Difference between revisions of "Sonic and the Secret Rings/Manuals"
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The following are instruction manuals for the [[Wii]] game ''[[Sonic and the Secret Rings]]''. | The following are instruction manuals for the [[Wii]] game ''[[Sonic and the Secret Rings]]''. | ||
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In order to thwart Erazor's vile ambitions, Sonic has decided to dive into the world of the Arabian Nights with Shahra so he can save the true spirit of the timeless tales. | In order to thwart Erazor's vile ambitions, Sonic has decided to dive into the world of the Arabian Nights with Shahra so he can save the true spirit of the timeless tales. | ||
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Latest revision as of 21:18, 18 January 2023
- Back to: Sonic and the Secret Rings.
This instruction manual requires additional or replacement scans. |
The following are instruction manuals for the Wii game Sonic and the Secret Rings.
Stories
English story from US manual
File:SatSR Wii US digital manual.pdf It all started when the genie of the magic ring appeared while Sonic, the world's fastest hedgehog, was taking his nap. The genie's name was Shahra and she explained to Sonic that she came out of the book of the Arabian Nights, seeking his help.
According to Shahra, the world of the Arabian Nights was being threatened by the temptations of the evil genie, Erazor. She added that if Erazor continued to manipulate the world within the book, he would ultimately gain enough power to leave the book and wreak havoc in the real world.
In order to thwart Erazor's vile ambitions, Sonic has decided to dive into the world of the Arabian Nights with Shahra so he can save the true spirit of the timeless tales.
References
Sonic and the Secret Rings | |
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Manuals |
show;hide
Books:
Music: Comics: Songs: "Seven Rings in Hand" | "Let the Speed Mend It" | "The Wicked Wild" | "The Palace That Was Found" | "No Way Through" | "The White of Sky" | "Unawakening Float" | "Poison Spear" | "Blue on the Run" | "How It Started" | "It Has Come to This" | "Worth a Chance" |