Difference between revisions of "Sonic the Hedgehog 2 (8-bit)/Hidden content"
From Sonic Retro
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{|class="prettytable" | {|class="prettytable" | ||
!Artwork||Name||Description | !Artwork||Name||Description | ||
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|[[Image:S2Numbers.png]]||Numbers||Some numbers drawn in the same style of the Title font are contained in the rom, but unused. | |[[Image:S2Numbers.png]]||Numbers||Some numbers drawn in the same style of the Title font are contained in the rom, but unused. | ||
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− | |[[Image:UZ bricks.png]]||Underground Zone Bricks||Several unused bricks. | + | |[[Image:UZ bricks.png]]||[[Underground Zone]] Bricks||Several unused bricks. |
|- | |- | ||
|[[Image:UZ loop.png]]||Underground Zone Loop||Apparently a loop was planned for Underground Zone. | |[[Image:UZ loop.png]]||Underground Zone Loop||Apparently a loop was planned for Underground Zone. | ||
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|[[Image:UZ platform.PNG]]||Underground Zone Floating Platform||An unused floating platform. | |[[Image:UZ platform.PNG]]||Underground Zone Floating Platform||An unused floating platform. | ||
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− | |[[Image: | + | |[[Image:Boulder.png]]||[[Sky High Zone]] boulder||This boulder probably was supposed to roll down a hill in act 1. |
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− | |[[Image: | + | |[[Image:S2 8bit skyhigh platform.png]]||Sky High Zone platform||An unused floating platform. |
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− | |[[Image: | + | |[[Image:S2 8bit skyhigh block.png]]||Sky High Zone object||Probably another platform. |
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− | |[[Image: | + | |[[Image:S2Aqua.png]]||Unused [[Aqua Lake Zone]] tile||A small additional piece of land which is not used in the final game. |
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Revision as of 16:37, 30 November 2008
Contents
Unused Artwork
Character Sprites
Unused Monitors
Artwork | Name | Description |
---|---|---|
Sonic Monitor | This one isn't really unused, you can find it hidden in a wall in Crystal Egg Zone, but the graphics are obscured. When collected it grants a continue. | |
Question Mark Monitor | This may have given a random amount of rings or items, like in the 2-player mode of Sonic 2 for Mega Drive. | |
Grey Sneaker Monitor | May have slowed you down, like the Slow sneaker in Sonic 3's 2-player mode. | |
Arrow Monitor | This could have been a checkpoint marker, like the 8-bit version of Sonic 1. |
Level Art
Artwork | Name | Description |
---|---|---|
File:S2Numbers.png | Numbers | Some numbers drawn in the same style of the Title font are contained in the rom, but unused. |
Underground Zone Bricks | Several unused bricks. | |
Underground Zone Loop | Apparently a loop was planned for Underground Zone. | |
Underground Zone Floating Platform | An unused floating platform. | |
Sky High Zone boulder | This boulder probably was supposed to roll down a hill in act 1. | |
Sky High Zone platform | An unused floating platform. | |
Sky High Zone object | Probably another platform. | |
File:S2Aqua.png | Unused Aqua Lake Zone tile | A small additional piece of land which is not used in the final game. |
Gimmick Mountain Name
Originally the level card for Gimmick Mountain wasn't going to have a shortened name. Hivebrain discovered the word "Mountain" within the ROM. Due to lack of space on the screen Mountain was shortened to Mt.