Difference between revisions of "Sonic the Hedgehog 3 & Knuckles/Comparisons"
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Revision as of 13:48, 23 November 2019
- Back to: Sonic the Hedgehog 3 & Knuckles.
After work was completed on the "first part" of Sonic the Hedgehog 3, the developers mainly concentrated on finishing the remaining stages - those which would appear in Sonic & Knuckles. While one might assume the locked-on Sonic the Hedgehog 3 & Knuckles would just bridge the gap (and let Tails/Knuckles play in Sonic & Knuckles and Sonic 3 levels, respectively), Sonic & Knuckles also acts as a "patch" to Sonic 3, fixing several of its bugs and also making adjustments to levels to increase or decrease difficulty.
Most importantly, code in Sonic & Knuckles finishes the Sonic 3 routes intended for Knuckles. From the very beginning, Sonic 3 stages were designed with Knuckles-only areas (visible in that game through edit mode), but progress was put on hold when the game was split in two.
General comparisons
Sonic 3 |
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Sonic 3 & Knuckles |
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Sonic the Hedgehog 3 & Knuckles favours the Sonic 3 title screen and menu system, but substitutes the Sonic 3 jingles, Knuckles and boss music for their Sonic & Knuckles counterparts. The title screen is amended as the game's name has now changed.
Sonic 3 |
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Sonic 3 & Knuckles |
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The Data Select gets extra information for lives and continues. The number of save slots also increases from 6 to 8.
Sonic 3 |
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Sonic & Knuckles |
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Sonic 3 & Knuckles |
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All title cards are amended to show Sonic 3 & Knuckles.
Sonic & Knuckles |
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Sonic 3 & Knuckles |
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Giant Rings in Sonic & Knuckles stages become a means of teleporting to Hidden Palace Zone to obtain Super Emeralds.
Level comparisons
- Angel Island Zone
- Hydrocity Zone
- Marble Garden Zone
- Carnival Night Zone
- IceCap Zone
- Launch Base Zone
References
Sonic the Hedgehog 3 | |
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Main page (S3&K) Manuals Development |
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Competition Levels: Sub-Bosses: Level Bosses: Sonic 3C Prototypes: |