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Difference between revisions of "Sonic Unleashed/Hidden content"

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(New page: ==Level Changes== ===Jungle Joyride Act 1 Night: Original Ending=== After the Goal Ring in Jungle Joyride's main Night stage, there is a sealed door. By using the wall-walking glitch, ...)
 
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===[[Arid Sands]] Act 1 Night: Unused Area===
 
===[[Arid Sands]] Act 1 Night: Unused Area===
After the Goal Ring in Jungle Joyride's main Night stage, there is a sealed door. By jumping onto it from a well-positioned water barrel and using the uppercut, followed by the midair Triangle-Triangle-X/Y-Y-A combo, you can fall into an unused canyon area. It's empty, but you can open the sealed door from the other side. There is a chasm ahead, which is uncrossable without objects to bridge the gap.
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After the Goal Ring in Arid Sands' main Night stage, there is a sealed door. By jumping onto it from a well-positioned water barrel and using the uppercut, followed by the midair Triangle-Triangle-X/Y-Y-A combo, you can fall into an unused canyon area. It's empty, but you can open the sealed door from the other side. There is a chasm ahead, which is uncrossable without objects to bridge the gap.
  
 
{{SonicUnleashedZones}}
 
{{SonicUnleashedZones}}
  
 
[[Category:Game Secrets|Sonic Unleashed]]
 
[[Category:Game Secrets|Sonic Unleashed]]

Revision as of 21:19, 8 January 2009

Level Changes

Jungle Joyride Act 1 Night: Original Ending

After the Goal Ring in Jungle Joyride's main Night stage, there is a sealed door. By using the wall-walking glitch, it is possible to cross through this door. There is a large, unused, empty chamber within. If accessed from the ghost mission instead of the main level, the door will be open, and there will be objects within. There is a tree which can be knocked down and used as a bridge, floating platforms, and switches that raise the water level. The platforms and the kill zone raise, but the room's unique water level puzzle is clearly unfinished- the water graphics remain in place. At the top of the room, there is a door. Beyond the door is an ornately detailed chamber containing the original Goal Ring.

Arid Sands Act 1 Night: Unused Area

After the Goal Ring in Arid Sands' main Night stage, there is a sealed door. By jumping onto it from a well-positioned water barrel and using the uppercut, followed by the midair Triangle-Triangle-X/Y-Y-A combo, you can fall into an unused canyon area. It's empty, but you can open the sealed door from the other side. There is a chasm ahead, which is uncrossable without objects to bridge the gap.

Template:SonicUnleashedZones