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Difference between revisions of "Sonic the Hedgehog Extreme"

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{{Bob|bobscreen=SonicExtreme Title.jpg|screenwidth=320px|publisher=Unknown|developer=Unknown|system=[[Xbox]]}}
 
{{Bob|bobscreen=SonicExtreme Title.jpg|screenwidth=320px|publisher=Unknown|developer=Unknown|system=[[Xbox]]}}
  
'''''Sonic Extreme''''' is a prototype found on XDK X-box unit along with several other non-Sonic protos. Info about it and videos were released online by ProtonX on April 20th 2011.[http://www.assemblergames.com/forums/showthread.php?t=32837] It is a hoverboard game which may have been an early pitch demo that lead to the development of ''[[Sonic Riders]]''.
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'''''Sonic Extreme''''' is a prototype of a previously unknown Sonic game for the [[Xbox]], which was found on an XDK development unit. This unit also had complete or partial versions of several non-Sonic-related prototypes. Information and videos on this game were released by its discoverer, ProtonX, on the 20th of April 2011.[http://www.assemblergames.com/forums/showthread.php?t=32837] ''Sonic Extreme'' is a hoverboarding game, and may have been an early pitch demo which led to the development of ''[[Sonic Riders]]''.
  
 
==Gameplay==
 
==Gameplay==
Both Sonic and Shadow are playable. The player must navigate the level while riding a hoverboard. It is possible to rotate the character while airborne but if landing incorrectly it can result in the player falling off the board. It is possible to balance on the side of platforms but when doing so a balance meter will appear and the player must keep from tipping. Rails can be found throughout the level. Turbo boost panels can be used to increase the speed temporarily.
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Both Sonic and Shadow are playable. The player must navigate the level while riding a hoverboard. It is possible to rotate the character while airborne, but landing incorrectly can result in the player falling off the board. It's possible to balance on the side of platforms, but when doing so a balance meter will appear and the player must keep from tipping. Rails can be found throughout the level. Turbo boost panels can be used to increase your speed temporarily.
  
 
When starting a game three gameplay modes appear: Mission, Combat, and Race. During the Mission portion the objective seems to be to find a key in each level to unlock the exit. The Combat mode is one or two players. In Combat mode collectable items can be found which may be used in battle against the opponent or to destroy crates. The items include grenades, firecrackers, homing rockets, and mines. The Combat mode area is small and has 4 sub-zones. The Race mode involves the player going along a seemingly endless track. It has been compared to the first level of ''[[Sonic Adventure 2: Battle]]''.
 
When starting a game three gameplay modes appear: Mission, Combat, and Race. During the Mission portion the objective seems to be to find a key in each level to unlock the exit. The Combat mode is one or two players. In Combat mode collectable items can be found which may be used in battle against the opponent or to destroy crates. The items include grenades, firecrackers, homing rockets, and mines. The Combat mode area is small and has 4 sub-zones. The Race mode involves the player going along a seemingly endless track. It has been compared to the first level of ''[[Sonic Adventure 2: Battle]]''.

Revision as of 15:16, 30 April 2011

Not to be confused with the similarily named Sonic X-treme.

n/a

SonicExtreme Title.jpg
Sonic the Hedgehog Extreme
Publisher: Unknown
Developer:
System(s): Xbox

Sonic Extreme is a prototype of a previously unknown Sonic game for the Xbox, which was found on an XDK development unit. This unit also had complete or partial versions of several non-Sonic-related prototypes. Information and videos on this game were released by its discoverer, ProtonX, on the 20th of April 2011.[1] Sonic Extreme is a hoverboarding game, and may have been an early pitch demo which led to the development of Sonic Riders.

Gameplay

Both Sonic and Shadow are playable. The player must navigate the level while riding a hoverboard. It is possible to rotate the character while airborne, but landing incorrectly can result in the player falling off the board. It's possible to balance on the side of platforms, but when doing so a balance meter will appear and the player must keep from tipping. Rails can be found throughout the level. Turbo boost panels can be used to increase your speed temporarily.

When starting a game three gameplay modes appear: Mission, Combat, and Race. During the Mission portion the objective seems to be to find a key in each level to unlock the exit. The Combat mode is one or two players. In Combat mode collectable items can be found which may be used in battle against the opponent or to destroy crates. The items include grenades, firecrackers, homing rockets, and mines. The Combat mode area is small and has 4 sub-zones. The Race mode involves the player going along a seemingly endless track. It has been compared to the first level of Sonic Adventure 2: Battle.

Screenshots

External Links