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Difference between revisions of "Sonic the Fighters"

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*[[Bark the Polar Bear]] Stage: [[Aurora Icefield]]
 
*[[Bark the Polar Bear]] Stage: [[Aurora Icefield]]
  
When two similar characters face eachother the second player will be replaced with a grayscale version. If a character defeats all eight opponents, he will face [[Metal Sonic]] and [[Doctor Eggman]] (His North American name, Doctor Robotnik, was misspelled as 'Doctor Robotonic' in that distribution.)
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When two similar characters face each other the second player will be replaced with a grayscale version. If a character defeats all eight opponents, he will face [[Metal Sonic]] and [[Doctor Eggman]] (His North American name, Doctor Robotnik, was misspelled as 'Doctor Robotonic' in that distribution.)
  
 
==Gameplay==
 
==Gameplay==
The goal of the game is for one player to deplete the other players health to zero. If the timer reaches zero before anyones energy is depleted the player with the most energy remaining is declared the winner. The outcome of each match is determined on a best 2 out of 3 basis. In the one player game there is a total of 10 one-on-one matches before reaching the end of the game. At the end of the first 8 matches the player is rewarded a [[Chaos Emerald]], meaning there are 8 Chaos Emeralds total in this game. As with most fighting games jumping is performed by using the {{up}} direction, rather than using a jump button as most Sonic games do. There are also three buttons, Barrier, Punch, and Kick. Using certain button combinations will also perform more complicated moves and combos.
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The goal of the game is for one player to deplete the other players health to zero. If the timer reaches zero before anyone's energy is depleted the player with the most energy remaining is declared the winner. The outcome of each match is determined on a best 2 out of 3 basis. In the one player game there is a total of 10 one-on-one matches before reaching the end of the game. At the end of the first 8 matches the player is rewarded a [[Chaos Emerald]], meaning there are 8 Chaos Emeralds total in this game. As with most fighting games jumping is performed by using the {{up}} direction, rather than using a jump button as most Sonic games do. There are also three buttons, Barrier, Punch, and Kick. Using certain button combinations will also perform more complicated moves and combos.
  
 
Check [[Sonic the Fighters special moves]] for a comprehensive move list.
 
Check [[Sonic the Fighters special moves]] for a comprehensive move list.

Revision as of 10:47, 15 July 2010

n/a

Sonic the Fighters title.png
Sonic the Fighters
System(s): Sega Model 2B
Publisher: Sega
Developer:
Genre: Fighting

Sonic the Fighters (called Sonic Championship in North America until the Gems release), is a fighting game. A Sega Saturn version was announced but never released. The game was never released outside arcades until the release of Sonic Gems Collection.

This was the only Sonic fighting game for years until the eventual release of Sonic Battle for Gameboy Advance. Sonic was also a selectable fighter in the Wii game Super Smash Bros. Brawl.

Development

An employee at AM2 in Sega added Sonic the Hedgehog characters into a copy of the game Fighting Vipers during his spare time. From there, Yu Suzuki delivered the Sonic the Fighters idea to Hiroshi Kataoka.[1] At first, Kataoka was worried because the concept had the Sonic characters beating each other up, and he was afraid Yuji Naka wouldn't approve. In actuality, Naka was actually very receptive to the concept. At that point nobody had yet attempted to present Sonic in 3D, so Sonic the Fighters was his official 3D debut. He was very happy to see that. Developers were worried about rendering Sonic in 3D at first, so Naka even gave the team a Sonic figure to work off of. The game was developed and released in the arcade in May 1996, running on the Sega Model 2B board. It was distributed in the UK by Deith Leisure.

Characters

The following characters are playable:

When two similar characters face each other the second player will be replaced with a grayscale version. If a character defeats all eight opponents, he will face Metal Sonic and Doctor Eggman (His North American name, Doctor Robotnik, was misspelled as 'Doctor Robotonic' in that distribution.)

Gameplay

The goal of the game is for one player to deplete the other players health to zero. If the timer reaches zero before anyone's energy is depleted the player with the most energy remaining is declared the winner. The outcome of each match is determined on a best 2 out of 3 basis. In the one player game there is a total of 10 one-on-one matches before reaching the end of the game. At the end of the first 8 matches the player is rewarded a Chaos Emerald, meaning there are 8 Chaos Emeralds total in this game. As with most fighting games jumping is performed by using the Up direction, rather than using a jump button as most Sonic games do. There are also three buttons, Barrier, Punch, and Kick. Using certain button combinations will also perform more complicated moves and combos.

Check Sonic the Fighters special moves for a comprehensive move list.

Production Credits

Producer: Yu Suzuki
Director: Hiroshi Kataoka
Game Coordinator: Daichi Katagiri
Progemmers: Daichi Katagiri, Susumu Morii, Eiji Ikuta, Hiroshi Masui
Character Designer: Masahiro Sugiya
Stage Desingers: Yasuko Suzuki, Wataru Kawashima
2D Graphic & Modeldesign: Takako Kawaguchi
Graphic & Modeldesign: Kazinori Oh
Motion Desingers: Daichi Katagiri, Hiroshi Masui
Sound Desinger: Maki Morrow
Special Thanks: Sonic Team, Katsunori Itai, Goho Ogura, Syuji Takahashi, Takenobu Mitsuyoshi, Susumu Takatsuka
Created By: Sega AM2
Presented By: Sega

Also Released On

Resources

Original Sound Version Recordings

See Sonic the Fighters OSV for a download page.

Artwork

Resources

Cabinet

External Links

Template:SonicTheFightersLevels

Sonic the Hedgehog games for the following systems
Arcade
 1991  Waku Waku Sonic Patrol Car     1993  Sonic the Hedgehog | SegaSonic Cosmo Fighter | Sonic the Hedgehog 2 | SegaSonic the Hedgehog     1996  Sonic the Fighters     2011  Sonic & Sega All-Stars Racing Arcade     2015  Sonic Dash Extreme‎‎     2016  Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition     2020  Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition    
Arcade
 1992  UFO SegaSonic     1993  Sonic the Hedgehog | SegaSonic Popcorn Shop     1994  Sonic no Space Tours | SegaSonic Wataame Scramble | Sonic Canball | Air Circus | Curling Holiday     1997  Sonic the Hedgehog AWP     2002  Sonic & Tails Spinner     2003  CR Sonic     2007  Sonic Spinner     2008  Sonic Live!     2009  Sonic Hopper!     2010  Sonic Sports Basketball     2012  Sonic Sports Air Hockey | Oh! Ring | In the Barrel     2013  Sonic Athletics | Sonic Ghost Shooting | Sonic Brain Ranking‎‎     2016  Sonic Blast Ball‎‎     2019  Sonic Sports Kids Basketball‎‎    
 Unknown date  CoroCoro Fever (199x) | Darts Shot (199x) | Mogu-Mogu Rush (201x) | Neo Target (201x) | Circles Shoot (201x)