Actions

Difference between revisions of "Sonic Rivals"

From Sonic Retro

m (Text replace - "Caren Manuel" to "Kathleen Delaney")
 
(38 intermediate revisions by 8 users not shown)
Line 1: Line 1:
 
{{Bob
 
{{Bob
 
| bobscreen=SonicRivals title.png
 
| bobscreen=SonicRivals title.png
| screenwidth=320
+
| publisher=[[Sega]]
| releases=
+
| developer=[[Backbone Entertainment]]
{{release|PSP|US|2006-11-14}}
+
| support={{company|[[4Kids|4Kids Productions]]|role=voice recording}}
{{release|PSP|EU|2006-12-01}}
 
 
| system=[[PlayStation Portable]]
 
| system=[[PlayStation Portable]]
| developer=[[Backbone Entertainment]]
+
| genre=Action
| publisher=[[Sega]]
+
| players=1-2
| genre=2.5D Platformer
+
| releases={{releases
| esrb=e|pegi=7|oflc=g|usk=6
+
| psp_date_us=2006-11-21{{ref|1=http://web.archive.org/web/20070907112449/http://www.us.playstation.com/games/suggested?link=Publisher&SceaId=ULUS-10220}}
 +
| psp_code_us=ULUS-10195
 +
| psp_rating_us=e
 +
| psp_date_us_gh=20xx
 +
| psp_code_us_gh=ULUS-10195GH
 +
| psp_rating_us_gh=e
 +
| psp_date_eu_Promo=2006
 +
| psp_code_eu_Promo=ULES-00622
 +
| psp_code2_eu_Promo=
 +
| psp_rating_eu_Promo=7
 +
| psp_date_uk=2006-12-01
 +
| psp_code_uk=ULES-00622
 +
| psp_code2_uk=INL-U00622-UK
 +
| psp_rating_uk=7
 +
| psp_date_uk_p=2007
 +
| psp_code_uk_p=ULES-00622/PL
 +
| psp_code2_uk_p=INL-U00622-PL-UK
 +
| psp_rating_uk_p=7
 +
| psp_date_uk_e=20xx
 +
| psp_code_uk_e=ULES-00622/E
 +
| psp_code2_uk_e=INL-U00622ES-UK
 +
| psp_rating_uk_e=7
 +
| psp_date_fr=2006
 +
| psp_code_fr=ULES-00622
 +
| psp_code2_fr=INL-U00622-FR
 +
| psp_rating_fr=7
 +
| psp_date_fr_p=2007
 +
| psp_code_fr_p=
 +
| psp_code2_fr_p=
 +
| psp_rating_fr_p=7
 +
| psp_date_fr_e=20xx
 +
| psp_code_fr_e=ULES-00622/E
 +
| psp_code2_fr_e=INL-U00622ES-FR
 +
| psp_rating_fr_e=7
 +
| psp_date_de=2006
 +
| psp_code_de=ULES-00622
 +
| psp_code2_de=INL-U00622-GE
 +
| psp_rating_de=6
 +
| psp_date_de_e=20xx
 +
| psp_code_de_e=ULES-00622/E
 +
| psp_code2_de_e=INL-U00622ES-GE
 +
| psp_rating_de_e=6
 +
| psp_date_es=2006
 +
| psp_code_es=ULES-00622
 +
| psp_code2_es=INL-U00622-SP
 +
| psp_rating_es=7
 +
| psp_date_es_e=20xx
 +
| psp_code_es_e=ULES-00622/E
 +
| psp_code2_es_e=INL-U00622ES-GE
 +
| psp_rating_es_e=7
 +
| psp_date_it=2006
 +
| psp_code_it=ULES-00622
 +
| psp_code2_it=INL-U00622-IT
 +
| psp_rating_it=7
 +
| psp_date_it_e=20xx
 +
| psp_code_it_e=ULES-00622/E
 +
| psp_code2_it_e=INL-U00622ES-IT
 +
| psp_rating_it_e=7
 +
| psp_date_ru_e=20xx
 +
| psp_rating_ru_e=7
 +
| psp_date_au=2006
 +
| psp_code_au=ULES-00622
 +
| psp_code2_au=
 +
| psp_rating_au=g
 +
| psp_date_au_p=2007
 +
| psp_code_au_p=
 +
| psp_code2_au_p=
 +
| psp_rating_au_p=g
 +
| psp_date_us_d=2009-10-01{{ref|https://web.archive.org/web/20180428234823/https://store.playstation.com/en-us/product/UP0177-ULUS10195_00-SONICRIVALS01PSP}}
 +
| psp_rrp_us_d=6.99{{ref|https://web.archive.org/web/20180428234823/https://store.playstation.com/en-us/product/UP0177-ULUS10195_00-SONICRIVALS01PSP}}
 +
| psp_code_us_d=ULUS-10195
 +
| psp_rating_us_d=e
 +
| psp_date_uk_d=2010-08-18{{ref|https://web.archive.org/web/20180428235015/https://store.playstation.com/en-gb/product/EP0177-ULES00622_00-PPCSONICRI000002}}
 +
| psp_rrp_uk_d=3.69{{ref|https://web.archive.org/web/20180428235015/https://store.playstation.com/en-gb/product/EP0177-ULES00622_00-PPCSONICRI000002}}
 +
| psp_code_uk_d=ULES-00622
 +
| psp_rating_uk_d=3
 +
| psp_date_eu_d=2010-08-18{{ref|https://web.archive.org/web/20180428235023/https://store.playstation.com/fr-fr/product/EP0177-ULES00622_00-PPCSONICRI000002}}
 +
| psp_rrp_eu_d=4.49{{ref|https://web.archive.org/web/20180428235023/https://store.playstation.com/fr-fr/product/EP0177-ULES00622_00-PPCSONICRI000002}}
 +
| psp_code_eu_d=ULES-00622
 +
| psp_rating_eu_d=3
 +
| psp_date_de_d=2010-08-18{{ref|https://web.archive.org/web/20190221214017/https://store.playstation.com/de-de/product/EP0177-ULES00622_00-PPCSONICRI000002}}
 +
| psp_rrp_de_d=4.49{{ref|https://web.archive.org/web/20190221214017/https://store.playstation.com/de-de/product/EP0177-ULES00622_00-PPCSONICRI000002}}
 +
| psp_code_de_d=ULES-00622
 +
| psp_rating_de_d=6
 +
| psp_date_au_d=2010-08-18{{ref|https://web.archive.org/web/20180428235019/https://store.playstation.com/en-au/product/EP0177-ULES00622_00-PPCSONICRI000002}}
 +
| psp_rrp_au_d=6.75{{ref|https://web.archive.org/web/20180428235019/https://store.playstation.com/en-au/product/EP0177-ULES00622_00-PPCSONICRI000002}}
 +
| psp_code_au_d=ULES-00622
 +
| psp_rating_au_d=g
 +
}}
 
}}
 
}}
 +
'''''{{PAGENAME}}''''' is a game in the ''Sonic the Hedgehog'' series, developed by [[Backbone Entertainment]] exclusively for the [[PlayStation Portable]]. This is the first ''Sonic'' game to be developed by a Canadian company, and the first to be released on the PSP.
 +
 +
''Sonic Rivals'' starts as a competition between [[Sonic the Hedgehog|Sonic]] and [[Knuckles the Echidna|Knuckles]], but expands as further rivals get added to the mix, including [[Shadow the Hedgehog|Shadow]], [[Silver the Hedgehog|Silver]], and [[Metal Sonic]].
  
