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Difference between revisions of "Sonic the Hedgehog Pocket Adventure/Hidden content"

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(Debug Option)
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There is currently no known method of accessing this menu outside of using the R.A.P.E and Neopocott emulators.
 
There is currently no known method of accessing this menu outside of using the R.A.P.E and Neopocott emulators.
  
===Continue===
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===Beginning/Go to Room/Direction/Sound Test===
 
[[Image:SPA_DebugMenu.png]]
 
[[Image:SPA_DebugMenu.png]]
  
 
[[Image:SPA_BeginMenu.png]]
 
[[Image:SPA_BeginMenu.png]]
  
This is pretty straightforward. Simply pick the level you wish to start the game on, as if it was any other level select screen. The "Test" levels are just clones of Neo South Island, which will crash the emulator when selected.
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"Beginning" is pretty straightforward. Simply pick the level you wish to start the game on, as if it was any other level select screen. The "Test" levels are just clones of Neo South Island, which will crash the emulator when selected.
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"Go to room" will take the player to the puzzle and option screen.
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"Direction" will take the player to the ending scenes.
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"Sound Test" simply opens up the Sound Test.
  
 
===Debug Option===
 
===Debug Option===

Revision as of 18:05, 29 June 2009

Debug Menu

Through using the Neo Geo Pocket Color emulators R.A.P.E and Neopocott, and pressing the "option" button on the SEGA screen, it is possible to access a hidden debug menu.

An interesting function of the debug mode is that it allows the player to switch between Sonic and Tails by pressing both the B button. It is also possible to trigger a free-movement mode by pressing both A and B at once.

There is currently no known method of accessing this menu outside of using the R.A.P.E and Neopocott emulators.

Beginning/Go to Room/Direction/Sound Test

SPA DebugMenu.png

SPA BeginMenu.png

"Beginning" is pretty straightforward. Simply pick the level you wish to start the game on, as if it was any other level select screen. The "Test" levels are just clones of Neo South Island, which will crash the emulator when selected.

"Go to room" will take the player to the puzzle and option screen.

"Direction" will take the player to the ending scenes.

"Sound Test" simply opens up the Sound Test.

Debug Option

SPA DebugOpt.png

This menu is a bit more difficult to understand, the following explains the options use in detail:

  • DEBUG DISP - Toggles the display of X/Y coords of the player in the HUD.
  • ATK DISP - Toggles the display of hitboxes around destroyable objects (Enemies, Monitors, etc).
  • BDY DISP - Toggles the display of hitboxes around the player.
  • MUTEKI - Toggles invulnerability for the player (can't be hurt).
  • ALL CLEAR - Toggles a full savegame.

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