Sonic the Hedgehog 2 (alpha)/Comparisons
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Revision as of 14:33, 12 November 2019 by Black Squirrel (talk | contribs) (Black Squirrel moved page Sonic the Hedgehog 2 (prototype; 1992-08-21)/Comparisons to Sonic the Hedgehog 2 (Alpha)/Comparisons: Text replacement - "Sonic the Hedgehog 2 (prototype; 1992-08-21)" to "Sonic the Hedgehog 2 (Alpha)")
Revision as of 14:33, 12 November 2019 by Black Squirrel (talk | contribs) (Black Squirrel moved page Sonic the Hedgehog 2 (prototype; 1992-08-21)/Comparisons to Sonic the Hedgehog 2 (Alpha)/Comparisons: Text replacement - "Sonic the Hedgehog 2 (prototype; 1992-08-21)" to "Sonic the Hedgehog 2 (Alpha)")
- Back to: Sonic the Hedgehog 2 (alpha).
General comparisons
Nick Arcade-1992-08-21 |
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1992-09-14-Beta 4 |
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Final game |
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Sonic 2 Simon Wai-1992-08-21 |
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Sonic 2 1992-09-14-beta 4 |
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Sonic the Hedgehog (REV01) |
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Sonic 2 beta 7-final |
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Gameplay comparisons
1992-08-21 prototype |
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Final game |
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The infamous "spike behavior" is still present in this prototype.
1992-08-21 prototype |
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Final game |
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There are no score cards, just an ending jingle similar to earlier prototypes.
1992-08-21 prototype |
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Final game |
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There are no capsules when defeating bosses. The clear jingle plays at some point after Eggman escapes and the camera scrolls to the right, then the next Zone begins.