'''''Sonic Rivals''''' is a game in the ''[[Sonic]]'' series, developed by [[Backbone Entertainment]] exclusively for the [[PlayStation Portable]]. This is the first Sonic game to be developed by a Canadian company, and the first to be released on the PSP.
+
==Story==
 +
One day, a mysterious landmass known as "[[Onyx Island]]" suddenly appears in the south seas as if out of nowhere. Suspecting another scheme by [[Dr. Eggman]], Sonic and [[Miles "Tails" Prower|Tails]] head for the island to investigate, and their suspicions are proven correct when they find Eggman holding up a card depicting [[Amy Rose]].
  
It features 2.5D gameplay, as players scramble to reach the end of a level before the other players do (whether they are computer-controlled or live opponents). It otherwise plays very much like the older titles in the series.
+
The evil genius claims he has sealed Amy away inside the card. While Sonic simply brushes off Eggman's supposedly ridiculous story, Tails is suddenly turned into a card by Eggman. At that point, Knuckles also arrives to confront Eggman regarding the [[Master Emerald]], which he has also turned into a card. As Eggman flies away, both Sonic and Knuckles compete with each other to defeat Eggman.
  
Sonic Rivals starts as a competition between Sonic and Knuckles, but expands as further rivals get added to the mix, including Shadow, Silver, and Metal Sonic.
+
Shadow and Silver also arrive on Onyx Island with their own goals, with the former summoned to the island by a request for help from Eggman.
  
 
==Gameplay==
 
==Gameplay==
There are 7 types of power-ups, fire, ice, mine, illusion, wind, ring magnet, and star. The effects of each one are different for each character, though generally have similar outcomes. For example: the Fire power-up gives the character a fire attack, the Ice power-up gives the character an ice attack, and the Star power-up gives the character a special attack specific to that character. The game features a revamped power-up system, including both offensive and defensive abilities.
+
[[File:Forest Falls Zone.png|thumb|right|200px|Sonic racing Knuckles in [[Forest Falls Zone]].]]
 +
''Sonic Rivals'' features competitive 2.5D gameplay, as players scramble to reach the end of a level before the other players do (whether they are computer-controlled or live opponents). Players are capable of performing Boosts to clear specific obstacles when prompted (with {{PS X}} to perform an Air Boost and {{PS Circle}} to perform a Speed Boost), and players can attack each other using Power-Ups or by pressing {{PS Circle}} when right behind them to shove them, or {{PS X}} twice to leapfrog over them. It otherwise plays very much like the older titles in the series.
 +
 
 +
Single player consists of a Story Mode, in which each of the four playable characters have separate storylines, and must race each other to the finish line in each stage in order to thwart [[Dr. Eggman]]'s various schemes. Multiplayer mode is played via ad-hoc, and players can customize their racers using collectible cards won in Single player, trade cards with friends, and wager cards on races.
 +
 
 +
There are six [[Zone]]s to play through, each with two regular Acts. Boss battles, which have their own dedicated Acts at the end of Zones, require players to not only defeat the boss, but also prevent their rivals from defeating it before them (except for [[Sky Park Zone]]). [[Badniks]] are featured as enemies, though some are similar to those of ''[[Sonic Heroes]]''.
 +
 
 +
''Rivals'' features an extensive collectible card system that spans a total of 150 cards, and performing objectives throughout the game will award a player with said cards. Such tasks include getting a certain number of [[Ring]]s, hitting their rival a certain number of times and getting to the goal within a certain amount of time. Each of the cards feature cameo appearances of robots, major characters, minor characters, [[:Category:Box scans|box covers]], and items from past Sonic games such as ''[[Sonic Heroes]]'', ''[[Sonic Adventure]]'', ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', and even dating back to the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. The cards themselves are used to unlock secret costumes for the characters among other things.
 +
 
 +
===Characters===
 +
{{InfoTable|imagewidths=150|
 +
{{InfoRow
 +
| title=[[Sonic the Hedgehog]]
 +
| image=Rivals Sonic.png
 +
| desc=''This hedgehog is the fastest living being in the universe. He's defeated Dr. Eggman to save the world numerous times, but this time he's discovered that his best friends, Tails and Amy, have been mysteriously turned into Cards. Now it's a race to take down the nefarious Dr. Eggman once and for all and free his friends!''{{fileref|SonicRivals PSP US manual.pdf|page=10}}
 +
 
 +
His Signature Move is [[Sonic Boom (move)|Sonic Boom]], which gives him a burst of speed.
 +
}}
 +
{{InfoRow
 +
| title=[[Knuckles the Echidna]]
 +
| image=Rivals knuckles.png
 +
| desc=''The guardian of the Master Emerald, Knuckles is as tough as they come. Unfortunately, the Master Emerald has been stolen right out from under his nose and turned into a Card by Dr. Eggman. Now this renowned echidna must race to find the Master Emerald and take down the evil mastermind behind this insidious plot.''{{fileref|SonicRivals PSP US manual.pdf|page=10}}
 +
 
 +
His Signature Move is [[Hammer Punch]], which stuns his rival no matter where they are.
 +
}}
 +
{{InfoRow
 +
| title=[[Shadow the Hedgehog]]
 +
| image=Rivals Shadow.png
 +
| desc=''Shadow was created as the ultimate life form by [[Professor Gerald Robotnik]], the greatest scientific genius of his time. Possessing the power to use the [[Chaos Emeralds]] to perform "[[Chaos Control]]," he has the ability to manipulate time and space. Summoned by Dr. Eggman via a cryptic transmission asking for his aid, Shadow encounters something strange and now it's a race to find Eggman and uncover the truth!''{{fileref|SonicRivals PSP US manual.pdf|page=11}}
 +
 
 +
His Signature Move is [[Chaos Control]], which temporarily slows down his rival.
 +
}}
 +
{{InfoRow
 +
| title=[[Silver the Hedgehog]]
 +
| image=Rivals silver02.png
 +
| desc=''A mysterious young silver hedgehog, Silver is equipped with psychic powers that allow him to propel items through the air with the power of his mind! The only thing Silver really knows is that he is searching for someone... but for whom, and more importantly, why? Shrouded in mystery, Silver begins to chase after Dr. Eggman to find the clues that will unlock his quest.''{{fileref|SonicRivals PSP US manual.pdf|page=11}}
  
Single player consists of a Story Mode, in which each of the four playable characters have separate story lines, and must race each other to the finish line in each stage in order to thwart [[Doctor Eggman]]'s various schemes. Multiplayer mode is played ad-hoc, and players can customize their racers using collectible cards won in Single player, trade cards with friends, and wager cards on races.
+
His Signature Move is [[Psychokinesis|Psychic Control]], which scrambles the controls of his rival.
 +
}}
 +
{{InfoRow
 +
| title=[[Metal Sonic]]
 +
| image=Metalsonic rivals.png
 +
| desc=Metal Sonic is a hidden character who is fought as a rival by the other characters during the story. He can be unlocked as a playable character by beating the game with the other four characters (in no particular order).
  
Boss battles at the end of levels require you to not only defeat the boss, but also prevent your opponents from defeating it before you. [[Badniks]] are featured as enemies, though some are similar to those of ''[[Sonic Heroes]]''.
+
His Signature Move is [[Copycat]], which copies his rival's Signature Move.
 +
}}
 +
}}
  
Performing objectives throughout the game will give you collectible cards. Such tasks include getting a certain number of rings, hitting your rival a certain number of times and getting to the goal within a certain amount of time. ''Rivals'' features an extensive collectible card system that spans a total of 150 cards, featuring cameo appearances of robots, major characters, minor characters, [[:Category:Box scans|box covers]], and items from past Sonic games such as ''[[Sonic Heroes]]'', ''[[Sonic Adventure]]'', ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', and even dating back to the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. The cards themselves are used to unlock secret costumes for the characters among other things.
+
===Power-Ups===
 +
Players can find Power-Ups hovering in the air, and can be used by pressing {{PS Triangle}}. Each Power Up has an Offensive use and a Defensive use. When a player is ahead of their rival, the Power Up will be used defensively; if they are behind their rival, the Power Up will be used offensively.
  
