Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Chemical Plant Zone"
From Sonic Retro
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(→Act 2: Edited to just state it as "No Floor".) |
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| game2=Final game | | game2=Final game | ||
− | | desc=There's | + | | desc=There's no floor at the very end of the act. |
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{{Comparison | {{Comparison |
Revision as of 00:30, 16 November 2019
Act 1
Pre-beta |
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Final game |
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Title cards get corrupted when the level loads in. Chemical Plant Zone becomes "Che/-bubble-bubble-C-bubble-L Pla-bubble-nt Zone".
Pre-beta |
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Final game |
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Loops have slanted corners.
Pre-beta |
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Final game |
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Spiny enemies have a different colour scheme.
Pre-beta |
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Final game |
The girders in the background are grey.
Pre-beta |
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Final game |
Act 2
Pre-beta |
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Final game |
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The underwater palette for some parts of the background is lighter than in the final game.
Pre-beta |
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Final game |
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There are no flipping platforms in the boss area, just gaps, making the boss slightly harder.
Pre-beta |
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Final game |
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There's no floor at the very end of the act.
Pre-beta |
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Final game |
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Super Sonic doesn't have an underwater palette. It just reverts to the regular Sonic one.
Pre-beta |
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Final game |
References
Sonic the Hedgehog 2 (pre-beta), prototype version of Sonic the Hedgehog 2 (16-bit) | |
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Main page | Comparisons | Maps | Hidden content |