Actions

Difference between revisions of "Sonic Time Twisted"

From Sonic Retro

(Wow, this page's info was outdated. Just adding info related to the most recent version of the game.)
m
 
(36 intermediate revisions by 13 users not shown)
Line 1: Line 1:
 
{{Fangame
 
{{Fangame
| screen=Stt_title2.PNG|Sonic Time Twisted Title logo originally by [[Slingerland]]
+
| screen=SonicTimeTwistedTitle.png|Sonic Time Twisted Title Screen
 
| screenwidth=
 
| screenwidth=
| date=August 2014
+
| date=2022-03-12
| engine=AeStHete
+
| engine=Game Maker
| credits=[[Overbound]], [[Mercury]], [[Hinchy]], [[AeroGP]], [[Sparks]], [[Apricity]], [[Ristar]], [[Der Zocker]], [[DimensionWarped]]
+
| credits=[[User:Overbound|Overbound]], [[User:Mercury|Mercury]], [[User:Hinchy|Hinchy]], [[AeroGP]], [[Sparks]], [[Apricity]], [[Ristar]], [[Der Zocker]], [[User:DimensionWarped|DimensionWarped]], Alex Khayrullin, Nik a Cat
 
}}
 
}}
  
 +
'''Sonic Time Twisted''' is an open source Classic Sonic style fan-made game for Windows PC, Ubuntu Linux, macOS, Android and NVidia Shield. Headed by [[User:Overbound|Overbound]], the game tries to improve upon the best features from ''[[Sonic the Hedgehog CD]]'' and the other [[Mega Drive|Genesis/Mega Drive]] games. These features including time travel, elemental shields and 3D special stages. The game has been in development since 2005 in various forms and was fully released in 2017. The latest version 1.1.2 was released in March 2022.
  
'''Sonic Time Twisted''' is a fan-made attempt, headed by [[Overbound]], to make a new game that borrows some key elements from ''[[Sonic CD]]'', including time travel, to make it one of the more unique Sonic fan games out there, while still being very true to the classic [[Mega Drive|Genesis/Mega Drive]] games. The game has been in development since 2006, though since then, Sonic Time Twisted went through a total revamp twice, so as such all demos are based on various older builds of Sonic Time Twisted. The game made a comeback at SAGE 14 Acts 1 & 2, and is expected to be finished within the coming months.
+
==Gameplay==
 +
In '''Sonic Time Twisted''', the player controls just as Sonic and co. play in the Genesis titles. Like in ''[[Sonic the Hedgehog CD]]'', the player must use time poles (now adjusted to be instant) to travel through two different time zones, Past and Future. In the Past, Sonic must find the [[Special Stages]] and collect the [[Time Stones]], while in the Future, Sonic must also find the Special Stages, however, these have the [[Chaos Emeralds]]. Beat all 14 Special Stages in each time zone (7 each) and the player will achieve the True Ending. Besides that, the player must traverse through 8 zones, most with 2 acts each, reach the Goal Post at the end, as well as encounter a boss at the end of the stage be it Metal Sonic or one of many loyal Super Badniks.
  
 
==Storyline==
 
==Storyline==
The storyline will take space through a number of cut scenes through out the game similar in style to [[Sonic 3 & Knuckles|Sonic 3&K]] or the few scattered around in ''Sonic CD''. Not too much detail has been given yet but it can be said that it involves [[Sonic]], [[Metal Sonic]], [[Dr. Robotnik]], the [[Time Stones]], [[Chaos Emeralds]], and mysterious UFOs.
+
Taking place in an alternate timeline, '''Sonic Time Twisted''' follows after the destruction of the Death Egg and the death of Dr. Robotnik. Metal Sonic returns from the Little Planet with a plan to resurrect his creator using an ancient alien technology, and takes charge of the Badniks to keep Sonic and co. at bay. Can Sonic, Tails and Knuckles collect the Chaos Emeralds and Time Stones to stop Metal Sonic before its too late?
 +
 
