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Sonic the Hedgehog 3C (prototype 0408)/Comparisons/Angel Island Zone

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Revision as of 14:39, 4 April 2018 by Black Squirrel (talk | contribs) (References)
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Act 1

S3C0408 aiz rock.png
Prototype 0408
Notavailable.svg
Final game

The rock in AIZ1 that in S3K final always breaks when you're Knuckles (to prevent you from going to Sonic's boss arena as Knuckles) doesn't break in this build, ergo Knuckles can go to Sonic's boss arena. However the boss always loads in Knuckles' arena, so you get stuck.

Act 2

S3C0408 aiz lamppost.png
Prototype 0408
Notavailable.svg
Final game

This lamppost is present in Sonic 3 final, but not in Sonic 3 & Knuckles final. It doesn't seem to be necessary in this version; if you die without triggering the lamppost you get brought back to the start of the act.

S3C0408 aiz climb.png
Prototype 0408
Notavailable.svg
Final game

Knuckles can't seem to climb up this wall properly -- he keeps falling off when he reaches the top.

S3C0408 aiz spikesproto.png
Prototype 0408
S3C0408 aiz spikesfinal.png
Final game

Yeow! These spikes nailed me. They're shifted upwards for the final.

S3C0408 aiz missing lamppost.png
Prototype 0408
Notavailable.svg
Final game

Star post is missing.

References


Sonic the Hedgehog 3
Sonic3 title.png

Main page (S3&K)
Comparisons (S3&K)
Maps
Achievements
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception
Merchandise


Development
Hidden content (S3&K)
Bugs (S3&K)
Region coding
Hacking guide
Bootlegs

Sonic & Knuckles
Sonic & Knuckles title.png

Main page (S3&K|KiS2|Blue Sphere)
Comparisons
Maps (S3&K) (KiS2) (Blue Sphere)
Achievements
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception
Merchandise


Development
Hidden content (S3&K)
Bugs (S3&K)
Region coding
Hacking guide
Bootlegs