Sonic Rivals 2/Development
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Revision as of 03:48, 12 March 2011 by David The Lurker (talk | contribs) (Who here has even played this game?)
Revision as of 03:48, 12 March 2011 by David The Lurker (talk | contribs) (Who here has even played this game?)
Sonic Rivals 2 went through many ideas and changes during the development process. What follows is a collection of items related to the game's development.
Concept Art
Concept art of Blue Coast Zone. By Stephen Pearce.
Concept art of Neon Palace Zone. By Stephen Pearce.
Concept art of Frontier Canyon Zone. By Stephen Pearce.
Concept art of Mystic Haunt Zone. By Stephen Pearce.
Concept art of Chaotic Inferno Zone. By Stephen Pearce.
Character Models
Polygon model of Miles "Tails" Prower. By Matt Osness.
Polygon model of Espio the Chameleon. By Matt Osness.
Polygon model of Dr. Eggman and various enemies within the game. By Matt Osness.
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