 +
==Characters==
 +
====Sonic the Hedgehog====
 +
Play as Sonic with all the moves from the Genesis/Megadrive games. Spindash, Super Peelout and Insta Shield are present in addition to shield powerup moves.
 +
====Miles "Tails" Power====
 +
Play as Tails with his ability to fly and attack enemies with his spinning tails.
 +
====Knuckles the Echidna====
 +
Play as Knuckles with the ability to glide and climb walls. Additionally Knuckles can now take out enemies at high speeds with his whirling arms.
 +
 
 +
===Shields===
 +
[[File:Sonic-time-twisted-bubble-monitor.png|left]]
 +
====Bubble Shield====
 +
Perform a bounce attack as Sonic and survive underwater without air.
 +
 
 +
[[File:Sonic-time-twisted-lighting-monitor.png|left]]
 +
====Lighting Shield====
 +
Double jump with Sonic, draw rings towards the player and avoid harm from electric attacks.
 +
 
 +
[[File:Sonic-time-twisted-fire-monitor.png|left]]
 +
====Fire Shield====
 +
Dash Left and Right with Sonic and avoid fire attacks.
 +
 
 +
[[File:Sonic-time-twisted-wind-monitor.png|left]]
 +
====Wind Shield====
 +
Fly like Nights for 10 seconds as Sonic.
 +
 
 +
[[File:Sonic-time-twisted-rock-monitor.png|thumb|left]]
 +
====Rock Shield====
 +
Bounce rocks at your enemies as Sonic and avoid damage from spikes.
 +
 
 +
[[File:Sonic-time-twisted-ice-monitor.png|thumb|left]]
 +
====Ice Shield====
 +
Launch an ice attack as Sonic to freeze enemies in place for a limited time.
 +
 
  
==Gameplay==
 
Sonic Time Twisted is a [[wikipedia:Game Maker|Game Maker]] based game, currently being programmed by [[Mercury]] using his very accurate AeStHete engine. Older builds used [[Damizean]] and RougeYoshi's Xmas Gift 360º engine.  The gameplay parallels the [[Genesis]] games using similar level design which includes a large number of gimmicks for each zone.  The game also grabs elements from ''Sonic CD'', including time travel in two time zones and the time stones.
 
  
 
==Zones==
 
==Zones==
Only 4 zones of the current version of Sonic Time Twisted have made it into a playable form thus far. Note that they used to use the "Round" notation from Sonic CD, with Zones as the individual levels, but it has since reverted to the Sonic 1 style Zone/Act notation.
+
[[File:AttractionAttackFuture.png|thumb|left]]
 +
===Attraction Attack Zone===
 +
It's not a tropical level! This amusement park is partially under the control of Dr. Robotnik's robots in the future, but still under construction in the past. Test your acrobatic skills on the tightrope, or keep your head up in the ball pits.
 +
 
 +
 
 +
[[File:Ragingruinspast.jpeg|thumb|left]]
 +
===Raging Ruins Zone===
 +
In the past, speed through a garden of mystical ruins floating in the clouds. In the future, a high-sky city has taken over the skyline. Blast through cannons at your own choice of direction through the city, or navigate windy currents and avoid mechanical dinosaurs in the past.
 +
 
 +
 
 +
[[File:Frigidfortresspast.png|thumb|left]]
 +
===Frigid Fortress Zone===
 +
This gorgeous winter wonderland with a calming atmosphere hosts a huge castle complex in the past that gets ruined into a toxic frozen wasteland in the future. Warp around the future on magnetic orbs from [[Sonic & Knuckles]]'s bonus levels, or explore the castle in the past through spiraling portals.
 +
 
 +
 
 +
[[File:Viridianvalleyfuture.png|thumb|left]]
 +
===Viridian Valley Zone===
 +
A lush green zone, with the marina in the future and prehistoric jungle in the past. In many ways, a breather level in terms of atmosphere, but danger and challenges creep in the shadows.
 +
 
