Sonic Rush
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Sonic Rush | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Nintendo DS | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sonic Team, Dimps | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Sonic Rush (ソニック・ラッシュ) is a game by Sega for the Nintendo DS, released in November 2005. The two playable characters are Sonic the Hedgehog and Blaze the Cat. Though their adventures are mostly separate from one another, they cross paths multiple times and play through the same zones (albeit in a slightly different order). Sonic is the only playable character until the first boss is defeated, but Blaze's game starts first chronologically.
Miles "Tails" Prower and Cream the Rabbit act as non-playable supporting characters to Sonic and Blaze respectively, cheering them on during boss battles and helping them throughout the game's storyline. Amy Rose and Knuckles the Echidna make brief cameos throughout the game.
Contents
Story
- See also: Sonic Rush transcript
Blaze the Cat, a female feline character from another dimension, suddenly appears in Sonic's home dimension. Upon arrival, she notices that the Sol Emeralds, powerful gems she was carrying with her, are gone. The last thing she remembers is that she was chasing "him" before being engulfed in a white light. She proceeds to the nearest city, Night Carnival Zone, to begin her search for the Emeralds, which Blaze claims could lead to the destruction of her world should they be lost.
Upon reaching the boss of the area, Blaze manages to find "him", revealed to the player as Dr. Eggman. Eggman flaunts the Sol Emeralds in Blaze's face, stating that he needs them to access ultimate power. Enraged, Blaze defeats his contraption and regains one of the seven Sol Emeralds, while Eggman manages to escape.
Confused and alone, Blaze ponders how she will get the Sol Emeralds back, and indeed, how to return home. Cream and Cheese spot her while hiding in the bushes, where they are quickly found. Eager to make friends with Blaze, they speak for a moment before Cream flies her to her house, where Blaze meets Vanilla, Cream's mother, who understands how pushy Cream can be. After hearing her explanation, they tell Blaze that Sonic would be able to help her reclaim the Emeralds, but she dismisses the offer, stating she can do it all on her own. Regardless of her solitary nature, Cream tags alongside Blaze anyway, who is mostly indifferent to the young rabbit's efforts to be her friend.
Elsewhere, Sonic is traveling through the Leaf Storm Zone, where he encounters Dr. Eggman, again talking about his desire for ultimate power. Upon defeating him, Sonic sees the Sol Emerald he drops, at which point Blaze appears in a blaze of fire and reclaims it, thanking Sonic for defeating Eggman before leaving. Sonic eventually meets and battles a new villain, Dr. Eggman Nega, a character from Blaze's dimension who wants to take over Sonic's world. Meanwhile, an analysis from Tails reveals that the space-time continuum has been torn, resulting in a slow merging of both Sonic and Blaze's worlds.
As Sonic and Blaze race through the zones collecting Emeralds, they become increasingly curious about each other: Sonic wonders about her alliance, while Blaze ponders who he really is, as seemingly every new face she stumbles upon mentions Sonic in one way or another. Eventually, Sonic and Blaze meet up again, although their reunion results in a fierce battle when Blaze insists Sonic gets out of her way in her mission. After Eggman/Eggman Nega gets away, Sonic and Blaze form a pact to track him down. In Blaze's storyline, Cream gets captured. At this point, Blaze has become strongly attached to Cream as a friend, and so decides to take down Eggman herself.
In the Extra storyline, it is revealed that Eggman and Eggman Nega have teamed up to conquer the world, and that the Chaos Emeralds and Sol Emeralds coexisting with each other will lead to total destruction. Determined to stop the two doctors, Sonic and Blaze use the Emeralds to transform into Super Sonic and Burning Blaze. Upon success, the two share a few last words (with Blaze having learned by now the true meaning of friendship thanks to Cream, Sonic, and the others) before Blaze returns to her own dimension. She realizes that carrying the world's weight on her own shoulders could lead to irresponsibility, and so she vows to live life with a more open heart.
Gameplay
The game is a 2D platformer for virtually its entire duration, much like the Sega Mega Drive and Game Boy Advance titles in the series. However, the player, as well as the bosses, are fully polygonal. There is only one part in the game's duration involving three-dimensional movement. Both the top and bottom screens of the DS are used during Acts, and the player switches between them when they reach certain heights or depths.
