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Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Chemical Plant Zone"

From Sonic Retro

(Act 1)
(Act 2)
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==Act 2==
 
==Act 2==
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{{Comparison
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| image1=Notavailable.svg
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| image2=Notavailable.svg
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| game1=1992-09-14 prototype
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| game2=Final game
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| desc=The underwater palette for some parts of the background is lighter than in the final game.
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}}
 
{{Comparison
 
{{Comparison
 
| image1=Notavailable.svg
 
| image1=Notavailable.svg

Revision as of 12:47, 10 November 2019

Back to: Sonic the Hedgehog 2 (pre-beta)/Comparisons.

Act 1

Notavailable.svg
1992-09-14 prototype
Sonic2 MD CPZ1 Start.png
Final game

Title cards get corrupted when the level loads in. Chemical Plant Zone becomes "Che/-bubble-bubble-C-bubble-L Pla-bubble-nt Zone".

Notavailable.svg
1992-09-14 prototype
Sonic2 MD Comparison CPZ LoopCorners.png
Final game

Loops have slanted corners.

Notavailable.svg
1992-09-14 prototype
Notavailable.svg
Final game

Spiny enemies have a different colour scheme.

Notavailable.svg
1992-09-14 prototype
Notavailable.svg
Final game

The girders in the background are grey.

100%
1992-09-14 prototype
100%
Final game


Act 2

Notavailable.svg
1992-09-14 prototype
Notavailable.svg
Final game

The underwater palette for some parts of the background is lighter than in the final game.

100%
1992-09-14 prototype
100%
Final game


References