 +
 
 +
[[File:Drifintingdynamopast.png|thumb|left]]
 +
===Drifting Dynamo Zone===
 +
Far out in the badlands, pursue and explore the suspicious "Drifting Dynamo Airship" and explore the twisted desert down below in the future, or venture through the much more lush past and [[Sky Chase]] your way around on the Tornado to find the origins of the Dynamo.
 +
 
 +
 
 +
[[File:Tidaltubespast.png|thumb|left]]
 +
===Tidal Tubes Zone===
 +
Adopted from [[Sonic Zero: Remastered]] and re-imagined into a new experience, players can zip through the pipelines of one of Robotniks oil rigs in the future, or explore the pirate grottos in the past.
 +
 
 +
 
 +
===Sunken Saucer Zone===
 +
Deep under Tidal Tubes lurks the ruins of an underwater mother ship. Here, Metal Sonic hopes hold the key to resurrecting Dr. Robotnik. Trek through a stage that's a "reverse Sky Sanctuary" down to the bottom,  running right ''and'' left to navigate the maze!
 +
 
 +
 
 +
===Planetary Panic Zone ===
 +
The final normal play zone. Will Metal Sonic succeed in his plans to bring back Robotnik from the dead?
 +
 
  
*Attraction Attack Zone: an amusement park partially under the control of Dr. Robotnik in the future, but still under construction in the past; equal parts [[Collision Chaos]], [[Spring Yard Zone]], and [[Casino Night Zone]].
+
===??? Zone===
*Frigid Fortress Zone: an abandoned castle repurposed by the nefarious doctor into a robot factory. Take out his machines in the future, or explore the castle in the past.
+
The final final zone?
*Viridian Valley Zone: a [[Green Hill Zone]] style area with a twist, with the city in the back and lots of grab bars and fan launchers. The past is overgrown and tropical, with far less civilization in sight. Formerly known as "Disport Drive".
+
 
*Tidal Tubes Zone: A water-themed level with lots of pipes for Sonic to travel around in. Race past futuristic buildings in the future, or pillage the pirate ships in the past.
+
 
 +
==Special Stages==
 +
[[File:SonicTimeTwistedTimeStoneSpecialStageOne.png|thumb|left]]
 +
===Time Stone Special Stages===
 +
While exploring the past look out for Big Rings that will warp you to one of seven 3D Special Stages where you can win a Time Stone by beating Metal Sonic in a race to the finish. Along the way you can collect lives and shields.
 +
 
 +
===Chaos Emerald Special Stages===
 +
Chaos Emerald Special Stages on the other hand, are only in the future zones. Similar to the past you can find Big Rings hidden in the future that contain one of seven Special Stages where you can win Chaos Emeralds, as well as more lives and shields.
 +
 
 +
 
 +
==Save Screen==
 +
[[File:Sonictimetwisted Save screen.png|thumb|left]]
 +
The game has 7 save slots to choose from, with a delete slot at the end. When one fills a slot, they can go to any previous act and time period that they have visited, however note that Special Stage Rings won't reset until finishing the game.
 +
 
 +
Note that although this file select shares many aspects with the ''Sonic The Hedgehog 3'' file select, its level select can be used without finishing the game. The game used to not include a "No-Save Mode" until one was added in 1.1.0, originally for technical reasons.
 +
 
 +
When used on mobile, the save screen can be used by scrolling horizontally to select a save slot and swiping up and down to select a character or a zone. Instructions on how to select, create, and delete save slots appear above and below the main interface.
  
 
==Soundtrack==
 
==Soundtrack==
Originally the game's soundtrack was composed by LarkSS, but due to various reasons, he became unable to continue making the music shortly prior to SAGE 2010. The new version of the soundtrack is being mainly composed by [[User:Hinchy|Zach Hinchy]], though there are a few tracks from the original incarnation being carried over (such as the theme of Perplex Puzzle Past). The SAGE 2010 demo features the new title theme and the Perplex Puzzle Future theme from the new soundtrack; additional finished and work-in-progress music from the soundtrack can be listened to at the [http://twoages.hinchy.us/ soundtrack repository]. Upon completion, the soundtrack, with the title ''Dueling Ages'', is intended to be formally (but still freely) released as a downloadable OST.
+
The soundtrack for the game, named '''''Dueling Ages''''' was produced by [[User:Hinchy|Amelia Hinchliffe]] with tracks from [[LARKSS]], Andy Tunstall, [[ExShade]], and others.  
  
