Difference between revisions of "Sonic Triple Trouble SMS"
From Sonic Retro
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*Garbage on the score cards | *Garbage on the score cards | ||
*Demo sequences | *Demo sequences | ||
− | *Water level in time attack mode{{Download|title={{PAGENAME}}|file=Sonic_triple_trouble.zip|filesize=277kB}}[[Category:Hacks|Triple Trouble]] | + | *Water level in time attack mode{{Download|title={{PAGENAME}}|file=Sonic_triple_trouble.zip|filesize=277kB}} |
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+ | ==External Links== | ||
+ | *{{LinkRetro|topic=10943|title=Sonic Triple Trouble SMS}} at [[Sonic Retro]] | ||
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+ | [[Category:Hacks|Triple Trouble]] |
Revision as of 13:47, 4 June 2009
This short article is in need of work. You can help Sonic Retro by adding to it. |
Sonic Triple Trouble SMS |
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Last release: 2009/5/30, 00:15 GMT |
System: Sega Master System |
Original game: [[]] |
Credits: Glitch |
Working:
- Palette load/fade routines
- Pause button
- Button 1/2 take the place of the GG start button
- Title screen (...ish. See if you can spot the bug)
- Rewrote HUD placement code.
Working but faulty:
- Camera can pass the level bounds
- Problems with camera in SPZ act 3
- Some music designed for GG stereo sounds odd in mono
Known bugs:
- Knuckles object in the intro sequence
- Garbage object on the title cards
- Garbage on the score cards
- Demo sequences
- Water level in time attack mode
Download Sonic Triple Trouble SMS
File: Sonic_triple_trouble.zip (277 kB) (info)
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