Sonic Rush expands upon the trick system, first introduced in the 2D series in Sonic Advance 2. Aside from allowing Sonic and Blaze to extend their jumps after hitting a ramp or a spring, buttons can be pressed (depending on the action) to rack up points and fill up the Tension Gauge, which allows for an instant burst of speed upon pressing the / buttons while running. Aside from tricks, this gauge can also be filled by destroying enemies, passing through checkpoints, and collecting meter-increasing power-ups. When the gauge is completely full, the player can boost infinitely for a limited time (signified by the character glowing), which can be slightly extended by running through enemies and checkpoints. A blend of tricks and speed are required to earn a high Rank on each Act and boss stage (C being the lowest and S being the highest), although there is no reward for getting all S ranks in the game.
The Touch Screen has only one use in the game: Special Stages, which can only be accessed through Sonic's gameplay. The game's Special Stages look and play similarly to those from Sonic the Hedgehog 2 (running through a half-pipe and collecting rings while avoiding mines), but Sonic is controlled with the stylus rather than with the D-pad. There are also springs that launch Sonic into the air; when this happens, the player is prompted to tap certain spots on the screen and is rewarded with 5, 10, or 20 Ring bonuses. Additionally, enemies are present and can be attacked by tapping their location on the screen. While Sonic must earn Chaos Emeralds the traditional way, Blaze automatically collects Sol Emeralds by defeating bosses.
Sound test music
# | Title | Usage |
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001 | A New Day (Title Edit) | Title Screen |
002 | What U Need Is Remix | Main Menu |
003 | The Ordinary Zone | Overworld Map |
004 | The Last Zone | Overworld Map (before beating F-Zone/Exception) |
005 | Right There, Ride On | Leaf Storm Zone - Sonic |
006 | Right There, Ride On Blaze Version | Leaf Storm Zone - Blaze |
007 | Back 2 Back | Water Palace Zone - Sonic |
008 | Back 2 Back Blaze Version | Water Palace Zone - Blaze |
009 | Ethno Circus | Mirage Road Zone - Sonic |
010 | Ethno Circus Blaze Version | Mirage Road Zone - Blaze |
011 | Ska Cha Cha | Night Carnival Zone - Sonic |
012 | Ska Cha Cha Blaze Version | Night Carnival Zone - Blaze |
013 | Jeh Jeh Rocket | Huge Crisis Zone - Sonic |
014 | Jeh Jeh Rocket Blaze Version | Huge Crisis Zone - Blaze |
015 | Get Edgy | Altitude Limit Zone - Sonic |
016 | Get Edgy Blaze Version | Altitude Limit Zone - Blaze |
017 | What U Need | Dead Line Zone - Sonic |
018 | What U Need Blaze Version | Dead Line Zone - Blaze |
019 | Metal Scratchin' | Vs. Boss |
020 | Metal Scratchin' (Part 2) | Vs. Boss Pinch |
021 | Vela-Nova | Vs. Hero |
022 | Vela-Nova (Part 2) | Vs. Hero (Climax) |
023 | Bomber Barbara | Final Boss |
024 | Bomber Barbara (Part 2) | Final Boss Pinch |
025 | Groove Rush #4 | Final Boss Clear |
026 | Raisin' Me Up (Prologue) | Last Event |
027 | Medley Rush #1 | Credits |
028 | The Secret | Jingle for unlocking something |
029 | I Wanna Breath | Hero Drowning |
030 | One Up! | Extra Life |
031 | Theme of Sonic's Event | Event - Sonic |
032 | Theme of Blaze's Event | Event - Blaze |
033 | Theme of Comical Event | Event - Humor |
034 | Theme of Strained Event | Event - Tension |
035 | Theme of After The Fight | Event - After Vs. Hero |
036 | Theme of Warm Event | Event - Cream's House (Sonic) |
037 | What U Need Is PSG | Level music in DS Download Play demo |
038 | Groove Rush #1 PSG | Act Clear in DS Download Play demo |
039 | Groove Rush #2 | Game Over |
040 | It's A New Record ! | New Record |
041 | Groove Rush #1 | Act Clear |
042 | Groove Rush #3 | Boss Clear |
043 | Groove Rush #2 PSG | Game Over in DS Download Play demo |
044 | After The Fight | Event - After various boss battles |
