Difference between revisions of "Sonic the Hedgehog 2 (8-bit)/Hidden content"
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|[[Image:S2sonic.png]]||''Bored Sonic'' Animation||These three animations are actually from Sonic 1 for the Master System, but were found in Sonic 2 for the Game Gear. Sonic 2 GG used Sonic 1 MS's spriteset, but the waiting animation was changed. This is all of what is leftover. | |[[Image:S2sonic.png]]||''Bored Sonic'' Animation||These three animations are actually from Sonic 1 for the Master System, but were found in Sonic 2 for the Game Gear. Sonic 2 GG used Sonic 1 MS's spriteset, but the waiting animation was changed. This is all of what is leftover. | ||
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+ | |[[File:Sonic2SMSEarlyDeathSprite.png]]||''[[Sonic the Hedgehog (8-bit)|Sonic 1]]'' death sprite||Sonic's death sprite from the Master System version of ''Sonic 1''.[http://tcrf.net/Sonic_the_Hedgehog_2_%28Sega_Master_System,_Game_Gear%29] | ||
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|[[Image:UZ Boss.png]]||Entire Underground Zone Boss body||The entire body of the boss can be seen here. Normally only its head is visible. | |[[Image:UZ Boss.png]]||Entire Underground Zone Boss body||The entire body of the boss can be seen here. Normally only its head is visible. | ||
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|[[Image:UZ loop.png]]||Underground Zone Loop||Originally thought to be a loop, the discovery of a prototype revealed this to be the remains of Green hill zone style tubes for Underground Zone. | |[[Image:UZ loop.png]]||Underground Zone Loop||Originally thought to be a loop, the discovery of a prototype revealed this to be the remains of Green hill zone style tubes for Underground Zone. | ||
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+ | |[[File:Sonic2GGUnderOther.png]]||Various Underground Zone ground tiles||Miscellaneous ground tiles.[http://tcrf.net/Sonic_the_Hedgehog_2_%28Sega_Master_System,_Game_Gear%29] | ||
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|[[Image:UZ platform.PNG]]||Underground Zone Floating Platform||An unused floating platform. | |[[Image:UZ platform.PNG]]||Underground Zone Floating Platform||An unused floating platform. |
Revision as of 19:40, 7 September 2014
Contents
Unused Artwork
Character Sprites
Artwork | Name | Description |
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"Crying Tails" Animations | Some unused sprites of Tails crying. Probably meant to be used in the ending cutscene when he is rescued. | |
Bored Sonic Animation | These three animations are actually from Sonic 1 for the Master System, but were found in Sonic 2 for the Game Gear. Sonic 2 GG used Sonic 1 MS's spriteset, but the waiting animation was changed. This is all of what is leftover. | |
Sonic 1 death sprite | Sonic's death sprite from the Master System version of Sonic 1.[1] | |
Entire Underground Zone Boss body | The entire body of the boss can be seen here. Normally only its head is visible. | |
Entire Sky High Zone Boss body | This shows the entire body of the boss. Normally only its head and neck can be seen. |
Unused Monitors
Artwork | Name | Description |
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Sonic Monitor | This one isn't really unused, you can find it hidden in a wall in Crystal Egg Zone, but the graphics are obscured. When collected it grants a continue. | |
Question Mark Monitor | This may have given a random amount of rings or items, like in the 2-player mode of Sonic 2 for Mega Drive. | |
Grey Sneaker Monitor | May have slowed you down, like the Slow sneaker in Sonic 3's 2-player mode. | |
Arrow Monitor | This could have been a checkpoint marker, like the 8-bit version of Sonic 1. |
Level Art
Artwork | Name | Description |
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Underground Zone Bricks | Several unused bricks. | |
Underground Zone Loop | Originally thought to be a loop, the discovery of a prototype revealed this to be the remains of Green hill zone style tubes for Underground Zone. | |
Various Underground Zone ground tiles | Miscellaneous ground tiles.[2] | |
Underground Zone Floating Platform | An unused floating platform. | |
Sky High Zone boulder | This boulder probably was supposed to roll down a hill in act 1. | |
Sky High Zone platform | An unused floating platform. | |
Sky High Zone object | Probably another platform. | |
Unused Aqua Lake Zone tile | A small additional piece of land which is not used in the final game. |
Gimmick Mountain Name
Originally the level card for Gimmick Mountain wasn't going to have a shortened name. Hivebrain discovered the word "Mountain" within the ROM. Due to lack of space on the screen Mountain was shortened to Mt.
Sonic the Hedgehog 2 (8-bit) | |
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Manuals |
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