Actions

Difference between revisions of "Sonic the Hedgehog 3C (prototype 0408)/Comparisons/The Doomsday Zone"

From Sonic Retro

(Act 1)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{back}}
 
{{back}}
 
==Act 1==
 
==Act 1==
{{comparison
+
{{Comparison
| image1=Notavailable.svg
+
| image1=Sonic3C0408 MD TDZ Start.png
| image2=Notavailable.svg
+
| image2=Sonic3&K MD TDZ Start.png
 
| game1=''Sonic 3C'' 0408
 
| game1=''Sonic 3C'' 0408
 
| game2=''Sonic 3 & Knuckles'' final
 
| game2=''Sonic 3 & Knuckles'' final
| desc=The Doomsday Zone doesn't work. There are some graphics on display (including some dodgy-looking [[Carnival Night Zone]] tiles) and the correct music plays, but Sonic and Tails spawn and fall to their deaths.
+
| desc=The Doomsday Zone is ''vastly'' incomplete and doesn't work. There are various graphics of the [[Final Weapon]] on display (including some dodgy-looking [[Carnival Night Zone]] tiles) and the correct music plays, but [[Sonic the Hedgehog|Sonic]] and [[Miles "Tails" Prower|Tails]] spawn and fall to their deaths as [[Super transformation|Super forms]] are not available here.
 
}}
 
}}
 
===Map===
 
 
{{Comparison
 
{{Comparison
 
| image1=Notavailable.svg
 
| image1=Notavailable.svg
| image2=S&K map DDZ.png
+
| image2=Notavailable.svg
 
| game1=''Sonic 3C'' 0408
 
| game1=''Sonic 3C'' 0408
 
| game2=''Sonic 3 & Knuckles'' final
 
| game2=''Sonic 3 & Knuckles'' final
| desc=
+
| desc=The background palette is the same one used in [[Death Egg Zone (Sonic & Knuckles)|Death Egg Zone]] Act 2.
| vertical=yes
 
 
}}
 
}}
  
==Act 2==
+
{{Comparison
{{comparison
 
 
| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
 
| game1=''Sonic 3C'' 0408
 
| game1=''Sonic 3C'' 0408
 
| game2=''Sonic 3 & Knuckles'' final
 
| game2=''Sonic 3 & Knuckles'' final
| desc=There is a second Act, which leads to a similarly unfinished level destined to become [[Great Eggman Robo]].
+
| desc=Debug mode can be used to fly over to sections with dodgy collision.
 
}}
 
}}
  
Line 31: Line 27:
 
{{Comparison
 
{{Comparison
 
| image1=Notavailable.svg
 
| image1=Notavailable.svg
| image2=Notavailable.svg
+
| image2=S&K map DDZ.png
 
| game1=''Sonic 3C'' 0408
 
| game1=''Sonic 3C'' 0408
 
| game2=''Sonic 3 & Knuckles'' final
 
| game2=''Sonic 3 & Knuckles'' final

Latest revision as of 08:06, 23 November 2019

Back to: Sonic the Hedgehog 3C (prototype 0408)/Comparisons.

Act 1

Sonic3C0408 MD TDZ Start.png
Sonic 3C 0408
Sonic3&K MD TDZ Start.png
Sonic 3 & Knuckles final

The Doomsday Zone is vastly incomplete and doesn't work. There are various graphics of the Final Weapon on display (including some dodgy-looking Carnival Night Zone tiles) and the correct music plays, but Sonic and Tails spawn and fall to their deaths as Super forms are not available here.

Notavailable.svg
Sonic 3C 0408
Notavailable.svg
Sonic 3 & Knuckles final

The background palette is the same one used in Death Egg Zone Act 2.

Notavailable.svg
Sonic 3C 0408
Notavailable.svg
Sonic 3 & Knuckles final

Debug mode can be used to fly over to sections with dodgy collision.

Map

100%
Sonic 3C 0408
100%
Sonic 3 & Knuckles final


References


Sonic the Hedgehog 3C (prototype 0408), prototype version of Sonic the Hedgehog 3
Sonic3 title.png

Main page | Comparisons | Maps | Hidden content

Part of Sonic the Hedgehog 3 development