    38 KB (6,055 words) - 01:50, 23 April 2024
  • Sprites: [[Tokumaru]], [[User:MoDule|MoDule]], [[Polygon Jim]]<br>
    2 KB (337 words) - 14:15, 7 December 2020
  • ...am created by [[User:Puto|Puto]] that converts songs from the XM (eXtended Module) format to the [[SMPS]] (Sample Music Playback System) format hence allowin
    2 KB (343 words) - 14:17, 15 April 2018
  • Sally: ''This is it: section 2, module 14.''
    27 KB (4,912 words) - 20:53, 13 July 2014
  • ...the "Latin" radio station, and also I sang some gibberish songs for the DJ module for the Sims. My kids love it when they hear the Latin station on the Sims
    4 KB (630 words) - 17:17, 2 May 2022
  • ...in this fight tends to arise when Sonic rebounds after hitting Robotnik's module, as it can be hard to avoid landing right in the path (or on top of) one of
    1 KB (247 words) - 08:45, 31 July 2023
  • ...rted to the next section. Waiting at the end of the ship is Nega's control module. After two hits (bringing the total to eight hits across the Egg Destroyer
    2 KB (290 words) - 16:24, 30 June 2022
  • ...sending it into a fall. Robotnik aborts his mission, ejecting his command module from the island. With the island right over Knothole, Robotnik realizes he
    12 KB (2,099 words) - 18:42, 30 December 2022
  • ...|Oerg866]]. xm3smps is a program that converts songs from the XM (eXtended Module) format to the [[SMPS]] (Sample Music Playback System) format used in Sonic
    1 KB (195 words) - 13:53, 13 April 2018
  • ...amewing]], [[User:Shobiz|shobiz]], [[User:Mercury|Mercury]], [[User:MoDule|MoDule]], [[User:Redhotsonic|redhotsonic]], [[User:Cinossu|Cinossu]], [[User:LOst| ...eakers and/or super transformations were involved (thanks to [[User:MoDule|MoDule]]).
    40 KB (6,418 words) - 19:56, 12 January 2022
  • ...its tail-cannon; usually mines, but on occasion there's an explosive green module which can propel the player to the upper [[DS]] screen if you [[Spin Jump]]
    2 KB (327 words) - 18:30, 6 April 2021
  • ...trol pod that sits at the other end of the T-beam. Run round and smack the module to chip down the boss' health. ...g them catapults you high up into the air, allowing you to hit the control module even when it's raised up.
    2 KB (398 words) - 15:22, 12 February 2021
  • '''Wave:''' You keep your mitts off! Ah! I'm sorry. It seems the radiator module on the core unit got shaken loose.
    46 KB (8,229 words) - 20:16, 19 February 2011
  • ...imits, music in the Wii version uses a sequenced format similar to MIDI or module formats. As a result, there are noticeable differences from the Xbox 360 an
    28 KB (3,972 words) - 23:02, 6 October 2022
  • *2 Player VS Mode expansions were co-implemented by Cinossu, Ralakimus, MoDule and D.A. Garden.
    7 KB (1,115 words) - 21:06, 7 December 2021
  • The way to defeat the Golem is by hitting the control module located on his head. There is two ways to get reach his head. ...lem, it is learned that he didn't destroy it, but damaged Eggman's control module. The Golem once again regains control over himself and attacks Eggman. Once
    3 KB (592 words) - 07:39, 12 August 2023
  • |Boom Module |Legendary Boom Module
    3 KB (400 words) - 15:31, 13 August 2023