==Manuals==
+
{| class="prettytable" style="width:auto;"
*[[Sonic Rivals US Manual]]
+
!Power Up
*[[Sonic Rivals EU Manual]]
+
!Offensive effect
 +
!Defensive effect
 +
!Zones
 +
|-
 +
|'''Fire'''
 +
|Rolling Fireball
 +
|Fire Shield
 +
|All
 +
|-
 +
|'''Ice'''
 +
|Snow Blast
 +
|Ice Cube
 +
|All
 +
|-
 +
|'''Mine'''
 +
|Floating Homing Mine
 +
|Stationary Mine
 +
|3+
 +
|-
 +
|'''Illusion'''
 +
|Confusion
 +
|Decoy Zapper Rings
 +
|4+
 +
|-
 +
|'''Wind'''
 +
|Shoot Tornado
 +
|Drop Tornado
 +
|3+
 +
|-
 +
|'''Ring Magnet'''
 +
|Ring Magnet
 +
|Ring Magnet
 +
|3+
 +
|-
 +
|'''Star'''
 +
|Signature Move
 +
|Signature Move
 +
|All
 +
|}
 +
 
 +
===Unlockables===
 +
====Cups====
 +
*'''Blue Chaos Cup''': Complete all challenges for Death Yard Zone.
 +
*'''Cyan Chaos Cup''': Complete all challenges for Colosseum Highway Zone.
 +
*'''Green Chaos Cup''': Complete all challenges for Forest Falls Zone.
 +
*'''Grey Chaos Cup''': Complete every challenge in the game.
 +
*'''Purple Chaos Cup''': Complete all challenges for Meteor Base Zone.
 +
*'''Red Chaos Cup''': Complete all challenges for Sky Park Zone.
 +
*'''Yellow Chaos Cup''': Complete all challenges for Crystal Mountain Zone.
 +
 
 +
====Skins====
 +
*'''Knuckles Skin''': Complete story mode with Knuckles.
 +
*'''Metal Sonic Skin''': Unlock Metal Sonic.
 +
*'''Shadow Skin''': Complete story mode with Shadow.
 +
*'''Silver Skin''': Complete story mode with Silver.
 +
*'''Sonic Skin''': Complete story mode with Sonic.
 +
 
 +
====Cards====
 +
{{mainArticle|{{PAGENAME}}/Card collection}}
 +
 
 +
==Versions==
 +
===Also released for===
 +
*''[[Double Rivals Attack Pack!]]'' for the [[PlayStation Portable]] (2011)
 +
 
 +
==Production credits==
 +
{{multicol|
 +
{{creditstable|
 +
*'''Project Director:''' [[Takashi Iizuka]]
 +
*'''Project Associate Producer:''' [[Keith Palmer]]
 +
*'''Art Supervisors:''' [[Kazuyuki Hoshino]], [[Hiroshi Nishiyama]]
 +
*'''Sound Supervisor:''' [[Jun Senoue]]
 +
*'''Concept Design & Scenario:''' [[Takashi Iizuka]]
 +
*'''Character Artwork:''' [[Kazuyuki Hoshino]]
 +
 
 +
{{creditsheader|Backbone Entertainment Vancouver}}
 +
*'''Producer:''' Taylor Miller
 +
*'''Lead Engineer:''' Peter Phillips
 +
*'''Lead Designer:''' Tyler Sigman
 +
*'''Lead Artist:''' Chris Bourassa
 +
*'''Senior Designer:''' Derek Tam
 +
*'''Lead Level Designer:''' Eric Emery
 +
*'''Lead Level Artist:''' Mabel Chan
 +
*'''Effects Artist and Animation Coordinator:''' Daniel Lam
 +
*'''Technical Artist:''' Eric Ronay
 +
*'''Lead Animator:''' Karen Matskiw-Rodriguez
 +
*'''Associate Producer:''' Zoë Curnoe
 +
*'''Engineers:''' Aaron Koenig, Brian Provinciano, Chuck Chow, Clinton Blackmore, Devin Murnane, Francois Laberge, Greg Wilson, Jim Lao, Kelvin Tang, Luke Huang, Melina Eby, Richard Orth, Erwin Tang, Marcel Barker, Pete Thompson
 +
*'''Designers:''' Cory Hasselbach, Kyle Mohammed, Nick Letizia, Richard Knight
 +
*'''Artists:''' Aaron Parrott, Beth Dewhirst, Brent Kirby, Erik Larsson, John Mah, Kate Freeman, Kim Sawula, Shane Holmes
 +
*'''Animators:''' Chun Sin Loh, Duncan Lin
 +
*'''Front End Artist:''' Mark Pearce
 +
*'''Additional Design Assistance:''' Josh Zisserson, Michael K. Donovan
 +
*'''Studio Quality Assurance:''' Tom "MrLuigi" McGarry
 +
*'''Testing Provided by QA Labs:''' Justin Bruckal, Chris Love
 +
*'''Music Composition:''' Chris Rezanson
 +
*'''Sound Effects Design:''' OMNI Interactive Audio, Alistair Hirst, Robert Ridihalgh, Daylon Walden, Tom Smurdon, Chase Combs, Lisa Elliott Cobb
 +
*'''Senior Producer:''' Ivan Allan
 +
*'''Assistant Producer:''' Jarett Metcalfe
 +
*'''Studio Head:''' Joe Bonar
 +
*'''Technical Director:''' George Phillips
 +
*'''Creative Director:''' Trent Ward
 +
*'''Art Director:''' Ryan Slemko
 +
*'''Business Development:''' Jim Sink
 +
 
 +
{{creditsheader|Backbone Entertainment Emeryville}}
 +
*'''Senior Engineer (CORE Engine Team):''' Ian McLean
 +
*'''Senior Engineers (Reaper Engine Team):''' David Aldridge, Issac Bender, Tanio Klyce, Peter Phillips
 +
*'''Engineers:''' Rocco Balsamo, Dan Halpern, Benn Herrera, Chris Marsh, Ian Sherman, J. Wilburn
 +
*'''Senior Technical Artist:''' Norm Badillo
 +
*'''Technical Artists:''' Mike Badillo, Glen McKnight, Justin Rosenthal-Kambis
 +
*'''Senior Designer:''' Aaron Keppel
 +
*'''Design-Scripting:''' Chris Opdahl, Marty Newcomb, Joe Morrissey, Dan Miller
 +
*'''Technical Director:''' David R. Sullivan
 +
*'''Creative Director:''' Micah Russo
 +
*'''Studio Head:''' Mike Mika
 +
*'''COO:''' Larry Kelly
 +
*'''Senior Producer:''' Steven Kovensky
 +
*'''PR/Marketing:''' Nicole Tanner (Communications Manager), Sandra Lew (Communications Assistant)
 +
 
