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Difference between revisions of "Sonic the Hedgehog 2 (8-bit)/Development"

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===Sky High Zone===
 
===Sky High Zone===
 
<gallery widths="140px" heights="140px" perrow="4">
 
<gallery widths="140px" heights="140px" perrow="4">
Image:S2 GHZ2.JPG|Prototype screenshots show Sky High and Green Hills using some very basic checkered floors, similar to [[Sonic 1 (8-bit)|Sonic 1]].  
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Image:S2 GHZ2.JPG|Prototype screenshots show Sky High and Green Hills using some very basic checkered floors, similar to [[Sonic 1 (8-bit)|Sonic 1]]. Features different graphics as well as a possibly shared background with the proto Green Hills Zone.
 
Image:S2 GHZ4.jpg|There's palette differences and more trees than the final game too.
 
Image:S2 GHZ4.jpg|There's palette differences and more trees than the final game too.
 
Image:S2 GHZ5.jpg|This style is used in the opening cutscene, the ending and can be seen scrolling in the title card animations.
 
Image:S2 GHZ5.jpg|This style is used in the opening cutscene, the ending and can be seen scrolling in the title card animations.

Revision as of 15:52, 21 April 2010

Sonic the Hedgehog 2 has gone through several changes over its development process. There are several rejected ideas, level designs, and other things that were left on the cutting room floor. The following details several of these things.

Early Game Design

These scans come from various magazines. They show Sonic 2 when it was in earlier stages of development.

Various

Underground Zone

Sky High Zone

Green Hills Zone


Sonic the Hedgehog 2 (8-bit)
S2 sms title.png

Main page
Comparisons
Maps


Manuals
Promotional material
Magazine articles
Video coverage
Reception


Development
Hidden content
Bugs
Hacking guide