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Difference between revisions of "Sonic the Hedgehog 3C (prototype 0408)/Comparisons/Angel Island Zone"

From Sonic Retro

(AH HERE'S THE MOTHERFUCKING PROBLEM. IT SHOULD BE PROTO FIRST, <b>THEN FINAL</b>)
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| Yeow! These spikes nailed me. They're shifted upwards for the final.
 
| Yeow! These spikes nailed me. They're shifted upwards for the final.
 
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| [[Image:S3C0408_aiz_missing_lamppost.png]]
 
| Lamppost is missing.
 
| Lamppost is missing.
 
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Revision as of 09:31, 1 January 2010

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Act 1

S3C0408 aiz rock.png The rock in AIZ1 that in S3K final always breaks when you're Knuckles (to prevent you from going to Sonic's boss arena as Knuckles) doesn't break in this build, ergo Knuckles can go to Sonic's boss arena. However the boss always loads in Knuckles' arena, so you get stuck.

Act 2

S3C0408 aiz lamppost.png This lamppost is present in Sonic 3 final, but not in Sonic 3 & Knuckles final. It doesn't seem to be necessary in this version; if you die without triggering the lamppost you get brought back to the start of the act.
S3C0408 aiz climb.png Knuckles can't seem to climb up this wall properly -- he keeps falling off when he reaches the top.
S3C0408 aiz spikesproto.png S3C0408 aiz spikesfinal.png Yeow! These spikes nailed me. They're shifted upwards for the final.
S3C0408 aiz missing lamppost.png Lamppost is missing.