 +
Downloads for the Soundtrack can be found [http://duelingages.hinchy.us/ here].
  
==Production Credits==
 
Offical Team
 
*[[User:Overbound|Overbound]]: Lead Graphic Designer, Lead Level Designer<br />
 
*[[User:Mercury|Mercury]]: Lead Programmer<br />
 
*[[User:Hinchy|Zach Hinchy]]: Lead Music Composer, Additional Graphics and Concept<br/>
 
  
Contributing Members
+
==Release 1.1==
*LarkSS: Additional Music
+
With release 1.1.0, Android and NVidia shield support was added, with Linux and Mac support added later with the respective releases 1.1.1 and 1.1.2. The 1.1 update was largely developed by Alex Khayrullin, Nik a Cat and VectorSatyr.
*[[Gardow]] : Character Design
 
*MFZB: Character Design
 
*MystHedgehog: Character Design
 
*AeroGP: Programming Support
 
*[[Damizean]]: Programming Support & Art Design
 
*RogueYoshi: Programming Support
 
  
==Screenshot Gallery==
+
Full changelog here:
Note that almost all of these screenshots are outdated as of the 2010 switch to Mercury's engine.
+
{{main|{{PAGENAME}}/Changelog}}
===pre-SAGE 2010===
 
<gallery>
 
Image:Stt dd1.PNG|Disport Drive Future with RinoBeatle
 
Image:Stt dd2.PNG|Disport Drive Future with Grab Bar
 
Image:Stt dd metal.PNG|Dispot Drive Future with Metal Sonic
 
Image:Stt dd3.PNG|Disport Drive Past with Zoom Tube
 
Image:Stt dd4.PNG|Disport Drive Past with Past Path
 
Image:Stt dd5.PNG|Disport Drive Past with Spring
 
Image:Stt savescreen.PNG |Save Screen
 
</gallery>
 
===before that===
 
<gallery>
 
Image:Stt_title.PNG|Old Title Screen
 
Image:Stt_ce_future.png|City Edge Future
 
Image:Stt_ce_past.png|City Edge Past
 
Image:Stt_pp_future.PNG|Perplex Puzzle Future
 
Image:Stt_pp_pastl.PNG|Perplex Puzzle Past
 
Image:Stt_mm_future.PNG|Majestic Mine Future
 
Image:Stt_mm_past.PNG|Majestic Mine Past
 
</gallery>
 
  
==Awards==
+
===1.1.0 Build Improvements===
*SAGE 2006: Best in Show runner-up
+
* Overhauled GUI
 +
* Configurable sound volumes
 +
* Improved gamepad support and rumble
 +
* Localization support, with French, Russian, and Brazilian Portuguese languages included.
 +
* Minor graphic improvements
 +
* Misc. bugfixes and optimizations
 +
 
 +
=== Further improvements in 1.1.1 ===
 +
* Several sprites have been updated, notably some of the Super Sonic ones. Shields obtained as Super Sonic also no longer appear, which was intended.
 +
* Controls on Android now support wide screen devices (although this did introduce a regression on sliders in menus) .
 +
* Altered the player's collision mask in Special Stages, hopefully making some jumps more forgiving. Metal Sonic's path in Special Stage 7 past has also been slightly altered to make it easier.
 +
* Updates to the Brazilian Portuguese translation. Ukrainian has also been added.
 +
* Fixed several crashes and softlocks.
 +
 
