Difference between revisions of "Sonic Robo Blast 2"
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'''''Sonic Robo Blast 2''''' is a fan game developed by [[Sonic Team Junior]] for Windows and DOS platforms. The game is a 3D platformer using the ''Doom Legacy'' [[game engine]] meant to emulate many of the elements of the classic Sonic series. The reason it is popular among fans is the addition of online multiplayer, as well as the ability to make characters, zones, and whole game modifications. | '''''Sonic Robo Blast 2''''' is a fan game developed by [[Sonic Team Junior]] for Windows and DOS platforms. The game is a 3D platformer using the ''Doom Legacy'' [[game engine]] meant to emulate many of the elements of the classic Sonic series. The reason it is popular among fans is the addition of online multiplayer, as well as the ability to make characters, zones, and whole game modifications. | ||
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+ | |||
==Storyline== | ==Storyline== | ||
Line 14: | Line 17: | ||
Sonic was enjoying a long overdue vacation when Tails alerted him of the danger. Sonic gazed at the giant battleship aimed toward Greenflower, and had already bolted towards it in a blink of an eye. Even though Sonic rushed to save Greenflower City as quickly as possible, it was already a pile of ashes by the time he arrived. Now, after a quick reunion with the evil doctor, Sonic and Co. journeys off to another quest to save the world from Dr. Eggman. | Sonic was enjoying a long overdue vacation when Tails alerted him of the danger. Sonic gazed at the giant battleship aimed toward Greenflower, and had already bolted towards it in a blink of an eye. Even though Sonic rushed to save Greenflower City as quickly as possible, it was already a pile of ashes by the time he arrived. Now, after a quick reunion with the evil doctor, Sonic and Co. journeys off to another quest to save the world from Dr. Eggman. | ||
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==Playable characters== | ==Playable characters== | ||
Line 19: | Line 25: | ||
===Sonic the Hedgehog=== | ===Sonic the Hedgehog=== | ||
[[Image:SRB2_Sonic_Art.png|right|90px]] | [[Image:SRB2_Sonic_Art.png|right|90px]] | ||
− | The blue streak returns again, ready to tackle Eggman and his robots. Definitely the quickest of all the three, but also the least versatile. He will find several areas inaccesible and must find new routes around them. That's not to say he's not learned anything since last time. He has a special 'Air Spin Attack' move, allowing him to shoot forwards at high speeds, aiding him in longer jumps and giving him automatic acceleration. | + | The blue streak returns again, ready to tackle Eggman and his robots. Definitely the quickest of all the three, but also the least versatile. He will find several areas inaccesible and must find new routes around them. That's not to say he's not learned anything since last time. He has a special 'Air Spin Attack' move, allowing him to shoot forwards at high speeds, aiding him in longer jumps and giving him automatic acceleration. |
'''''[[Sonic the Hedgehog|More Info...]]''''' | '''''[[Sonic the Hedgehog|More Info...]]''''' | ||
Line 25: | Line 31: | ||
===Miles "Tails" Prower=== | ===Miles "Tails" Prower=== | ||
[[Image:SRB2_Tails_Art.png|right|90px]] | [[Image:SRB2_Tails_Art.png|right|90px]] | ||
− | Having missed his first chance to help Sonic back in Sonic Robo Blast I, he is more than ready to assist Sonic this time around. While nowhere near as fast as Sonic, he has his flying ability, which will help him over longer jumps and reach new areas. | + | Having missed his first chance to help Sonic back in Sonic Robo Blast I, he is more than ready to assist Sonic this time around. While nowhere near as fast as Sonic, he has his flying ability, which will help him over longer jumps and reach new areas. |
'''''[[Miles "Tails" Prower|More Info...]]''''' | '''''[[Miles "Tails" Prower|More Info...]]''''' | ||
Line 31: | Line 37: | ||
===Knuckles the Echidna=== | ===Knuckles the Echidna=== | ||
[[Image:SRB2_Knux_Art.png|right|90px]] | [[Image:SRB2_Knux_Art.png|right|90px]] | ||
− | Having played a minor role in stopping Eggman from the original Sonic Robo Blast, he returns to put Eggman out of commission once and for all. While he lacks Sonic's speed, he is faster than Tails and retains his climbing and gliding skill. | + | Having played a minor role in stopping Eggman from the original Sonic Robo Blast, he returns to put Eggman out of commission once and for all. While he lacks Sonic's speed, he is faster than Tails and retains his climbing and gliding skill. |