 +
{{creditsheader|Sega of America, Inc. Staff Credits}}
 +
*'''CEO:''' [[Naoya Tsurumi]]
 +
*'''President/COO:''' [[Simon Jeffery]]
 +
*'''VP of Product Development:''' [[David Cobb]]
 +
*'''Associate Producer:''' [[Jason Kuo]]
 +
*'''Technical Director:''' [[Jez Sherlock]]
 +
*'''VP Marketing:''' [[Scott Steinberg]]
 +
*'''VP Sales:''' [[Sue Hughes-Taigen]]
 +
*'''Director of Marketing:''' [[Don Mesa]]
 +
*'''Product Manager:''' [[Yosuke Moriya]]
 +
*'''PR:''' Dana Whitney (One PR)
 +
*'''Creative Services:''' [[Jen Groeling]], [[Heather Luchetti]], [[Bridget Oates]]
 +
*'''Head of Operations:''' [[Tom Dudley]]
 +
*'''Online:''' [[Chris Olson]], [[Michael Dobbins]]
 +
*'''Mastering Lab:''' [[Rey Buzon]], [[Andrew Byrne]], [[Rhianna Kellom]]
 +
*'''Production Specialist:''' [[Heather Lucchetti]]
 +
*'''Graphic Designer:''' [[Marco Garcia]]
 +
*'''QA Manager:''' Deni Skeens
 +
*'''QA Supervisor:''' Joshua Morton
 +
*'''Senior Test Lead:''' Shawn Dobbins
 +
*'''Assistant Leads:''' Michael Baldwin, Anthony Banks, Ben Seto
 +
*'''Testers:''' Alice Grunstra, Amber Crouch, Christian Sutton, Dane Day, Emily Sheafe, Fernando Arce, Gabriel Parulis, Jacob Holub, Jeremy Bell, Loren Watson, Marvin Hom, Terence Destouet, Tim Erbil, Teresa Guest, Tony Sato
 +
*'''Compliancy Test Lead:''' Stephen Akana
 +
*'''Compliancy Assistant Lead:''' Lawrence Mann
 +
*'''Compliancy Testers:''' Steve Fleming, Joe Floyd, Jason Mahar
 +
 
 +
{{creditsheader|Sega of Europe Limited Staff Credits}}
 +
*'''CEO:''' [[Naoya Tsurumi]]
 +
*'''President/COO:''' [[Mike Hayes]]
 +
*'''Development Director:''' [[Gary Dunn]]
 +
*'''Creative Director:''' [[Matt Woodley]]
 +
*'''Director of European Marketing:''' [[Gary Knight]]
 +
*'''Head of External Development:''' [[Jim Woods]]
 +
*'''Head of Development - Localization:''' [[Kuniyo Matsumoto]]
 +
*'''Localization Producer:''' [[Ben Barker]]
 +
*'''Director of Brand Marketing:''' [[David Miller]]
 +
*'''European PR:''' [[Lynn Daniel]], [[Kerry Martyn]], [[Alistair Hatch]]
 +
*'''Senior Brand Manager:''' [[Mark Fisher]]
 +
*'''Assistant Brand Manager:''' [[Claire Brummell]], [[Michele Dix]]
 +
*'''International Brand Manager:''' [[Ben Chalmers-Stevens]]
 +
*'''Publishing Manager:''' [[Nathalie Ransom]]
 +
*'''Head of UK Marketing:''' [[Tina Hicks]]
 +
*'''UK Product Manager:''' [[Grant Gie]]
 +
*'''UK PR Manager:''' [[Stef McGarry]]
 +
*'''UK Trade Marketing Manager:''' [[Clare Davis]]
 +
*'''Legal Counsel:''' Nicola Steel, Mark Bennett
 +
*'''Licensing Manager:''' Nivine Emeran
 +
*'''Operations:''' Mark Simmons, Caroline Searle, Natalie Cooke, Michelle Blake
 +
*'''Creative Services:''' [[Tom Bingle]], [[Alison Warfield]], [[Morgan Gibbons]], [[Akane Hiraoka]], [[Arnoud Tempelaere]]
 +
*'''Head of Online Services:''' Justin Moodie
 +
*'''Online Marketing Manager:''' Mike Evans
 +
*'''Online Development Manager:''' Nina Ahmad
 +
*'''Online Creative Manager:''' Bennie Booyson
 +
*'''Web Designer:''' Bennie Booyson
 +
*'''Head of Development Services:''' [[Mark Le Breton]]
 +
*'''Localization Manager:''' [[Marta Lois González]]
 +
*'''Localization Coordinator:''' [[Giuseppe Rizzo]]
 +
*'''Translators:''' [[Daniela Kaynert]], [[Brigitte Nadesan]], [[Maria Chironi]], [[Luis Paredes Gómez]], [[Jay Bannmüller]], [[Antonella Marras]], [[Carole Kunzelman]], [[Antonio Catanese]], [[Sebàstian Pérez Salguero]]
 +
*'''Mastering Group:''' [[John Hegarty]], [[Roy Boateng]], [[Jigar Patel]]
 +
*'''QA Supervisors:''' Marlon Grant, Stuart Arrowsmith, Julie Metior
 +
*'''Senior Team Lead:''' George Cover
 +
*'''Assistant Team Lead:''' Mark Cant
 +
*'''Testers:''' Leon Stuart, Kasim Rehman, Jamie Bailey, Colin Blenman, Lee Heir, Michael Husbands
 +
*'''Standards Coordinator:''' Mohammed Ajaib
 +
*'''Assistant Standards Coordinators:''' Justin Amore, Mike Hanley
 +
*'''Standards Testers:''' Peter Leung, Shiva Allari, Nicky Koetze
 +
*'''Language Coordinators:''' Jean Baptiste-Bagot, Sven Wittmaack
 +
*'''Language Testers:''' Stephane Ramael, Joe Hellman Juan Perez
 +
*'''Special Thanks to:''' David Allen
 +
 
 +
{{creditsheader|4 Kids Production, Inc.}}
 +
*'''Voice Directors:''' Christopher Collet, Julie Rath
 +
*'''Production Coordinator:''' Salvatore Oppedisano
 +
*'''Recording Engineers:''' Suzy Goldish, Paul Grassini, Mike Knoblauch, Alon Namdar, Questar Welsh
 +
 
 +
*'''Special Thanks:''' Tom Zuber, Matt Osness, Bob Baffy, Jessica Sigman, Darren Tarnoff, Paul and David Chan, Lily, Kitty Tang, Marty Hasselbach, Carla St. Pierre, Tara Mustapha, Mary Jane, Teruko Mizuki, Audrey Bourassa, Lisa Poh, NeoGaf, Andrea, Tony Rodriguez, Lindsay Morris, Matthew Fortini, Geraldine Kor, Kim Keskinen, Conner Fan, Carlin, Nicole, Karl and Natalie, Coleco and Brooke, Brynn, Beejey Enriquez, Mina Provonsha, Aya Takeuchi, Lee Brotherton (Remix Factory), Sonic Committee
 +
*'''Presented by:''' [[Sega|Sega Corporation]]
 +
 
 +
{{creditsheader|Off Base Productions}}
 +
*'''Manual Documentation:''' Greg Off
 +
 
 +
{{creditsheader|Option-Shift Design}}
 +
*'''Manual Design:''' Tim Lindquist (a.s.h.)
 +
}}
 +
|cols=3}}
  
==Voice Actors==
+
===Voice actors===
{| class="wikitable"
+
{| class="prettytable" style="width:auto;"
 
! English Voice Actor !! Character(s)
 
! English Voice Actor !! Character(s)
 
|-
 
|-
Line 50: Line 387:
 
|}
 
|}
  
==Production Credits==
+
==Manuals==
Project Director: [[Takashi Iizuka]]<br/>
+
{{main|Sonic Rivals/Manuals}}
Project Associate Producer: [[Keith Palmer]]<br/>
 
