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Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)"

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The '''''Sonic the Hedgehog 2'' "pre-beta" prototype''' is a [[prototype]] build of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' for the [[Sega Mega Drive]]. The EPROMs it was contained on claim it to be a "pre-beta" dated September 14, 1992.
 
The '''''Sonic the Hedgehog 2'' "pre-beta" prototype''' is a [[prototype]] build of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' for the [[Sega Mega Drive]]. The EPROMs it was contained on claim it to be a "pre-beta" dated September 14, 1992.
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To the untrained eye this version of ''Sonic 2'' could be passed off as the final game, with every level being accounted for and all but the final three ([[Sky Chase Zone]], [[Wing Fortress Zone]] (known here as Sky Fortress Zone) and [[Death Egg Zone]]) being completable. However, the [[Special Stage (Sonic the Hedgehog 2 16-bit)|Special Stages]] and 2-player mode have yet to be implemented properly, and there are a number of minor differences and layout changes, particularly towards the end of the game. It also lacks much of the polish seen in prototypes from here on out, such as title and score cards, introductions and endings.
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It is possible this build was used when creating screenshots for the US manual for ''Sonic 2'', and was the one photographed or recorded for a number of gaming publications around late September and early October 1992.
  
 
==History==
 
==History==

Revision as of 13:34, 10 November 2019

n/a

S2b4 titlescreen.png
Sonic the Hedgehog 2
Publisher: Sega
Developer:
System(s): Sega Mega Drive
ROM size: 1 MB
Genre: Action

The Sonic the Hedgehog 2 "pre-beta" prototype is a prototype build of Sonic the Hedgehog 2 for the Sega Mega Drive. The EPROMs it was contained on claim it to be a "pre-beta" dated September 14, 1992.

To the untrained eye this version of Sonic 2 could be passed off as the final game, with every level being accounted for and all but the final three (Sky Chase Zone, Wing Fortress Zone (known here as Sky Fortress Zone) and Death Egg Zone) being completable. However, the Special Stages and 2-player mode have yet to be implemented properly, and there are a number of minor differences and layout changes, particularly towards the end of the game. It also lacks much of the polish seen in prototypes from here on out, such as title and score cards, introductions and endings.

It is possible this build was used when creating screenshots for the US manual for Sonic 2, and was the one photographed or recorded for a number of gaming publications around late September and early October 1992.

History

This prototype was discovered and acquired by drx of Hidden Palace in conjunction with The Cutting Room Floor, along with other prototypes of Sonic games, and dumped as part of "Sonic Month 2019" from October to November 2019[1]. This prototype was released to the public on November 9, 2019.

Comparisons

Sonic Retro emblem.svg Main article: Sonic the Hedgehog 2 (pre-beta)/Comparisons

Images

External links

References


Sonic the Hedgehog 2 (pre-beta), prerelease version of Sonic the Hedgehog 2 (16-bit)
S2b4 titlescreen.png

Main page | Comparisons | Level maps | Hidden content

Part of Sonic the Hedgehog 2 (16-bit) development

Sonic the Hedgehog 2 (16-bit)
Sonic2 title.png

Main page (KiS2|2013|3D|Ages)
Maps (KiS2)
Achievements
Comparisons (KiS2)


Manuals
Print advertisements
TV advertisements
Magazine articles
Merchandise


Development
Hidden content (KiS2) (2013)
Bugs (KiS2)
Hacking guide