'''''[[Knuckles the Echidna|More Info...]]''''' | '''''[[Knuckles the Echidna|More Info...]]''''' | ||
===DR. EGGMAN=== | ===DR. EGGMAN=== | ||
− | Watch out! The evil doctor is back to wreak havoc upon the planet and make Sonic & Co.'s lives miserable! He won't stop at anything to achieve his ultimate goal. | + | Watch out! The evil doctor is back to wreak havoc upon the planet and make Sonic & Co.'s lives miserable! He won't stop at anything to achieve his ultimate goal. |
==Hyper Sonic== | ==Hyper Sonic== | ||
− | Hyper Sonic | + | An unlockable in the game, Hyper Sonic plays exactly like Super Sonic, with the exception that his Thok has the same effect as Hyper Sonic's in Sonic 3 & Knuckles. When used, all enemies on screen will be destroyed. This is a secret exclusive to the 1.09 beta series, and ''will not be included in later releases of SRB2.'' |
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− | |||
− | ==Levels== | + | ==Single Player Levels== |
===Greenflower Zone=== | ===Greenflower Zone=== | ||
− | Greenflower Zone (abbreviated | + | Greenflower Zone (abbreviated GFZ) is the first zone. It is the only zone to have the 8th emerald, the [[Master Emerald]]. Additionally, a player can go to a secret level in Act 1 with either Sonic, Tails or Knuckles. |
===Techno Hill Zone=== | ===Techno Hill Zone=== | ||
Techno Hill Zone (abbreviated THZ) is the second zone in the demo, with Eggman's factory. Water here is replaced with slime, which will damage the players. This zone is the favourite of most players, as it's an excellent [[Race]] stage. | Techno Hill Zone (abbreviated THZ) is the second zone in the demo, with Eggman's factory. Water here is replaced with slime, which will damage the players. This zone is the favourite of most players, as it's an excellent [[Race]] stage. | ||
− | ===Castle Eggman Zone | + | ===Castle Eggman Zone=== |
− | Castle Eggman Zone (abbreviated CEZ) is the final zone in the demo. While expressed as being a demo exclusive, it will be completely redone in the final game, 1.1. It has the player in Act 1 to find a switch to go in Eggman's castle, then in Act 2 the player is inside the castle itself. | + | Castle Eggman Zone (abbreviated CEZ) is the final zone in the demo. While expressed as being a demo exclusive, it will be completely redone in the final game, 1.1. It has the player in Act 1 to find a switch to go in Eggman's castle, then in Act 2 the player is inside the castle itself. |
+ | |||
+ | |||
+ | |||
+ | |||
+ | ==Multiplayer Play== | ||
+ | Along with traditional Single Player play, SRB2 features a fully functional online mode. There are a few types of games that can be played with this. | ||
+ | |||
+ | ===Match=== | ||
+ | SRB2's Match multiplayer mode is a game where players shoot rings at each other in order to score points. The player with the most points wins. The shields that are available for Single Player are all fully functional here, and can help the player with their added effects. Also, there are 5 special rings that the player can collect to power up their firing. These rings can be combined to make a more powerful weapon when used. | ||
+ | |||
+ | ===Team Match=== | ||
+ | SRB2's Team Match is a multiplayer mode similar to Match, with the difference that 2 teams compete, and the team with the higher amount of points wins. | ||
+ | |||
+ | ===Capture The Flag=== | ||
+ | Capture the Flag is similar to Team Match in terms of teaming and playing. In this game, however, the players run between bases and try to take the flag from the opponents' base to their own. What makes SRB2's CTF mode somewhat unique is that a team can only capture their opponents' flag if their own team's flag is in their base. This forces cooperation from both sides in order to secure victory. | ||
+ | |||
+ | ===Race=== | ||
+ | Race mode is as it sounds. First person to the end of the stage wins. Race mode works for all of the SP maps in the game. | ||
+ | |||
+ | ===Circuit Race=== | ||
+ | Circuit Race is exactly that. SRB2 has a bunch of maps that the player races around for a few laps. First person to finish all the laps wins. Important in Circuit is that all checkpoints must be touched before the player can complete a lap. If one is missed, the player must go back, hit it, and proceed forward. This is made less cumbersome by level designers who use a function to make the entire area around a checkpoint activate it. All of SRB2's vanilla levels have this. | ||
