Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Neo Green Hill Zone"
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| desc=[[Grounder]]s also have a different underwater palette, though this looks more like a bug. | | desc=[[Grounder]]s also have a different underwater palette, though this looks more like a bug. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=1992-09-14 prototype | ||
+ | | game2=Final game | ||
+ | | desc=Like Chemical Plant Zone, [[Super Sonic]] deosn't have an underwater palette. It just reverts to the regular Sonic one. | ||
}} | }} | ||
{{Comparison | {{Comparison |
Revision as of 13:47, 10 November 2019
Act 1
1992-09-14 prototype |
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Final game |
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Title cards get corrupted when the level loads in. Neo Green Hill Zone becomes "Neo Green H-bubble-bubble-bubble Zone".
1992-09-14 prototype |
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Final game |
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Chop Chops have a different underwater palette, making them harder to see.
1992-09-14 prototype |
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Final game |
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Grounders also have a different underwater palette, though this looks more like a bug.
1992-09-14 prototype |
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Final game |
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Like Chemical Plant Zone, Super Sonic deosn't have an underwater palette. It just reverts to the regular Sonic one.
1992-09-14 prototype |
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Final game |
Act 2
1992-09-14 prototype |
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Final game |
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It is a raft which takes Sonic and Tails up at the end of the underwater section, rather than a springboard.
1992-09-14 prototype |
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Final game |