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Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Death Egg Zone"

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{{Comparison
 
{{Comparison
 
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| image2=Sonic2 MD DEZ1 Start.png
 
| game1=1992-09-14 prototype
 
| game1=1992-09-14 prototype
 
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| desc=[[Mecha Sonic]] takes longer to land, and when it does, its attack pattern is different.
 
| desc=[[Mecha Sonic]] takes longer to land, and when it does, its attack pattern is different.
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{{Comparison
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| image1=Notavailable.svg
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| image2=Notavailable.svg
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| game1=1992-09-14 prototype
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| game2=Final game
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| desc=There is no barrier on the right hand side of Mecha Sonic, meaning the player can wander off-screen.
 
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{{Comparison
 
{{Comparison

Revision as of 12:36, 10 November 2019

Back to: Sonic the Hedgehog 2 (pre-beta)/Comparisons.

Death Egg Zone is in an early state, playing Wing Fortress Zone's music throughout and being unbeatable through normal play.

Notavailable.svg
1992-09-14 prototype
Sonic2 MD DEZ1 Start.png
Final game

Another broken title card for "Death E-shutter-shutter Zone"

Notavailable.svg
1992-09-14 prototype
Notavailable.svg
Final game

Mecha Sonic takes longer to land, and when it does, its attack pattern is different.

Notavailable.svg
1992-09-14 prototype
Notavailable.svg
Final game

There is no barrier on the right hand side of Mecha Sonic, meaning the player can wander off-screen.

Notavailable.svg
1992-09-14 prototype
Notavailable.svg
Final game

The explosions are laced with animals.

Notavailable.svg
1992-09-14 prototype
Notavailable.svg
Final game

Touching Eggman's Giant Mech equals instant death, even when Eggman hasn't got in it yet.

Notavailable.svg
1992-09-14 prototype
Notavailable.svg
Final game

The Giant Mech walks forward and then stops at this position. The player can't beat it through normal means, not even with Super Sonic.

100%
1992-09-14 prototype
100%
Final game

References