+ | |||
+ | ===Co-op=== | ||
+ | SRB2 has a functional Co-op mode. Co-op is played in all the SP levels. Co-op is designed to let players explore the SP levels together, get used to playing them, and finding secrets. It should be noted that this is often abused on SRB2's Master Server, and spending too long in levels is frowned upon, and can even wind up with the host of the game banned. | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ===Popular Addons=== | ||
+ | The following are a list of popular addons by various members of the SRB2 Community. Mods here can be anything from simple characters to full-scale source code modifications. | ||
+ | |||
+ | ====Single Player Modifications==== | ||
+ | |||
+ | =====Source Code Modifications===== | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=11441 ShufflaRB2] - by Shuffle | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=5115 SRB2JTE] - by Jason The Echidna | ||
+ | |||
+ | =====Level Packs===== | ||
+ | * [http://wiki.srb2.org/wiki/SA-SRB2 SA-SRB2] - by BlazeHedgehog, updated to 1.09 by Ree-c | ||
+ | * [http://www.srb2.org/mb/viewtopic.php?t=6539 Blue Heaven] - by Tets | ||
+ | * [http://ssntails.sepwich.com/mb/viewtopic.php?t=8112* Chaotic Darkness] - by JJames19119 | ||
+ | * [http://mystic.sepwich.com/srb2wad/wadinfo.php?cat=major&id=2 Acid Missile] - by FuriousFox | ||
+ | * [http://mystic.sepwich.com/srb2wad/wadinfo.php?cat=major&id=1 Mystic Realm] - by Mystic | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=11395 Black Chaos] - by Callum | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=9805 Emerald Isles] - by Kuja | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=8330 SRB1 Remake] - by Torgo | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=7384 Morph's Levelpack] - by Morph | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=11503 Chaos Twilight] - by Hyperknux | ||
+ | |||
+ | =====Other notable modifications===== | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=4300 Botanic Serenity] - by Digiku | ||
+ | |||
+ | =====Single Levels===== | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=10708 Palmtree Panic] - by Boinciel | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=14270 Hidden Sanctuary] - by Ice | ||
+ | * [http://mystic.sepwich.com/srb2wad/featured/scmrt_rockypass.html Rocky Pass] - by Oogaland | ||
+ | * [http://mystic.sepwich.com/srb2wad/featured/scr_sunkenpalace.html Sunken Palace] - by Ree-c | ||
+ | * [http://mystic.sepwich.com/srb2wad/wadinfo.php?cat=single&id=30 Gelespious Mountain] - by Penopat | ||
+ | * [http://mystic.sepwich.com/srb2wad/wadinfo.php?cat=single&id=27 Dandjr Palace] - by Penopat | ||
+ | * [http://mystic.sepwich.com/srb2wad/wadinfo.php?cat=single&id=5 Techno Mountain] - by Some Guy | ||
+ | * [http://mystic.sepwich.com/srb2wad/wadinfo.php?cat=single&id=8 Egg Palace] - by Some Guy | ||
+ | * [http://mystic.sepwich.com/srb2wad/wadinfo.php?cat=single&id=13 Metal Flower] - by Some Guy | ||
+ | * [http://www.freewebs.com/bluezero4/scr_nuclearsunset.wad Nuclear Sunset 1] - by BlueZero4 | ||
+ | * [http://www.freewebs.com/bluezero4/scr_nuclearsunset2.wad Nuclear Sunset 2] - by BlueZero4 | ||
+ | * [http://www.freewebs.com/bluezero4/scr_foreverforest.wad Forever Forest 1] - by BlueZero4 | ||
+ | |||
+ | =====Characters===== | ||
+ | * [http://srb2.org/wads/wadinfo.php?cat=char&id=1 Shadow] - by Donnyku | ||
+ | * [http://srb2.org/wads/wadinfo.php?cat=char&id=2 Amy] - by Donnyku | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=13291 Blaze] - by Dr. Pepper | ||
+ | * [http://srb2.org/wads/wadinfo.php?cat=char&id=9 SAKnux] - by Dark Warrior | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=5483 Collection of characters by Senku] | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=9080 Collection of characters by CZ64] | ||
+ | |||
+ | ====Multiplayer Modifications==== | ||
+ | |||
+ | =====Source Code Modifications===== | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=11441 ShufflaRB2] - by Shuffle | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=12018 SSB:SS] - Community Project | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=8888 SRB2 Riders] - Community Project | ||
− | === | + | =====Multiplayer Packs===== |
− | + | * [http://srb2.org/mb/viewtopic.php?t=8149 Retropack] - by CZ64 | |