Art Supervisors: [[Kazuyuki Hoshino]], [[Hiroshi Nishiyama]]<br/>
 
Sound Supervisor: [[Jun Senoue]]<br/>
 
Concept Design & Scenario: [[Takashi Iizuka]]<br/>
 
Character Artwork: [[Kazuyuki Hoshino]]<br/>
 
  
===Backbone Entertainment Vancouver===
+
==Artwork==
Producer: Taylor Miller<br/>
+
<gallery >
Lead Engineer: Peter Phillips<br/>
+
SegaGC2006EPK SonicRivals Art Logo SonicRivals Final.png
Lead Designer: Tyler Sigman<br/>
+
Image:Rivals group.png
Lead Artist: Chris Bourassa<br/>
+
Image:Rivals Sonic.png
Senior Designer: Derek Tam<br/>
+
Image:Rivals sonic2.png
Lead Level Designer: Eric Emery<br/>
+
Image:Rivals Shadow.png
Lead Level Artist: Mabel Chan<br/>
+
Image:Rivals knuckles.png
Effects Artist and Animation Coordinator: Daniel Lam<br/>
+
Image:Rivals silver.png
Technical Artist: Eric Ronay<br/>
+
Image:Rivals silver02.png
Lead Animator: Karen Matskiw-Rodriguez<br/>
+
File:Metalsonic rivals.png
Associate Producer: Zoë Curnoe<br/>
+
Image:Drill Worm.png
Engineers: Aaron Koenig, Brian Provinciano, Chuck Chow, Clinton Blackmore, Devin Murnane, Francois Laberge, Greg Wilson, Jim Lao, Kelvin Tang, Luke Huang, Melina Eby, Richard Orth, Erwin Tang, Marcel Barker, Pete Thompson<br/>
+
Image:Metal Hound.png
Designers: Cory Hasselbach, Kyle Mohammed, Nick Letizia, Richard Knight<br/>
+
Image:Venoom.png
Artists: Aaron Parrott, Beth Dewhirst, Brent Kirby, Erik Larsson, John Mah, Kate Freeman, Kim Sawula, Shane Holmes<br/>
+
Image:Vultur.png
Animators: Chun Sin Loh, Duncan Lin<br/>
+
Image:Waterfall Forest.jpg
Front End Artist: Mark Pearce<br/>
+
</gallery>
Additional Design Assistance: Josh Zisserson, Michael K. Donovan<br/>
 
Studio Quality Assurance: Tom "MrLuigi" McGarry<br/>
 
Testing Provided by QA Labs: Justin Bruckal, Chris Love<br/>
 
Music Composition: Chris Rezanson<br/>
 
Sound Effects Design: OMNI Interactive Audio, Alistair Hirst, Robert Ridihalgh, Daylon Walden, Tom Smurdon, Chase Combs, Lisa Elliott Cobb<br/>
 
Senior Producer: Ivan Allan<br/>
 
Assistant Producer: Jarett Metcalfe<br/>
 
Studio Head: Joe Bonar<br/>
 
Technical Director: George Phillips<br/>
 
Creative Director: Trent Ward<br/>
 
Art Director: Ryan Slemko<br/>
 
Business Development: Jim Sink<br/>
 
  
===Backbone Entertainment Emeryville===
+
===Box art===
Senior Engineer (CORE Engine Team): Ian McLean<br/>
+
<gallery>
Senior Engineers (Reaper Engine Team): David Aldridge, Issac Bender, Tanio Klyce, Peter Phillips<br/>
+
SegaMediaPortal SonicRivals 1335SONRIV PSP IN UK pack.jpg
Engineers: Rocco Balsamo, Dan Halpern, Benn Herrera, Chris Marsh, Ian Sherman, J. Wilburn<br/>
+
SegaMediaPortal SonicRivals 1336SONRIV PSP IN GE pack.jpg
Senior Technical Artist: Norm Badillo<br/>
+
</gallery>
Technical Artists: Mike Badillo, Glen McKnight, Justin Rosenthal-Kambis<br/>
 
Senior Designer: Aaron Keppel<br/>
 
Design-Scripting: Chris Opdahl, Marty Newcomb, Joe Morrissey, Dan Miller<br/>
 
Technical Director: David R. Sullivan<br/>
 
Creative Director: Micah Russo<br/>
 
Studio Head: Mike Mika<br/>
 
COO: Larry Kelly<br/>
 
Senior Producer: Steven Kovensky<br/>
 
PR/Marketing: Nicole Tanner (Communications Manager), Sandra Lew (Communications Assistant)<br/>
 
  
===Sega of America, Inc. Staff Credits===
+
===Wallpaper===
CEO: Naoya Tsurumi<br/>
+
<gallery >
President/COO: [[Simon Jeffery]]<br/>
+
File:Rivals group 1280.jpg
VP of Product Development: David Cobb<br/>
+
File:Rivals sonic 1280.jpg
Associate Producer: [[Jason Kuo]]<br/>
+
File:Rivals knuckles 1280.jpg
Technical Director: Jez Sherlock<br/>
+
File:Rivals shadow 1280.jpg
VP Marketing: Scott Steinberg<br/>
+
File:Rivals silver 1280.jpg
VP Sales: Sue Hughes-Taigen<br/>
+
File:Rivals sonicsilver 1280.jpg
Director of Marketing: Don Mesa<br/>
+
</gallery>
Product Manager: Yosuke Moriya<br/>
 
PR: Dana Whitney (One PR)<br/>
 
Creative Services: Jen Groeling, Heather Luchetti Bridget Oates<br/>
 
Head of Operations: Tom Dudley<br/>
 
Online: Chris Olson, Michael Dobbins<br/>
 
Mastering Lab: Rey Buzon, Andrew Byrne, Rhianna Kellom<br/>
 
Production Specialist: Heather Lucchetti<br/>
 
Graphic Designer: Marco Garcia<br/>
 
QA Manager: Deni Skeens<br/>
 
QA Supervisor: Joshua Morton<br/>
 
Senior Test Lead: Shawn Dobbins<br/>
 
Assistant Leads: Michael Baldwin, Anthony Banks, Ben Seto<br/>
 
Testers: Alice Grunstra, Amber Crouch, Christian Sutton, Dane Day, Emily Sheafe, Fernando Arce, Gabriel Parulis, Jacob Holub, Jeremy Bell, Loren Watson, Marvin Hom, Terence Destouet, Tim Erbil, Teresa Guest, Tony Sato<br/>
 
Compliancy Test Lead: Stephen Akana<br/>
 
Compliancy Assistant Lead: Lawrence Mann<br/>
 
Compliancy Testers: Steve Fleming, Joe Floyd, Jason Mahar<br/>
 
  
===Sega of Europe Limited Staff Credits===
+
==Physical scans==
CEO: Naoya Tsurumi<br/>
+
{{ratings|PSP}}
President/COO: [[Mike Hayes]]<br/>
 
Development Director: Gary Dunn<br/>
 
Creative Director: Matt Woodley<br/>
 
Director of European Marketing: Gary Knight<br/>
 
Head of External Development: Jim Woods<br/>
 
Head of Development - Localization: Kuniyo Matsumoto<br/>
 
Localization Producer: Ben Barker<br/>
 
Director of Brand Marketing: David Miller<br/>
 
European PR: Lynn Daniel, Kerry Martyn, Alistair Hatch<br/>
 
Senior Brand Manager: Mark Fisher<br/>
 
Assistant Brand Manager: Claire Brummell, Michele Dix<br/>
 
International Brand Manager: Ben Chalmers-Stevens<br/>
 
Publishing Manager: Nathalie Ransom<br/>
 
Head of UK Marketing: Tina Hicks<br/>
 
UK Product Manager: Grant Gie<br/>
 
UK PR Manager: Stef McGarry<br/>
 
UK Trade Marketing Manager: Clare Davis<br/>
 
Legal Counsel: Nicola Steel, Mark Bennett<br/>
 
Licensing Manager: Nivine Emeran<br/>
 
Operations: Mark Simmons, Caroline Searle, Natalie Cooke, Michelle Blake<br/>
 
Creative Services: Tom Bingle, Alison Warfield, Morgan Gibbons, Akane Hiraoka, Arnoud Tempelaere<br/>
 
