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Difference between revisions of "Sonic the Hedgehog 3C (prototype 0408)/Comparisons/Angel Island Zone"

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(Moved the comparisons from the main page over.)
 
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{{back|Sonic the Hedgehog 3C (prototype 0408)/Comparisons}}
 
{{back|Sonic the Hedgehog 3C (prototype 0408)/Comparisons}}
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[[Angel Island Zone]] is the first of the Zones from ''[[Sonic the Hedgehog 3]]'', so the differences listed here primarily involve [[Knuckles the Echidna|Knuckles]].
  
 
== Act 1 ==
 
== Act 1 ==
 
{{comparison
 
{{comparison
 
| image1=S3C0408 aiz rock.png
 
| image1=S3C0408 aiz rock.png
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| image2=S3&K_AIZ_S3C0408Comparison_1.png
 +
| game1=''Sonic 3C'' 0408
 +
| game2=''Sonic 3 & Knuckles'' final
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| desc=The rock in AIZ1 that in ''S3K'' final always breaks when you're Knuckles (to prevent you from going to [[Sonic the Hedgehog|Sonic]]'s boss arena as Knuckles) doesn't break in this build, ergo Knuckles can go to Sonic's boss arena. However the boss always loads in Knuckles' arena, so you get stuck.
 +
}}
 +
{{comparison
 +
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=Prototype 0408
+
| game1=''Sonic 3C'' 0408
| game2=Final game
+
| game2=''Sonic 3 & Knuckles'' final
| desc=The rock in AIZ1 that in S3K final always breaks when you're Knuckles (to prevent you from going to Sonic's boss arena as Knuckles) doesn't break in this build, ergo Knuckles can go to Sonic's boss arena. However the boss always loads in Knuckles' arena, so you get stuck.
+
| desc=Act 1 will still play Act 2 music when returning from a Bonus Stage after the Zone has been set on fire, like in Sonic 3.
 
}}
 
}}
  
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{{comparison
 
{{comparison
 
| image1=S3C0408_aiz_lamppost.png
 
| image1=S3C0408_aiz_lamppost.png
| image2=Notavailable.svg
+
| image2=S3&K_AIZ_S3C0408Comparison_2.png
| game1=Prototype 0408
+
| game1=''Sonic 3C'' 0408
| game2=Final game
+
| game2=''Sonic 3 & Knuckles'' final
| desc=This lamppost is present in Sonic 3 final, but not in Sonic 3 & Knuckles final. It doesn't seem to be necessary in this version; if you die without triggering the lamppost you get brought back to the start of the act.
+
| desc=This [[Checkpoint|Star Post]] is present in ''Sonic 3'' final, but not in ''Sonic 3 & Knuckles'' final. It doesn't seem to be necessary in this version; if you die without triggering the Star Post, you get brought back to the start of the act.
 
}}
 
}}
 
{{comparison
 
{{comparison
 
| image1=S3C0408_aiz_climb.png
 
| image1=S3C0408_aiz_climb.png
| image2=Notavailable.svg
+
| image2=S3&K_AIZ_S3C0408Comparison_3.png
| game1=Prototype 0408
+
| game1=''Sonic 3C'' 0408
| game2=Final game
+
| game2=''Sonic 3 & Knuckles'' final
 
| desc=Knuckles can't seem to climb up this wall properly -- he keeps falling off when he reaches the top.
 
| desc=Knuckles can't seem to climb up this wall properly -- he keeps falling off when he reaches the top.
 
}}
 
}}
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| image1=S3C0408_aiz_spikesproto.png
 
| image1=S3C0408_aiz_spikesproto.png
 
| image2=S3C0408_aiz_spikesfinal.png
 
| image2=S3C0408_aiz_spikesfinal.png
| game1=Prototype 0408
+
| game1=''Sonic 3C'' 0408
| game2=Final game
+
| game2=''Sonic 3 & Knuckles'' final
 
| desc=Yeow! These spikes nailed me. They're shifted upwards for the final.
 
| desc=Yeow! These spikes nailed me. They're shifted upwards for the final.
 
}}
 
}}
 
{{comparison
 
{{comparison
 
| image1=S3C0408_aiz_missing_lamppost.png
 
| image1=S3C0408_aiz_missing_lamppost.png
 +
| image2=S3&K_AIZ_S3C0408Comparison_4.png
 +
| game1=''Sonic 3C'' 0408
 +
| game2=''Sonic 3 & Knuckles'' final
 +
| desc=Another Star Post is missing.
 +
|}}
 +
{{comparison
 +
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=Prototype 0408
+
| game1=''Sonic 3C'' 0408
| game2=Final game
+
| game2=''Sonic 3 & Knuckles'' final
| desc=Star post is missing.
+
| desc=Knuckles' route in Act 2 still has its object layouts from Sonic 3.
|}}
+
}}
 
 
 
==References==
 
==References==
 
<references />
 
<references />
  
{{S3Omni}}
+
{{S3C0408Omni}}

Latest revision as of 01:00, 13 December 2019

Back to: Sonic the Hedgehog 3C (prototype 0408)/Comparisons.

Angel Island Zone is the first of the Zones from Sonic the Hedgehog 3, so the differences listed here primarily involve Knuckles.

Act 1

S3C0408 aiz rock.png
Sonic 3C 0408
S3&K AIZ S3C0408Comparison 1.png
Sonic 3 & Knuckles final

The rock in AIZ1 that in S3K final always breaks when you're Knuckles (to prevent you from going to Sonic's boss arena as Knuckles) doesn't break in this build, ergo Knuckles can go to Sonic's boss arena. However the boss always loads in Knuckles' arena, so you get stuck.

Notavailable.svg
Sonic 3C 0408
Notavailable.svg
Sonic 3 & Knuckles final

Act 1 will still play Act 2 music when returning from a Bonus Stage after the Zone has been set on fire, like in Sonic 3.

Act 2

S3C0408 aiz lamppost.png
Sonic 3C 0408
S3&K AIZ S3C0408Comparison 2.png
Sonic 3 & Knuckles final

This Star Post is present in Sonic 3 final, but not in Sonic 3 & Knuckles final. It doesn't seem to be necessary in this version; if you die without triggering the Star Post, you get brought back to the start of the act.

S3C0408 aiz climb.png
Sonic 3C 0408
S3&K AIZ S3C0408Comparison 3.png
Sonic 3 & Knuckles final

Knuckles can't seem to climb up this wall properly -- he keeps falling off when he reaches the top.

S3C0408 aiz spikesproto.png
Sonic 3C 0408
S3C0408 aiz spikesfinal.png
Sonic 3 & Knuckles final

Yeow! These spikes nailed me. They're shifted upwards for the final.

S3C0408 aiz missing lamppost.png
Sonic 3C 0408
S3&K AIZ S3C0408Comparison 4.png
Sonic 3 & Knuckles final

Another Star Post is missing.

Notavailable.svg
Sonic 3C 0408
Notavailable.svg
Sonic 3 & Knuckles final

Knuckles' route in Act 2 still has its object layouts from Sonic 3.

References


Sonic the Hedgehog 3C (prototype 0408), prototype version of Sonic the Hedgehog 3
Sonic3 title.png

Main page | Comparisons | Maps | Hidden content

Part of Sonic the Hedgehog 3 development