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{{Bob|bobscreen=SonicExtreme Title.jpg|screenwidth=320px|publisher=Unknown|developer=Unknown|system=[[X-box]]}}
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:''Not to be confused with the similarily named [[Sonic X-treme]].''
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{{Bob|bobscreen=SonicExtreme Title.jpg|screenwidth=320px|developer=Visionscape Interactive|system=[[Xbox]]}}
  
'''''Sonic Extreme''''' is a prototype found on XDK unit along with several other non-Sonic protos. Info about it and videos were released online by by ProtonX on April 20th 2011. It is a hoverboard game which may have been an early pitch demo that lead to the development of ''[[Sonic Riders]]''.
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'''''Sonic the Hedgehog Extreme''''' is a prototype of an unreleased Sonic game for the [[Xbox]]. The prototype was found on an XDK development Xbox unit. This unit also had complete or partial versions of several non-Sonic-related prototypes. Information and videos on this game were released by its discoverer, ProtonX, on the 20th of April 2011.[http://www.assemblergames.com/forums/showthread.php?t=32837] ''Sonic the Hedgehog Extreme'' is a hoverboarding game, and may have been an early pitch demo which led to the development of ''[[Sonic Riders]]''.
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==Development==
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''Sonic the Hedgehog Extreme'' was developed by Visionscape Interactive as a game pitch to [[SEGA]][http://forums.sonicretro.org/index.php?s=&showtopic=25141&view=findpost&p=583655]. A similar game was eventually produced called ''Tech Deck: Bare Knuckle Grind''. This game was also located on the same XDK development Xbox unit purchased by ProtonX, but, unlike ''Sonic the Hedgehog Extreme'', ''Tech Deck: Bare Knuckle Grind'' saw an eventual release on Xbox and PC in 2005. ''Sonic the Hedgehog Extreme'' and the early build of ''Tech Deck: Bare Knuckle Grind'' are virtually the same game, seemingly featuring the same exact engines and similar level layouts.
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The major differences between these two in-development games include an alternate Eminem/rap soundtrack, the main character models replaced with ''Tech Deck'' "Thumbs," and certain textures, such as those used for the breakable boxes, being replaced. The retrievable items within ''Tech Deck: Bare Knuckle Grind'' are primarily reflections of skateboard culture such as skateboard wheels and dollar signs, replacing the rings and chaos emeralds in ''Sonic the Hedgehog Extreme''. The sound effects were also adjusted to be much more suitable for a ''Tech Deck'' game.
  
 
==Gameplay==
 
==Gameplay==
Both Sonic and Shadow are playable. The player must navigate the level while riding a hoverboard. It is possible to rotate the character while airborne but if landing incorrectly it can result in the player falling off the board. It is possible to balance on the side of platforms but when doing so a balance meter will appear and the player must keep from tipping. Rails can be found throughout the level. Turbo boost panels can be used to increase the speed temporarily.
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Both Sonic and Shadow are playable. The player must navigate the level while riding a hoverboard. It is possible to rotate the character while airborne, but landing incorrectly can result in the player falling off the board. It's possible to balance on the side of platforms, but when doing so a balance meter will appear and the player must keep from tipping. Rails can be found throughout the level. Turbo boost panels can be used to increase your speed temporarily.
  
When starting a game three gameplay modes appear: Mission, Combat, and Race. During the Mission portion the objective seems to be to find a key in each level to unlock the exit. The Combat mode is one or two players. In Combat mode collectable items can be found which may be used in battle against the opponent or to destroy crates. The items include grenades, firecrackers, homing rockets, and mines. The Combat mode area is small and has 4 sub-zones. The Race mode involves the player going along a seemingly endless track. It has been compared to the first level of ''[[Sonic Adventure 2: Battle]]''.
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When starting a game three gameplay modes appear: Mission, Combat, and Race. During the Mission portion the objective seems to be to find a key in each level to unlock the exit. The Combat mode is one or two players. In Combat mode collectable items can be found which may be used in battle against the opponent or to destroy crates. The items include grenades, firecrackers, homing rockets, and mines. The Combat mode area is small and has 4 sub-zones. The Race mode involves the player going along a seemingly endless track. It has been compared to the [[City Escape|first level]] of ''[[Sonic Adventure 2: Battle]]''.
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==Sound Track==
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The game contains a few music tracks from ''[[Sonic Adventure 2]]'':
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* Chao Race Menu - Featured on ''Sonic the Hedgehog Extreme''<nowiki>'</nowiki>s menu
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* City Escape - Featured in Mission Mode and Combat Mode
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* Pumpkin Hill - Featured in the Battle Area
  
 
==Screenshots==
 
==Screenshots==
 
<gallery>
 
<gallery>
 
File:SonicExtreme Mission.jpg|Mission Mode
 
File:SonicExtreme Mission.jpg|Mission Mode
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File:SonicExtreme Combat.jpg|Combat Mode
 