Head of Online Services: Justin Moodie<br/>
 
Online Marketing Manager: Mike Evans<br/>
 
Online Development Manager: Nina Ahmad<br/>
 
Online Creative Manager: Bennie Booyson<br/>
 
Web Designer: Bennie Booyson<br/>
 
Head of Development Services: Mark Le Breton<br/>
 
Localization Manager: Marta Lois González<br/>
 
Localization Coordinator: Giuseppe Rizzo<br/>
 
Translators: Daniela Kaynert, Brigitte Nadesan, Maria Chironi, Luis Paredes Gómez, Jay Bannmüller, Antonella Marras, Carole Kunzelman, Antonio Catanese, Sebàstian Pérez Salguero<br/>
 
Mastering Group: John Hegarty, Roy Boateng, Jigar Patel<br/>
 
QA Supervisors: Marlon Grant, Stuart Arrowsmith, Julie Metior<br/>
 
Senior Team Lead: George Cover<br/>
 
Assistant Team Lead: Mark Cant<br/>
 
Testers: Leon Stuart, Kasim Rehman, Jamie Bailey, Colin Blenman, Lee Heir, Michael Husbands<br/>
 
Standards Coordinator: Mohammed Ajaib<br/>
 
Assistant Standards Coordinators: Justin Amore, Mike Hanley<br/>
 
Standards Testers: Peter Leung, Shiva Allari, Nicky Koetze<br/>
 
Language Coordinators: Jean Baptiste-Bagot, Sven Wittmaack<br/>
 
Language Testers: Stephane Ramael, Joe Hellman Juan Perez<br/>
 
Special Thanks to: David Allen<br/>
 
 
 
===4 Kids Production, Inc.===
 
Voice Directors: Christopher Collet, Julie Rath<br/>
 
Production Coordinator: Salvatore Oppedisano<br/>
 
Recording Engineers: Suzy Goldish, Paul Grassini, Mike Knoblauch, Alon Namdar, Questar Welsh<br/>
 
 
 
Special Thanks: Tom Zuber, Matt Osness, Bob Baffy, Jessica Sigman, Darren Tarnoff, Paul and David Chan, Lily, Kitty Tang, Marty Hasselbach, Carla St. Pierre, Tara Mustapha, Mary Jane, Teruko Mizuki, Audrey Bourassa, Lisa Poh, NeoGaf, Andrea, Tony Rodriguez, Lindsay Morris, Matthew Fortini, Geraldine Kor, Kim Keskinen, Conner Fan, Carlin, Nicole, Karl and Natalie, Coleco and Brooke, Brynn, Beejey Enriquez, Mina Provonsha, Aya Takeuchi, Lee Brotherton (Remix Factory), Sonic Committee<br/>
 
Presented by: [[Sega|Sega Corporation]]<br/>
 
 
 
===Off Base Productions===
 
Manual Documentation: Greg Off<br/>
 
 
 
===Option-Shift Design===
 
Manual Design: Tim Lindquist (a.s.h.)<br/>
 
 
 
==Resources==
 
===Physical scans===
 
 
{{scanbox
 
{{scanbox
 
| console=PlayStation Portable
 
| console=PlayStation Portable
 
| region=US
 
| region=US
| front=Sonic Rivals US cover.jpg
+
| cover=Sonic Rivals US cover.jpg
 
| disc=Sonic Rivals US UMD.PNG
 
| disc=Sonic Rivals US UMD.PNG
 +
| manual=SonicRivals PSP US manual.pdf
 
}}
 
}}
 
{{scanbox
 
{{scanbox
 
| console=PlayStation Portable
 
| console=PlayStation Portable
 
| region=US (Greatest Hits)
 
| region=US (Greatest Hits)
| front=
+
| cover=Rivals psp us gh cover.jpg
 
| disc=Rivals psp us gh umd.jpg
 
| disc=Rivals psp us gh umd.jpg
 
}}
 
}}
 
{{scanbox
 
{{scanbox
 
| console=PlayStation Portable
 
| console=PlayStation Portable
| region=EU
+
| region=EU (Promo)
| front=Rivals uk psp.png
+
| front=SonicRivals PSP EU promo front.jpg
 +
| square=yes
 +
| disc=SonicRivals PSP EU promo disc.jpg
 +
}}
 +
{{scanbox
 +
| console=PlayStation Portable
 +
| region=UK
 +
| cover=Rivals PSP UK cover.jpg
 
| disc=Sonic Rivals UMD.PNG
 
| disc=Sonic Rivals UMD.PNG
 +
| manual=SonicRivals PSP UK manual.pdf
 
}}
 
}}
 
{{scanbox
 
{{scanbox
 
| console=PlayStation Portable
 
| console=PlayStation Portable
| region=EU (Platinum)
+
| region=UK (Platinum)
| front=Rivals uk BestOf psp.jpg
+
| cover=Rivals uk BestOf psp.jpg
 +
| disc=
 +
}}{{scanbox
 +
| console=PlayStation Portable
 +
| region=UK (PSP Essentials)
 +
| cover=Rivals uk PSP Essentials psp.jpg
 +
| disc=
 +
}}{{scanbox
 +
| console=PlayStation Portable
 +
| region=FR
 +
| cover=SonicRivals PSP FR cover.jpg
 +
| disc=
 +
}}{{scanbox
 +
| console=PlayStation Portable
 +
| region=FR (Platinum)
 +
| cover=SonicRivals PSP FR Box Platinum.jpg
 +
| disc=
 +
}}{{scanbox
 +
| console=PlayStation Portable
 +
| region=FR (PSP Essentials)
 +
| cover=SonicRivals PSP FR e cover.jpg
 +
| disc=
 +
}}{{scanbox
 +
| console=PlayStation Portable
 +
| region=DE
 +
| cover=SonicRivals PSP DE Box.jpg
 +
| disc=
 +
}}{{scanbox
 +
| console=PlayStation Portable
 +
| region=DE (PSP Essentials)
 +
| cover=SonicRivals PSP DE Box Essentials.jpg
 
| disc=
 
| disc=
 
}}{{scanbox
 
}}{{scanbox
 
| console=PlayStation Portable
 
| console=PlayStation Portable
| region=EU (PSP Essentials)
+
| region=ES
| front=Rivals uk PSP Essentials psp.jpg
+
| cover=SonicRivals PSP ES cover.jpg
 +
| disc=
 +
}}{{scanbox
 +
| console=PlayStation Portable
 +
| region=ES (PSP Essentials)
 +
| cover=SonicRivals PSP ES e cover.jpg
 +
| disc=
 +
}}{{scanbox
 +
| console=PlayStation Portable
 +
| region=IT
 +
| cover=SonicRivals PSP IT cover.jpg
 +
| disc=
 +
}}{{scanbox
 +
| console=PlayStation Portable
 +
| region=IT (PSP Essentials)
 +
| cover=SonicRivals PSP IT e cover.jpg
 +
| disc=
 +
}}{{scanbox
 +
| console=PlayStation Portable
 +
| region=RU
 +
| cover=SonicRivals PSP RU Box.jpg
 +
| disc=
 +
}}{{scanbox
 +
| console=PlayStation Portable
 +
| region=RU (PSP Essentials)
 +
| cover=SonicRivals PSP RU Box Essentials.jpg
 +
| disc=SonicRivalsRUess.jpg
 +
}}
 +
{{scanbox
 +
| console=PlayStation Portable
 +
| region=AU
 +
| cover=PSP_SR_AU.jpg
 +
| disc=
 +
}}
 +
{{scanbox
 +
| console=PlayStation Portable
 +
| region=AU (Platinum)
 +
| cover=SonicRivals PSP AU p cover.jpg
 +
| disc=
 +
}}
 +
{{scanbox
 +
| console=PlayStation Portable
 +
| region=ZA (PSP Essentials)
 +
| cover=SonicRivals PSP ZA Box.jpg
 +
| disc=
 +
}}
 +
{{scanbox
 +
| console=PlayStation Portable
 +
| region=PT
 +
| cover=SonicRivals PSP PT Box.jpg
 +
| disc=
 +
}}
 +
{{scanbox
 +
| console=PlayStation Portable
 +
| region=PT (PSP Essentials)
 +
| cover=SonicRivals PSP PT essential Box.jpg
 +
| disc=
 +
}}
 +
{{scanbox
 +
| console=PlayStation Portable
 +
| region=PT (Platinum)
 +
| cover=SonicRivals PSP PT platinum Box.jpg
 