+ | * [http://srb2.org/mb/viewtopic.php?t=8984 SpazzTastic Community Pack] - by Spazzo & others | ||
+ | * [http://mystic.sepwich.com/srb2wad/wadinfo.php?cat=pack_mp&id=14 Multiplayer Fusion] - by Some Guy | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=14696 Best of OLDC] - byCompiled by Blue Warrior | ||
+ | * [http://srb2.org/mb/viewtopic.php?t=9123 Jazz Attack] - by Jazz | ||
− | == | + | =====Single Levels===== |
+ | * [http://srb2.org/mb/viewtopic.php?t=8727 Emerald Park] - by Dark Warrior | ||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ==SRB2ME== | |
− | + | SRB2ME, or Sonic Robo Blast 2: Marriage Edition, is a special release of all the finished 1.1 content that will be released sometime in May. All information on public 1.1 information can be found on the [http://wiki.srb2.org/wiki/Version_1.1 SRB2 Wiki's Version 1.1 page]. A promotional video for SRB2 1.1/SRB2ME was released on Tuesday, April 15th, 2008. It can be found [http://www.youtube.com/watch?v=IMq_6N5RkCk here] | |
− | |||
− | |||
==External links== | ==External links== | ||
*[http://www.srb2.org Main Website] | *[http://www.srb2.org Main Website] | ||
− | *[http:// | + | *[http://srb2.org/mb/ Forum] |
− | *[http:// | + | *[http://wiki.srb2.org Wiki] |
*[http://blog.srb2.org Devolpment Blog] | *[http://blog.srb2.org Devolpment Blog] | ||
[[Category:Fan Games]] | [[Category:Fan Games]] |
Revision as of 11:48, 28 January 2009
This article needs cleanup. This article needs to be edited to conform to a higher standard of article quality. |
Sonic Robo Blast 2 |
---|
Latest version: Final Demo v1.09.4 |
Latest release date: Aug. 19, 2006 |
Engine: Doom Legacy |
Credits: Sonic Team Junior |
Sonic Robo Blast 2 is a fan game developed by Sonic Team Junior for Windows and DOS platforms. The game is a 3D platformer using the Doom Legacy game engine meant to emulate many of the elements of the classic Sonic series. The reason it is popular among fans is the addition of online multiplayer, as well as the ability to make characters, zones, and whole game modifications.
Contents
Storyline
Months after Eggman's defeat in Sonic Robo Blast 1, Dr. Eggman took an interest in harnessing the Black Rock's energy. After claiming it as his own battleship, Eggman chose Greenflower City as his first target for obliteration.
Sonic was enjoying a long overdue vacation when Tails alerted him of the danger. Sonic gazed at the giant battleship aimed toward Greenflower, and had already bolted towards it in a blink of an eye. Even though Sonic rushed to save Greenflower City as quickly as possible, it was already a pile of ashes by the time he arrived. Now, after a quick reunion with the evil doctor, Sonic and Co. journeys off to another quest to save the world from Dr. Eggman.
Playable characters
Sonic the Hedgehog
The blue streak returns again, ready to tackle Eggman and his robots. Definitely the quickest of all the three, but also the least versatile. He will find several areas inaccesible and must find new routes around them. That's not to say he's not learned anything since last time. He has a special 'Air Spin Attack' move, allowing him to shoot forwards at high speeds, aiding him in longer jumps and giving him automatic acceleration.
Miles "Tails" Prower
Having missed his first chance to help Sonic back in Sonic Robo Blast I, he is more than ready to assist Sonic this time around. While nowhere near as fast as Sonic, he has his flying ability, which will help him over longer jumps and reach new areas.
Knuckles the Echidna
Having played a minor role in stopping Eggman from the original Sonic Robo Blast, he returns to put Eggman out of commission once and for all. While he lacks Sonic's speed, he is faster than Tails and retains his climbing and gliding skill.
DR. EGGMAN
Watch out! The evil doctor is back to wreak havoc upon the planet and make Sonic & Co.'s lives miserable! He won't stop at anything to achieve his ultimate goal.
Hyper Sonic
An unlockable in the game, Hyper Sonic plays exactly like Super Sonic, with the exception that his Thok has the same effect as Hyper Sonic's in Sonic 3 & Knuckles. When used, all enemies on screen will be destroyed. This is a secret exclusive to the 1.09 beta series, and will not be included in later releases of SRB2.
Single Player Levels
Greenflower Zone
Greenflower Zone (abbreviated GFZ) is the first zone. It is the only zone to have the 8th emerald, the Master Emerald. Additionally, a player can go to a secret level in Act 1 with either Sonic, Tails or Knuckles.