 +
=== Further improvements in 1.1.2 ===
 +
* Improvements to Android support, including the support of screens with an aspect ratio narrower than the game's native one (e.g. tablets) . Device mapping now also supports non-standard buttons and keyboards. The on-screen joystick/D-Pad's radius is now unlimited. The aforementioned regression has been fixed.
 +
* Italian localization has been added.
 +
* The object responsible for handling the game's music and sounds has been reworked to behave more consistently.
 +
* Most fixes in this release are of small bugs and oversights found in various zones. For instance, travelling through an underwater tube in Viridian Valley Zone Act 1 Future no longer sticks the character behind background tiles, some invisible solid blocks have been removed, some walls (including invisible ones) are no longer climbable as Knuckles...
 +
* Fixed several crashes and softlocks.
  
 
==Downloads==
 
==Downloads==
 +
[http://gamejolt.com/games/sonic-time-twisted/24775 Sonic Time Twisted Version 1.1 for Windows, Android and NVidia Shield on GameJolt] (78MB)
 +
 +
==Source==
 +
The source code for Sonic Time Twisted is available on [https://github.com/overbound/SonicTimeTwisted GitHub] and is licensed under General Public Licence v3.
 +
 +
===Old Versions===
 
<!-- {{download|version=SAGE2014 Act 2|filesonic-time-twisted-sagexpo-act-2-demo.zip|filesize=62.8MB}} -->
 
<!-- {{download|version=SAGE2014 Act 2|filesonic-time-twisted-sagexpo-act-2-demo.zip|filesize=62.8MB}} -->
 
[http://www.indiedb.com/games/sonic-time-twisted/downloads/sonic-time-twisted-sagexpo-act-2-demo Sonic Time Twisted SAGE 2014 Act 2 Demo]
 
[http://www.indiedb.com/games/sonic-time-twisted/downloads/sonic-time-twisted-sagexpo-act-2-demo Sonic Time Twisted SAGE 2014 Act 2 Demo]
Line 79: Line 160:
 
[http://www.indiedb.com/games/sonic-time-twisted/downloads/sonic-time-twisted-sage-2009-demo Sonic Time Twisted SAGE 2009 Demo] (9.08MB)
 
[http://www.indiedb.com/games/sonic-time-twisted/downloads/sonic-time-twisted-sage-2009-demo Sonic Time Twisted SAGE 2009 Demo] (9.08MB)
  
===Old Versions===
 
 
* {{file|Sonic_Time_Twisted_0.4.7z|version=0.4}} (9.73MB)
 
* {{file|Sonic_Time_Twisted_0.4.7z|version=0.4}} (9.73MB)
  
 
==External Links==
 
==External Links==
* [http://www.timetwisted.sonicstrike.net/ Sonic Time Twisted] official website
+
* [https://overboundstudio.com/index.php?action=game_page&id=1 Sonic Time Twisted] official website
* [http://twoages.hinchy.us/ soundtrack repository]
 
  
 
[[Category:Game Maker fan games]]
 
[[Category:Game Maker fan games]]
 +
==References==
 +
<references />

Latest revision as of 17:23, 2 July 2022

SonicTimeTwistedTitle.png
Sonic Time Twisted
Latest release date: 2022-03-12
Engine: Game Maker
Credits: Overbound, Mercury, Hinchy, AeroGP, Sparks, Apricity, Ristar, Der Zocker, DimensionWarped, Alex Khayrullin, Nik a Cat

Sonic Time Twisted is an open source Classic Sonic style fan-made game for Windows PC, Ubuntu Linux, macOS, Android and NVidia Shield. Headed by Overbound, the game tries to improve upon the best features from Sonic the Hedgehog CD and the other Genesis/Mega Drive games. These features including time travel, elemental shields and 3D special stages. The game has been in development since 2005 in various forms and was fully released in 2017. The latest version 1.1.2 was released in March 2022.