| disc=
 
| disc=
 
}}
 
}}
  
===Artwork===
+
==External links==
<gallery >
+
* ''{{PAGENAME}}'' on PlayStation.com: [https://www.playstation.com/en-us/games/sonic-rivals-psp/ US], [https://www.playstation.com/en-gb/games/sonic-rivals-psp/ UK]
File:SonicRivals logo.jpg
+
* ''{{PAGENAME}}'' on PlayStation Store: [https://store.playstation.com/en-us/product/UP0177-ULUS10195_00-SONICRIVALS01PSP US], [https://store.playstation.com/en-gb/product/EP0177-ULES00622_00-PPCSONICRI000002 UK], [https://store.playstation.com/en-au/product/EP0177-ULES00622_00-PPCSONICRI000002 AU]
Image:Rivals group.png
 
Image:Rivals Sonic.png
 
Image:Rivals sonic2.png
 
Image:Rivals Shadow.png
 
Image:Rivals knuckles.png
 
Image:Rivals silver.png
 
Image:Rivals silver02.png
 
File:Metalsonic rivals.png
 
Image:Drill Worm.png
 
Image:Metal Hound.png
 
Image:Venoom.png
 
Image:Vultur.png
 
Image:Waterfall Forest.jpg
 
</gallery>
 
  
==Wallpaper==
+
==References==
<gallery >
+
<references/>
File:Rivals group 1280.jpg
 
File:Rivals sonic 1280.jpg
 
File:Rivals knuckles 1280.jpg
 
File:Rivals shadow 1280.jpg
 
File:Rivals silver 1280.jpg
 
File:Rivals sonicsilver 1280.jpg
 
</gallery>
 
  
 
{{SonicRivalsOmni}}
 
{{SonicRivalsOmni}}

Latest revision as of 09:32, 4 February 2023

n/a

SonicRivals title.png
Sonic Rivals
System(s): PlayStation Portable
Publisher: Sega
Developer:
Supporting companies: 4Kids Productions (voice recording)
Genre: Action
Number of players: 1-2
Release Date RRP Code Rating
Sony PlayStation Portable
US
2006-11-21[1] $? ULUS-10195
ESRB: Everyone
Sony PlayStation Portable
US
(Greatest Hits)
20xx $? ULUS-10195GH
ESRB: Everyone
Sony PlayStation Portable
EU
(Promo)
2006 €? ULES-00622
PEGI: 7+
Sony PlayStation Portable
UK
2006-12-01 £? ULES-00622
INL-U00622-UK
PEGI: 7+
Sony PlayStation Portable
UK
(Platinum)
2007 £? ULES-00622/PL
INL-U00622-PL-UK
PEGI: 7+
Sony PlayStation Portable
UK
(Essentials)
20xx £? ULES-00622/E
INL-U00622ES-UK
PEGI: 7+
Sony PlayStation Portable
FR
2006 €? ULES-00622
INL-U00622-FR
PEGI: 7+
Sony PlayStation Portable
FR
(Platinum)
2007 €? ?
PEGI: 7+
Sony PlayStation Portable
FR
(Essentials)
20xx  ? ULES-00622/E
INL-U00622ES-FR
PEGI: 7+
Sony PlayStation Portable
DE
2006 €? ULES-00622
INL-U00622-GE
USK: 6
Sony PlayStation Portable
DE
(Essentials)
20xx  ? ULES-00622/E
INL-U00622ES-GE
USK: 6
Sony PlayStation Portable
ES
2006 €? ULES-00622
INL-U00622-SP
PEGI: 7+
Sony PlayStation Portable
ES
(Essentials)
20xx  ? ULES-00622/E
INL-U00622ES-GE
PEGI: 7+
Sony PlayStation Portable
IT
2006 €? ULES-00622
INL-U00622-IT
PEGI: 7+
Sony PlayStation Portable
IT
(Essentials)
20xx  ? ULES-00622/E
INL-U00622ES-IT
PEGI: 7+
Sony PlayStation Portable
RU
(Essentials)
20xx  ?RUB ?
PEGI: 7+
Sony PlayStation Portable
AU
2006 $? ULES-00622
OFLC: General (G)
Sony PlayStation Portable
AU
(Platinum)
2007 $? ?
OFLC: General (G)
Sony PlayStation Portable
US
2009-10-01[2] $6.99[2] ULUS-10195
ESRB: Everyone
Sony PlayStation Portable
UK
2010-08-18[3] £3.69[3] ULES-00622
PEGI: 3+
Sony PlayStation Portable
EU
2010-08-18[4] €4.49[4] ULES-00622
PEGI: 3+
Sony PlayStation Portable
DE
2010-08-18[5] €4.49[5] ULES-00622
USK: 6
Sony PlayStation Portable
AU
2010-08-18[6] $6.75[6] ULES-00622
OFLC: General (G)

Sonic Rivals is a game in the Sonic the Hedgehog series, developed by Backbone Entertainment exclusively for the PlayStation Portable. This is the first Sonic game to be developed by a Canadian company, and the first to be released on the PSP.

Sonic Rivals starts as a competition between Sonic and Knuckles, but expands as further rivals get added to the mix, including Shadow, Silver, and Metal Sonic.

Story

One day, a mysterious landmass known as "Onyx Island" suddenly appears in the south seas as if out of nowhere. Suspecting another scheme by Dr. Eggman, Sonic and Tails head for the island to investigate, and their suspicions are proven correct when they find Eggman holding up a card depicting Amy Rose.

The evil genius claims he has sealed Amy away inside the card. While Sonic simply brushes off Eggman's supposedly ridiculous story, Tails is suddenly turned into a card by Eggman. At that point, Knuckles also arrives to confront Eggman regarding the Master Emerald, which he has also turned into a card. As Eggman flies away, both Sonic and Knuckles compete with each other to defeat Eggman.

Shadow and Silver also arrive on Onyx Island with their own goals, with the former summoned to the island by a request for help from Eggman.

Gameplay

Sonic racing Knuckles in Forest Falls Zone.

Sonic Rivals features competitive 2.5D gameplay, as players scramble to reach the end of a level before the other players do (whether they are computer-controlled or live opponents). Players are capable of performing Boosts to clear specific obstacles when prompted (with X to perform an Air Boost and Circle to perform a Speed Boost), and players can attack each other using Power-Ups or by pressing Circle when right behind them to shove them, or X twice to leapfrog over them. It otherwise plays very much like the older titles in the series.

Single player consists of a Story Mode, in which each of the four playable characters have separate storylines, and must race each other to the finish line in each stage in order to thwart Dr. Eggman's various schemes. Multiplayer mode is played via ad-hoc, and players can customize their racers using collectible cards won in Single player, trade cards with friends, and wager cards on races.

There are six Zones to play through, each with two regular Acts. Boss battles, which have their own dedicated Acts at the end of Zones, require players to not only defeat the boss, but also prevent their rivals from defeating it before them (except for Sky Park Zone). Badniks are featured as enemies, though some are similar to those of Sonic Heroes.