Techno Hill Zone
Techno Hill Zone (abbreviated THZ) is the second zone in the demo, with Eggman's factory. Water here is replaced with slime, which will damage the players. This zone is the favourite of most players, as it's an excellent Race stage.
Castle Eggman Zone
Castle Eggman Zone (abbreviated CEZ) is the final zone in the demo. While expressed as being a demo exclusive, it will be completely redone in the final game, 1.1. It has the player in Act 1 to find a switch to go in Eggman's castle, then in Act 2 the player is inside the castle itself.
Multiplayer Play
Along with traditional Single Player play, SRB2 features a fully functional online mode. There are a few types of games that can be played with this.
Match
SRB2's Match multiplayer mode is a game where players shoot rings at each other in order to score points. The player with the most points wins. The shields that are available for Single Player are all fully functional here, and can help the player with their added effects. Also, there are 5 special rings that the player can collect to power up their firing. These rings can be combined to make a more powerful weapon when used.
Team Match
SRB2's Team Match is a multiplayer mode similar to Match, with the difference that 2 teams compete, and the team with the higher amount of points wins.
Capture The Flag
Capture the Flag is similar to Team Match in terms of teaming and playing. In this game, however, the players run between bases and try to take the flag from the opponents' base to their own. What makes SRB2's CTF mode somewhat unique is that a team can only capture their opponents' flag if their own team's flag is in their base. This forces cooperation from both sides in order to secure victory.
Race
Race mode is as it sounds. First person to the end of the stage wins. Race mode works for all of the SP maps in the game.
Circuit Race
Circuit Race is exactly that. SRB2 has a bunch of maps that the player races around for a few laps. First person to finish all the laps wins. Important in Circuit is that all checkpoints must be touched before the player can complete a lap. If one is missed, the player must go back, hit it, and proceed forward. This is made less cumbersome by level designers who use a function to make the entire area around a checkpoint activate it. All of SRB2's vanilla levels have this.
Co-op
SRB2 has a functional Co-op mode. Co-op is played in all the SP levels. Co-op is designed to let players explore the SP levels together, get used to playing them, and finding secrets. It should be noted that this is often abused on SRB2's Master Server, and spending too long in levels is frowned upon, and can even wind up with the host of the game banned.
Popular Addons
The following are a list of popular addons by various members of the SRB2 Community. Mods here can be anything from simple characters to full-scale source code modifications.
Single Player Modifications
Source Code Modifications
- ShufflaRB2 - by Shuffle
- SRB2JTE - by Jason The Echidna
Level Packs
- SA-SRB2 - by BlazeHedgehog, updated to 1.09 by Ree-c
- Blue Heaven - by Tets
- Chaotic Darkness - by JJames19119
- Acid Missile - by FuriousFox
- Mystic Realm - by Mystic
- Black Chaos - by Callum
- Emerald Isles - by Kuja
- SRB1 Remake - by Torgo
- Morph's Levelpack - by Morph
- Chaos Twilight - by Hyperknux
Other notable modifications
- Botanic Serenity - by Digiku
Single Levels
- Palmtree Panic - by Boinciel
- Hidden Sanctuary - by Ice
- Rocky Pass - by Oogaland
- Sunken Palace - by Ree-c
- Gelespious Mountain - by Penopat
- Dandjr Palace - by Penopat
- Techno Mountain - by Some Guy
- Egg Palace - by Some Guy
- Metal Flower - by Some Guy
- Nuclear Sunset 1 - by BlueZero4
- Nuclear Sunset 2 - by BlueZero4
- Forever Forest 1 - by BlueZero4
Characters
- Shadow - by Donnyku
- Amy - by Donnyku
- Blaze - by Dr. Pepper
- SAKnux - by Dark Warrior
- Collection of characters by Senku
- Collection of characters by CZ64
Multiplayer Modifications
Source Code Modifications
- ShufflaRB2 - by Shuffle
- SSB:SS - Community Project
- SRB2 Riders - Community Project
Multiplayer Packs
- Retropack - by CZ64
- SpazzTastic Community Pack - by Spazzo & others
- Multiplayer Fusion - by Some Guy
- Best of OLDC - byCompiled by Blue Warrior
- Jazz Attack - by Jazz
Single Levels
- Emerald Park - by Dark Warrior
SRB2ME
SRB2ME, or Sonic Robo Blast 2: Marriage Edition, is a special release of all the finished 1.1 content that will be released sometime in May. All information on public 1.1 information can be found on the SRB2 Wiki's Version 1.1 page. A promotional video for SRB2 1.1/SRB2ME was released on Tuesday, April 15th, 2008. It can be found here