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Sonic the Hedgehog 2 (16-bit) scrapped enemies

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Revision as of 12:53, 3 October 2009 by Black Squirrel (talk | contribs) (Unamed Grasshopper)
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The following list contains other scrapped Badniks which were to be featured in Sonic the Hedgehog 2. Some of the badniks were taken from concept art found here:

Cactus

Though Dust Hill Zone was scrapped early in development, badniks were still designed for the level. Cactus is one of them - a badnik which would be either mobile or stationary and would flash green and red before exploding. It appears to be similar to Sonic 1's Bomb badnik. An armadillo is also present.

Dragonfly

Dragonfly is a airborn badnik which drops sections off its abdomen which would explode as they hit the ground. The concept may have led to the Bee or Buzzer badniks.

Lobster

Lobster is a badnik which would swim underwater. It may have been similar to the Zaririn badnik from the 8-bit version of the game.

Mole

Mole is a badnik which appears to drill through walls to attack Sonic if he comes too close. This design may have led to the Grounder badnik.

Penguin

A Penguin badnik with a spring on it's nose which would attempt knock Sonic away. Sonic would be forced to roll on the ground to defeat it. A similar design was used with the Crawl badnik, possibly because after scrapping Winter Zone there were no longer any "cold" levels where Penguins were suitable.

Pig

Various incarnations of a Pig badnik which seems to have evolved from a tank/cannon. It appears it was to shoot projectiles from its snout.

Porcupine

Porcupine seems to be a land-based badnik badnik. Possibly one that could only be rolled into.

Pteredactyl or Vulture

Pteredactyl or Vulture is a badnik which would fly in the air, opening a hatch in its stomach to drop projectiles on Sonic.

Squid

Squid appears to be a badnik which was to appear in underwater sections. More concept art can be seen here.

Unamed Stegosaurus

There were numerous scrapped dinosaur badniks, such as this Stegosaurus. As Hidden Palace Zone contained the Redz and Stego badniks, they may have been planned for that zone.

Unamed T-Rex

A T-Rex. It's possible that the scrapped time travel concept influenced some of these designs.

Unamed Octopus

This Octopus may have been an early version of the Octus badnik.

Unamed Flying Thing

A strange Flying Thing which may of been a eagle or some type of dinosaur. It may have become the Balkiry enemy.

Unamed Thing

Some Unamed Thing which may of been a lizard or some type of dinosaur.

Unamed Grasshopper

An Unamed Grasshopper. Sonic 3's Mantis badnik may have recycled this concept.

Unamed Flying Thing 2

Unamed Flying Thing which may have also been a grasshopper.

Unamed Spring Orb

Spring Orb badnik which hops and tries to land on Sonic to do damage.

Various Dinosaurs

Various Dinosaurs of various sorts.


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