Actions

Sonic the Hedgehog (2006 Xbox Live demo)

From Sonic Retro

Revision as of 08:56, 27 March 2011 by Provisional (talk | contribs) (added to list, removed 'handling' & 'grey sky', inserted an iffy sentence to the lead-in that uses the word "download" 3 times. factual but annoying to read.)

n/a

Sonic2006DemoTitle.jpg
Sonic the Hedgehog (2006 Xbox Live demo)
System(s): Xbox 360
Publisher: Sega
Developer:
Genre: 3D Platform


Sonic the Hedgehog (2006 Xbox Live Demo) for the Microsoft Xbox 360 is a demo of Sonic the Hedgehog which was once publicly available through Xbox Live Marketplace. It is currently only available for re-download to the Gamertags used for download to players that have downloaded it before its removal in case of deletion. It contains some differences from the final game.

Various Differences

General Differences

  • Enemy and item placement.
  • Couple more camera angle shots around the beginning of the level.
  • Homing attack gives improved momentum rather than reducing speed. Curviture of attack is also different and goes downward.
  • No voice sound effects except for subtitled scripts, no scripts on the results screen.
  • Immediate respawning after losing a life, screen does not fade out.
  • Title screen and pause screen refer to the demo as "Play Demo" and "Quit Demo" respectively.
  • Prone to clip through walls especially from Spin Dashing, Light Dashing, or running at high speeds.
  • Sonic never falls back from hitting a wall and never gets paralyzed for a few seconds from moving into walls.
  • Most trails of rings are Light Dashable.
  • Light Dashing earns a Good! bonus and point increments increase for combo'ing them together.
  • After obtainment, 1-UP capsules will stay empty after losing a life.

Bugs

  • In most cases, if the player earns a Good!, a Great!, and a Radical! bonus in any order and in a short enough time between each, then the player will earn -2,112,941,584 points causing the score to maximise to all 9's. On the results screen every factor besides the time will be maxed out to 9's. (video)
  • Home Attacking empty 1-UP capsules will have Sonic stuck in place for a bit.
  • Egg Bombers can crawl in mid-air, most often seen from the first set.
  • Rings will fly out in a wider circle when hit.
  • Completing the level with a maxed out timer will earn an S-rank regardless of score.

External Links

Sonic Retro
Sonic Retro discussion thread