045 | Blaze Appear | Scene when Blaze first appears |
046 | Kick the Eggman | Scene after Blaze's boss fights |
047 | A New Day | Special Stage |
048 | A New Day (Intermission) | Special Stage Start & End |
110 | The Extra Zone | Jingle for unlocking Exception (at Character Select) |
111 | Anxiety | Extra Demo #1 |
112 | A Flicker of Hope | Extra Demo #2 |
113 | The Metamorphosis | Extra Demo #3 |
114 | Blaze Pinch! | Scene after Exception |
115 | Wrapped in Black | Exception (Extra boss) |
116 | Wrapped in Black (Part 2) | Exception Pinch |
117 | Groove Rush #5 | Exception Clear |
118 | Raisin' Me Up | Extra Ending |
119 | Medley Rush #2 | Extra Credits |
History
Development
Main article: Sonic Rush/Development |
Also released on
Sales data
Number of copies sold | Sega IR Reference | Platforms | Regions | Cumulative sales total |
---|---|---|---|---|
410,000 | FY2006 3rd Quarter Appendix | DS | Overseas (Outside Japan) | 410,000 |
250,000 | FY2007 3rd Quarter Results | " | EU | 660,000 |
110,000 | FY2007 Full Year Results | " | " | 770,000 |
Production credits
Main article: Sonic Rush/Production credits |
Manuals
Main article: Sonic Rush/Manuals |
Magazine articles
Main article: Sonic Rush/Magazine articles |
Promotional material
Main article: Sonic Rush/Promotional material |
Artwork
Box art
Wallpaper
Official wallpapers available from the Sonic Rush website.
Physical scans
Reception » |
Nintendo DS, JP |
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Nintendo DS, US |
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Nintendo DS, UK |
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Technical information
The game features only one voice track in the game card and according to the regional version, due to size constraints. The Western versions have the English voice language whereas the Japanese version has the Japanese one, while the text language is entirely multi-lingual and manually selectionable in all regional versions.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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64MB | Card (US) | |||||||||||
✔ |
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64MB | Card (EU) | |||||||||||
? |
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64MB | Card (JP) | |||||||||||
✔ |
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64MB | Card | Page |
External links
- Sega of Japan catalogue pages (Japanese): Nintendo DS
- Official website (Japanese)
- Nintendo catalogue pages: UK
- GameSpot's Sonic Rush E3 2005 hands-on preview
References
- ↑ http://www.amazon.com/Sonic-Rush-nintendo-ds/dp/B0009SQFHK (Wayback Machine: 2008-09-19 10:27)
- ↑ https://www.nintendo.co.uk/Games/Nintendo-DS/Sonic-Rush-272948.html (archive.today)
- ↑ https://www.nintendo.fr/Jeux/Nintendo-DS/Sonic-Rush-272948.html (archive.today)
- ↑ https://www.amazon.fr/S%C3%A9ga-Sonic-Rush-Pack-Accessoires/dp/B000JMJZJ6 (Wayback Machine: 2019-07-21 23:17)
- ↑ https://www.nintendo.de/Spiele/Nintendo-DS/Sonic-Rush-272948.html (archive.today)
- ↑ https://www.nintendo.es/Juegos/Nintendo-DS/Sonic-Rush-272948.html (archive.today)
- ↑ https://www.nintendo.it/Giochi/Nintendo-DS/Sonic-Rush-272948.html (archive.today)
- ↑ 8.0 8.1 http://sega.jp/ds/sonicrs/home.html (Wayback Machine: 2005-12-15 08:55)
Sonic Rush | |
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Main page Manuals |
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Sonic the Hedgehog games for the following systems | |
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2005 Sonic Rush 2007 Sonic Rush Adventure 2008 Mario & Sonic at the Olympic Games | Sonic Chronicles: The Dark Brotherhood 2009 Mario & Sonic at the Olympic Winter Games | Sega Fun Pack: Sonic Rush & Super Monkey Ball: Touch & Roll 2010 Sonic & Sega All-Stars Racing | Sonic Classic Collection | Sonic Colours Unknown date Super Speed Pack (201x) Unreleased Sonic DS
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