</gallery>
 
</gallery>
  
[[Category:Prereleases]]
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==External Links==
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* [http://www.youtube.com/watch?v=XKgSOqS2g1I Mission Mode on Youtube]
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* [http://www.youtube.com/watch?v=nAy0JE0-YFM Mission Mode from game bootup on Youtube]
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* [http://www.youtube.com/watch?v=OFD7-my5G5M Mission Mode - Mission 1 completed]
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* [http://www.youtube.com/watch?v=MxZh5d8qtNs Combat Mode 1P on Youtube]
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* [http://www.youtube.com/watch?v=1QOsxMguZkU Combat Mode 1P on Youtube (HQ)]
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* [http://www.youtube.com/watch?v=zjWwYMb_AgM Combat Mode 2P on Youtube]
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* [http://www.youtube.com/watch?v=09qd6b16sv4 Tester Video]
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* {{LinkRetro|topic=25141|title=Sonic Retro discussion thread}}
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{{ScrappedGames}}

Revision as of 16:26, 13 March 2015

Not to be confused with the similarily named Sonic X-treme.

n/a

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Sonic the Hedgehog Extreme
System(s): Xbox
Developer:

</div>

Sonic the Hedgehog Extreme is a prototype of an unreleased Sonic game for the Xbox. The prototype was found on an XDK development Xbox unit. This unit also had complete or partial versions of several non-Sonic-related prototypes. Information and videos on this game were released by its discoverer, ProtonX, on the 20th of April 2011.[1] Sonic the Hedgehog Extreme is a hoverboarding game, and may have been an early pitch demo which led to the development of Sonic Riders.

Development

Sonic the Hedgehog Extreme was developed by Visionscape Interactive as a game pitch to SEGA[2]. A similar game was eventually produced called Tech Deck: Bare Knuckle Grind. This game was also located on the same XDK development Xbox unit purchased by ProtonX, but, unlike Sonic the Hedgehog Extreme, Tech Deck: Bare Knuckle Grind saw an eventual release on Xbox and PC in 2005. Sonic the Hedgehog Extreme and the early build of Tech Deck: Bare Knuckle Grind are virtually the same game, seemingly featuring the same exact engines and similar level layouts.

The major differences between these two in-development games include an alternate Eminem/rap soundtrack, the main character models replaced with Tech Deck "Thumbs," and certain textures, such as those used for the breakable boxes, being replaced. The retrievable items within Tech Deck: Bare Knuckle Grind are primarily reflections of skateboard culture such as skateboard wheels and dollar signs, replacing the rings and chaos emeralds in Sonic the Hedgehog Extreme. The sound effects were also adjusted to be much more suitable for a Tech Deck game.

Gameplay

Both Sonic and Shadow are playable. The player must navigate the level while riding a hoverboard. It is possible to rotate the character while airborne, but landing incorrectly can result in the player falling off the board. It's possible to balance on the side of platforms, but when doing so a balance meter will appear and the player must keep from tipping. Rails can be found throughout the level. Turbo boost panels can be used to increase your speed temporarily.

When starting a game three gameplay modes appear: Mission, Combat, and Race. During the Mission portion the objective seems to be to find a key in each level to unlock the exit. The Combat mode is one or two players. In Combat mode collectable items can be found which may be used in battle against the opponent or to destroy crates. The items include grenades, firecrackers, homing rockets, and mines. The Combat mode area is small and has 4 sub-zones. The Race mode involves the player going along a seemingly endless track. It has been compared to the first level of Sonic Adventure 2: Battle.

Sound Track

The game contains a few music tracks from Sonic Adventure 2:

  • Chao Race Menu - Featured on Sonic the Hedgehog Extreme's menu
  • City Escape - Featured in Mission Mode and Combat Mode
  • Pumpkin Hill - Featured in the Battle Area

Screenshots

External Links


Unreleased Sonic the Hedgehog games
Sega Master System
Sonic's Edusoft | Sonic the Hedgehog (home computers) |
Sega Mega-CD
Sonic the Hedgehog |
Sega Mega-CD
Sonic the Hedgehog 2 CD |
Arcade
SegaSonic Bros. |
Sega Mega-CD
Sister Sonic |
Sega Mega Drive
Treasure Tails |
Arcade
Pre-May 1993 Sonic arcade games |
Sega Mega Drive
Sonic the Hedgehog 3 Limited Edition |
Sega 32X
Sonic Sports |
Arcade
Sonic Ride |
Sega Saturn
Sonic Saturn |
Game Boy Advance
Sonic X: Chaos Emerald Chaos |
Nintendo DS
Sonic DS |
Xbox
Sonic the Hedgehog Extreme |
Game Boy Advance
Sonic Riders | Sonic the Hedgehog: Awakening |
Google Android OS
iOS
Sonic Central |
Google Android OS
iOS
Sonic Demo
Sonic X-treme incarnations
Sega 32X
Sonic Mars |
Sega Saturn
Sonic X-treme (Point Of View | Project Condor | SonicPC)