Difference between revisions of "Sonic the Hedgehog 2 (16-bit) scrapped levels"
From Sonic Retro
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[[Image:Sket_banper_cropped.png|thumb|right|200px|Concept art (cropped), the full sized version is [[:Image:Sket_banper.png|here]].]] | [[Image:Sket_banper_cropped.png|thumb|right|200px|Concept art (cropped), the full sized version is [[:Image:Sket_banper.png|here]].]] | ||
− | '''Rock Zone''' is a scrapped level in ''[[Sonic 2]]'' referred to in the concept artwork of an unused enemy called ''"Banper"''. This level was originally planned as the "past" version of | + | '''Rock Zone''' is a scrapped level in ''[[Sonic 2]]'' referred to in the concept artwork of an unused enemy called ''"Banper"''. This level was originally planned as the "past" version of [[Desert Zone]], but the idea of time travel was quickly dropped and it probably was never implemented in this game. |
− | As a side note, " | + | As a side note, "Desert Zone" and "Rock Zone" are just descriptions, or working names, and not proper names of the zones. |
{{Template:Sonic2Levels}} | {{Template:Sonic2Levels}} | ||
[[Category:Sonic the Hedgehog 2 (16-bit) Levels]] | [[Category:Sonic the Hedgehog 2 (16-bit) Levels]] | ||
[[Category:Scrapped Levels]] | [[Category:Scrapped Levels]] |
Revision as of 21:42, 12 May 2008
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Rock Zone is a scrapped level in Sonic 2 referred to in the concept artwork of an unused enemy called "Banper". This level was originally planned as the "past" version of Desert Zone, but the idea of time travel was quickly dropped and it probably was never implemented in this game.
As a side note, "Desert Zone" and "Rock Zone" are just descriptions, or working names, and not proper names of the zones.