Actions

Difference between revisions of "Sonic hacks"

From Sonic Retro

m
(rewrite paragraph on distribution)
Line 10: Line 10:
 
* Original ideas and concepts introduced, such as the ring counter in Sonic 2 Delta
 
* Original ideas and concepts introduced, such as the ring counter in Sonic 2 Delta
  
Most hacks are distributed in [[IPS]] format today. Though the [[RXL Format]], developed by Saxman, was meant to eventually replace IPS, it quickly faded into obscurity. Applying an IPS patch to an existing Sonic game allows a user to play the hacked version. Hacks which have been compiled from a [[disassembly]] are distributed as ROMs.
+
Most hacks are distributed as full ROMs today. In the past, [[IPS]] patches were used, because an IPS patch was usually much smaller than the source ROM. It was also believed that since an IPS patch did not contain any copyrighted code, it was not illegal to distribute one. Many old hacks can still be found as IPS patches, but the format fell out of use when people started using split [[disassembly|disassemblies]] to edit the game data. The massive shifts in the ROM that can result from reassembly made IPS patches very large, and they would often contain code anyway, thus eliminating the legal advantage. Though the [[RXL Format]], developed by Saxman, was meant to eventually replace IPS, it quickly faded into obscurity (and probably would have suffered from the same problems anyway).
  
 
==Notable hacks==
 
==Notable hacks==
Line 21: Line 21:
 
*''[[Project Shadow 2]]'' by [[JohnnyUK]]
 
*''[[Project Shadow 2]]'' by [[JohnnyUK]]
 
*''[[Sonic 1 Beta Remake]]'' by [[Mistergambit]]
 
*''[[Sonic 1 Beta Remake]]'' by [[Mistergambit]]
*''[[Sonic 1 Megamix]]'' by [[Tweaker]]
+
*''[[Sonic 1 Megamix]]'' by [[Team Megamix]]
 
*''[[Sonic 1 Remastered]]'' by [[Pu7o]]
 
*''[[Sonic 1 Remastered]]'' by [[Pu7o]]
 
*''[[Sonic 1 Return to the Origin]]''
 
*''[[Sonic 1 Return to the Origin]]''

Revision as of 00:16, 31 December 2007

Hacks are edited Sonic games. The hacking scene started around 1997, led by Saxman. While the first hacks were very basic, such as minor palette changes, the hacks of today are very complex, usually featuring some combination of the following:

  • Palette changes
  • Sprite changes
  • Major art (title screen, HUD, et al.) changes
  • Level art changes and original level layouts
  • Music and/or sound changes
  • Importation of levels from other games
  • Changes in movement engines or bosses
  • Original ideas and concepts introduced, such as the ring counter in Sonic 2 Delta

Most hacks are distributed as full ROMs today. In the past, IPS patches were used, because an IPS patch was usually much smaller than the source ROM. It was also believed that since an IPS patch did not contain any copyrighted code, it was not illegal to distribute one. Many old hacks can still be found as IPS patches, but the format fell out of use when people started using split disassemblies to edit the game data. The massive shifts in the ROM that can result from reassembly made IPS patches very large, and they would often contain code anyway, thus eliminating the legal advantage. Though the RXL Format, developed by Saxman, was meant to eventually replace IPS, it quickly faded into obscurity (and probably would have suffered from the same problems anyway).

Notable hacks

In alphabetical order

Megadrive/Genesis