Gameplay

In Sonic Time Twisted, the player controls just as Sonic and co. play in the Genesis titles. Like in Sonic the Hedgehog CD, the player must use time poles (now adjusted to be instant) to travel through two different time zones, Past and Future. In the Past, Sonic must find the Special Stages and collect the Time Stones, while in the Future, Sonic must also find the Special Stages, however, these have the Chaos Emeralds. Beat all 14 Special Stages in each time zone (7 each) and the player will achieve the True Ending. Besides that, the player must traverse through 8 zones, most with 2 acts each, reach the Goal Post at the end, as well as encounter a boss at the end of the stage be it Metal Sonic or one of many loyal Super Badniks.

Storyline

Taking place in an alternate timeline, Sonic Time Twisted follows after the destruction of the Death Egg and the death of Dr. Robotnik. Metal Sonic returns from the Little Planet with a plan to resurrect his creator using an ancient alien technology, and takes charge of the Badniks to keep Sonic and co. at bay. Can Sonic, Tails and Knuckles collect the Chaos Emeralds and Time Stones to stop Metal Sonic before its too late?

Characters

Sonic the Hedgehog

Play as Sonic with all the moves from the Genesis/Megadrive games. Spindash, Super Peelout and Insta Shield are present in addition to shield powerup moves.

Miles "Tails" Power

Play as Tails with his ability to fly and attack enemies with his spinning tails.

Knuckles the Echidna

Play as Knuckles with the ability to glide and climb walls. Additionally Knuckles can now take out enemies at high speeds with his whirling arms.

Shields

Sonic-time-twisted-bubble-monitor.png

Bubble Shield

Perform a bounce attack as Sonic and survive underwater without air.

Sonic-time-twisted-lighting-monitor.png

Lighting Shield

Double jump with Sonic, draw rings towards the player and avoid harm from electric attacks.

Sonic-time-twisted-fire-monitor.png

Fire Shield

Dash Left and Right with Sonic and avoid fire attacks.

Sonic-time-twisted-wind-monitor.png

Wind Shield

Fly like Nights for 10 seconds as Sonic.

Sonic-time-twisted-rock-monitor.png

Rock Shield

Bounce rocks at your enemies as Sonic and avoid damage from spikes.

Sonic-time-twisted-ice-monitor.png

Ice Shield

Launch an ice attack as Sonic to freeze enemies in place for a limited time.


Zones

AttractionAttackFuture.png

Attraction Attack Zone

It's not a tropical level! This amusement park is partially under the control of Dr. Robotnik's robots in the future, but still under construction in the past. Test your acrobatic skills on the tightrope, or keep your head up in the ball pits.


Ragingruinspast.jpeg

Raging Ruins Zone

In the past, speed through a garden of mystical ruins floating in the clouds. In the future, a high-sky city has taken over the skyline. Blast through cannons at your own choice of direction through the city, or navigate windy currents and avoid mechanical dinosaurs in the past.


Frigidfortresspast.png

Frigid Fortress Zone

This gorgeous winter wonderland with a calming atmosphere hosts a huge castle complex in the past that gets ruined into a toxic frozen wasteland in the future. Warp around the future on magnetic orbs from Sonic & Knuckles's bonus levels, or explore the castle in the past through spiraling portals.


Viridianvalleyfuture.png

Viridian Valley Zone

A lush green zone, with the marina in the future and prehistoric jungle in the past. In many ways, a breather level in terms of atmosphere, but danger and challenges creep in the shadows.


Drifintingdynamopast.png

Drifting Dynamo Zone

Far out in the badlands, pursue and explore the suspicious "Drifting Dynamo Airship" and explore the twisted desert down below in the future, or venture through the much more lush past and Sky Chase your way around on the Tornado to find the origins of the Dynamo.


Tidaltubespast.png

Tidal Tubes Zone

Adopted from Sonic Zero: Remastered and re-imagined into a new experience, players can zip through the pipelines of one of Robotniks oil rigs in the future, or explore the pirate grottos in the past.


Sunken Saucer Zone

Deep under Tidal Tubes lurks the ruins of an underwater mother ship. Here, Metal Sonic hopes hold the key to resurrecting Dr. Robotnik. Trek through a stage that's a "reverse Sky Sanctuary" down to the bottom, running right and left to navigate the maze!


