Difference between revisions of "Sonic the Hedgehog 2 (8-bit)/Hidden content"
From Sonic Retro
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|[[Image:S2sonic.gif]]||''Bored Sonic'' Animation||These three animations are actually from Sonic 1 for the Master System, but were found in Sonic 2 for the Game Gear. Sonic 2 GG used Sonic 1 MS's spriteset, but the waiting animation was changed. This is all of what is leftover. | |[[Image:S2sonic.gif]]||''Bored Sonic'' Animation||These three animations are actually from Sonic 1 for the Master System, but were found in Sonic 2 for the Game Gear. Sonic 2 GG used Sonic 1 MS's spriteset, but the waiting animation was changed. This is all of what is leftover. | ||
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− | |[[UZ Boss.gif]]||Entire Underground Zone Boss body||The entire body of the boss can be seen here. Normally only its head is visible. | + | |[[Image:UZ Boss.gif]]||Entire Underground Zone Boss body||The entire body of the boss can be seen here. Normally only its head is visible. |
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|[[Image:Duckgoose.gif]]||Entire Sky High Zone Boss body||This shows the entire body of the boss. Normally only its head and neck can be seen. | |[[Image:Duckgoose.gif]]||Entire Sky High Zone Boss body||This shows the entire body of the boss. Normally only its head and neck can be seen. | ||
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|[[Image:S2Numbers.gif]]||Numbers||Some numbers drawn in the same style of the Title font are contained in the rom, but unused. | |[[Image:S2Numbers.gif]]||Numbers||Some numbers drawn in the same style of the Title font are contained in the rom, but unused. | ||
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− | |[[UZ bricks.gif]]||Underground Zone Bricks||Several unused bricks. | + | |[[Image:UZ bricks.gif]]||Underground Zone Bricks||Several unused bricks. |
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− | |[[UZ loop.gif]]||Underground Zone Loop||Apparently a loop was planned for Underground Zone. | + | |[[Image:UZ loop.gif]]||Underground Zone Loop||Apparently a loop was planned for Underground Zone. |
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− | |[[UZ platform.GIF]]||Underground Zone Floating Platform||An unused floating platform. | + | |[[Image:UZ platform.GIF]]||Underground Zone Floating Platform||An unused floating platform. |
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|[[Image:S2Aqua.gif]]||Unused Aqua Lake Zone tile||A small additional piece of land which is not used in the final game. | |[[Image:S2Aqua.gif]]||Unused Aqua Lake Zone tile||A small additional piece of land which is not used in the final game. |
Revision as of 12:30, 8 October 2008
Contents
Unused Artwork
Character Sprites
Artwork | Name | Description |
---|---|---|
File:S2tailseggfan.gif | "Crying Tails" Animations | Some unused sprites of Tails crying. Probably meant to be used in the ending cutscene when he is rescued. |
File:S2sonic.gif | Bored Sonic Animation | These three animations are actually from Sonic 1 for the Master System, but were found in Sonic 2 for the Game Gear. Sonic 2 GG used Sonic 1 MS's spriteset, but the waiting animation was changed. This is all of what is leftover. |
File:UZ Boss.gif | Entire Underground Zone Boss body | The entire body of the boss can be seen here. Normally only its head is visible. |
File:Duckgoose.gif | Entire Sky High Zone Boss body | This shows the entire body of the boss. Normally only its head and neck can be seen. |
Unused Monitors
Artwork | Name | Description |
---|---|---|
File:S2monitors1.gif | Sonic Monitor | This one isn't really unused, you can find it hidden in a wall in Crystal Egg Zone, but the graphics are obscured. When collected it grants a continue. |
File:S2monitors3.gif | Question Mark Monitor | This may have given a random amount of rings or items, like in the 2-player mode of Sonic 2 for Mega Drive. |
File:S2monitors2.gif | Grey Sneaker Monitor | May have slowed you down, like the Slow sneaker in Sonic 3's 2-player mode. |
File:S2monitors4.gif | Arrow Monitor | This could have been a checkpoint marker, like the 8-bit version of Sonic 1. |
Special Stage Art
Artwork | Name | Description |
---|---|---|
File:S2Numbers.gif | Numbers | Some numbers drawn in the same style of the Title font are contained in the rom, but unused. |
File:UZ bricks.gif | Underground Zone Bricks | Several unused bricks. |
File:UZ loop.gif | Underground Zone Loop | Apparently a loop was planned for Underground Zone. |
File:UZ platform.GIF | Underground Zone Floating Platform | An unused floating platform. |
File:S2Aqua.gif | Unused Aqua Lake Zone tile | A small additional piece of land which is not used in the final game. |
File:Boulder.gif | Sky High Zone boulder | This boulder probably was supposed to roll down a hill in act 1. |
File:Platform.GIF | Sky High Zone platform | An unused floating platform. |
File:Object.GIF | Sky High Zone object | Probably another platform. |
Gimmick Mountain Name
Originally the level card for Gimmick Mountain wasn't going to have a shortened name. Hivebrain discovered the word "Mountain" within the ROM. Due to lack of space on the screen Mountain was shortened to Mt.