Planetary Panic Zone

The final normal play zone. Will Metal Sonic succeed in his plans to bring back Robotnik from the dead?


??? Zone

The final final zone?


Special Stages

SonicTimeTwistedTimeStoneSpecialStageOne.png

Time Stone Special Stages

While exploring the past look out for Big Rings that will warp you to one of seven 3D Special Stages where you can win a Time Stone by beating Metal Sonic in a race to the finish. Along the way you can collect lives and shields.

Chaos Emerald Special Stages

Chaos Emerald Special Stages on the other hand, are only in the future zones. Similar to the past you can find Big Rings hidden in the future that contain one of seven Special Stages where you can win Chaos Emeralds, as well as more lives and shields.


Save Screen

Sonictimetwisted Save screen.png

The game has 7 save slots to choose from, with a delete slot at the end. When one fills a slot, they can go to any previous act and time period that they have visited, however note that Special Stage Rings won't reset until finishing the game.

Note that although this file select shares many aspects with the Sonic The Hedgehog 3 file select, its level select can be used without finishing the game. The game used to not include a "No-Save Mode" until one was added in 1.1.0, originally for technical reasons.

When used on mobile, the save screen can be used by scrolling horizontally to select a save slot and swiping up and down to select a character or a zone. Instructions on how to select, create, and delete save slots appear above and below the main interface.

Soundtrack

The soundtrack for the game, named Dueling Ages was produced by Amelia Hinchliffe with tracks from LARKSS, Andy Tunstall, ExShade, and others.

Downloads for the Soundtrack can be found here.


Release 1.1

With release 1.1.0, Android and NVidia shield support was added, with Linux and Mac support added later with the respective releases 1.1.1 and 1.1.2. The 1.1 update was largely developed by Alex Khayrullin, Nik a Cat and VectorSatyr.

Full changelog here:

Sonic Retro emblem.svg Main article: Sonic Time Twisted/Changelog

1.1.0 Build Improvements

  • Overhauled GUI
  • Configurable sound volumes
  • Improved gamepad support and rumble
  • Localization support, with French, Russian, and Brazilian Portuguese languages included.
  • Minor graphic improvements
  • Misc. bugfixes and optimizations

Further improvements in 1.1.1

  • Several sprites have been updated, notably some of the Super Sonic ones. Shields obtained as Super Sonic also no longer appear, which was intended.
  • Controls on Android now support wide screen devices (although this did introduce a regression on sliders in menus) .
  • Altered the player's collision mask in Special Stages, hopefully making some jumps more forgiving. Metal Sonic's path in Special Stage 7 past has also been slightly altered to make it easier.
  • Updates to the Brazilian Portuguese translation. Ukrainian has also been added.
  • Fixed several crashes and softlocks.

Further improvements in 1.1.2

  • Improvements to Android support, including the support of screens with an aspect ratio narrower than the game's native one (e.g. tablets) . Device mapping now also supports non-standard buttons and keyboards. The on-screen joystick/D-Pad's radius is now unlimited. The aforementioned regression has been fixed.
  • Italian localization has been added.
  • The object responsible for handling the game's music and sounds has been reworked to behave more consistently.
  • Most fixes in this release are of small bugs and oversights found in various zones. For instance, travelling through an underwater tube in Viridian Valley Zone Act 1 Future no longer sticks the character behind background tiles, some invisible solid blocks have been removed, some walls (including invisible ones) are no longer climbable as Knuckles...
  • Fixed several crashes and softlocks.

Downloads

Sonic Time Twisted Version 1.1 for Windows, Android and NVidia Shield on GameJolt (78MB)

Source

The source code for Sonic Time Twisted is available on GitHub and is licensed under General Public Licence v3.

Old Versions

Sonic Time Twisted SAGE 2014 Act 2 Demo

Sonic Time Twisted SAGE 2010 Demo (12.7MB)

Sonic Time Twisted SAGE 2009 Demo (9.08MB)

External Links

References