Rivals features an extensive collectible card system that spans a total of 150 cards, and performing objectives throughout the game will award a player with said cards. Such tasks include getting a certain number of Rings, hitting their rival a certain number of times and getting to the goal within a certain amount of time. Each of the cards feature cameo appearances of robots, major characters, minor characters, box covers, and items from past Sonic games such as Sonic Heroes, Sonic Adventure, Shadow the Hedgehog, and even dating back to the original Sonic the Hedgehog. The cards themselves are used to unlock secret costumes for the characters among other things.

Characters

Rivals Sonic.png Sonic the Hedgehog
This hedgehog is the fastest living being in the universe. He's defeated Dr. Eggman to save the world numerous times, but this time he's discovered that his best friends, Tails and Amy, have been mysteriously turned into Cards. Now it's a race to take down the nefarious Dr. Eggman once and for all and free his friends!Media:SonicRivals PSP US manual.pdf[7]

His Signature Move is Sonic Boom, which gives him a burst of speed.

Rivals knuckles.png Knuckles the Echidna
The guardian of the Master Emerald, Knuckles is as tough as they come. Unfortunately, the Master Emerald has been stolen right out from under his nose and turned into a Card by Dr. Eggman. Now this renowned echidna must race to find the Master Emerald and take down the evil mastermind behind this insidious plot.Media:SonicRivals PSP US manual.pdf[7]

His Signature Move is Hammer Punch, which stuns his rival no matter where they are.

Rivals Shadow.png Shadow the Hedgehog
Shadow was created as the ultimate life form by Professor Gerald Robotnik, the greatest scientific genius of his time. Possessing the power to use the Chaos Emeralds to perform "Chaos Control," he has the ability to manipulate time and space. Summoned by Dr. Eggman via a cryptic transmission asking for his aid, Shadow encounters something strange and now it's a race to find Eggman and uncover the truth!Media:SonicRivals PSP US manual.pdf[8]

His Signature Move is Chaos Control, which temporarily slows down his rival.

Rivals silver02.png Silver the Hedgehog
A mysterious young silver hedgehog, Silver is equipped with psychic powers that allow him to propel items through the air with the power of his mind! The only thing Silver really knows is that he is searching for someone... but for whom, and more importantly, why? Shrouded in mystery, Silver begins to chase after Dr. Eggman to find the clues that will unlock his quest.Media:SonicRivals PSP US manual.pdf[8]

His Signature Move is Psychic Control, which scrambles the controls of his rival.

Metalsonic rivals.png Metal Sonic
Metal Sonic is a hidden character who is fought as a rival by the other characters during the story. He can be unlocked as a playable character by beating the game with the other four characters (in no particular order).

His Signature Move is Copycat, which copies his rival's Signature Move.

Power-Ups

Players can find Power-Ups hovering in the air, and can be used by pressing Triangle. Each Power Up has an Offensive use and a Defensive use. When a player is ahead of their rival, the Power Up will be used defensively; if they are behind their rival, the Power Up will be used offensively.

Power Up Offensive effect Defensive effect Zones
Fire Rolling Fireball Fire Shield All
Ice Snow Blast Ice Cube All
Mine Floating Homing Mine Stationary Mine 3+
Illusion Confusion Decoy Zapper Rings 4+
Wind Shoot Tornado Drop Tornado 3+
Ring Magnet Ring Magnet Ring Magnet 3+
Star Signature Move Signature Move All

Unlockables

Cups

  • Blue Chaos Cup: Complete all challenges for Death Yard Zone.
  • Cyan Chaos Cup: Complete all challenges for Colosseum Highway Zone.
  • Green Chaos Cup: Complete all challenges for Forest Falls Zone.
  • Grey Chaos Cup: Complete every challenge in the game.
  • Purple Chaos Cup: Complete all challenges for Meteor Base Zone.
  • Red Chaos Cup: Complete all challenges for Sky Park Zone.
  • Yellow Chaos Cup: Complete all challenges for Crystal Mountain Zone.

Skins

  • Knuckles Skin: Complete story mode with Knuckles.
  • Metal Sonic Skin: Unlock Metal Sonic.
  • Shadow Skin: Complete story mode with Shadow.
  • Silver Skin: Complete story mode with Silver.
  • Sonic Skin: Complete story mode with Sonic.

Cards

Sonic Retro emblem.svg Main article: Sonic Rivals/Card collection

Versions

Also released for

Production credits

Backbone Entertainment Vancouver
  • Producer: Taylor Miller
  • Lead Engineer: Peter Phillips
  • Lead Designer: Tyler Sigman
  • Lead Artist: Chris Bourassa
  • Senior Designer: Derek Tam
  • Lead Level Designer: Eric Emery
  • Lead Level Artist: Mabel Chan
  • Effects Artist and Animation Coordinator: Daniel Lam
  • Technical Artist: Eric Ronay
  • Lead Animator: Karen Matskiw-Rodriguez
  • Associate Producer: Zoë Curnoe
  • Engineers: Aaron Koenig, Brian Provinciano, Chuck Chow, Clinton Blackmore, Devin Murnane, Francois Laberge, Greg Wilson, Jim Lao, Kelvin Tang, Luke Huang, Melina Eby, Richard Orth, Erwin Tang, Marcel Barker, Pete Thompson
  • Designers: Cory Hasselbach, Kyle Mohammed, Nick Letizia, Richard Knight
  • Artists: Aaron Parrott, Beth Dewhirst, Brent Kirby, Erik Larsson, John Mah, Kate Freeman, Kim Sawula, Shane Holmes
  • Animators: Chun Sin Loh, Duncan Lin
  • Front End Artist: Mark Pearce
  • Additional Design Assistance: Josh Zisserson, Michael K. Donovan
  • Studio Quality Assurance: Tom "MrLuigi" McGarry
  • Testing Provided by QA Labs: Justin Bruckal, Chris Love
  • Music Composition: Chris Rezanson
  • Sound Effects Design: OMNI Interactive Audio, Alistair Hirst, Robert Ridihalgh, Daylon Walden, Tom Smurdon, Chase Combs, Lisa Elliott Cobb
  • Senior Producer: Ivan Allan
  • Assistant Producer: Jarett Metcalfe
  • Studio Head: Joe Bonar
  • Technical Director: George Phillips
  • Creative Director: Trent Ward
  • Art Director: Ryan Slemko
  • Business Development: Jim Sink
Backbone Entertainment Emeryville
  • Senior Engineer (CORE Engine Team): Ian McLean
  • Senior Engineers (Reaper Engine Team): David Aldridge, Issac Bender, Tanio Klyce, Peter Phillips
  • Engineers: Rocco Balsamo, Dan Halpern, Benn Herrera, Chris Marsh, Ian Sherman, J. Wilburn
  • Senior Technical Artist: Norm Badillo
  • Technical Artists: Mike Badillo, Glen McKnight, Justin Rosenthal-Kambis
  • Senior Designer: Aaron Keppel
  • Design-Scripting: Chris Opdahl, Marty Newcomb, Joe Morrissey, Dan Miller
  • Technical Director: David R. Sullivan
  • Creative Director: Micah Russo
  • Studio Head: Mike Mika
  • COO: Larry Kelly
  • Senior Producer: Steven Kovensky
  • PR/Marketing: Nicole Tanner (Communications Manager), Sandra Lew (Communications Assistant)
Sega of America, Inc. Staff Credits
Sega of Europe Limited Staff Credits
4 Kids Production, Inc.
  • Voice Directors: Christopher Collet, Julie Rath
  • Production Coordinator: Salvatore Oppedisano
  • Recording Engineers: Suzy Goldish, Paul Grassini, Mike Knoblauch, Alon Namdar, Questar Welsh
  • Special Thanks: Tom Zuber, Matt Osness, Bob Baffy, Jessica Sigman, Darren Tarnoff, Paul and David Chan, Lily, Kitty Tang, Marty Hasselbach, Carla St. Pierre, Tara Mustapha, Mary Jane, Teruko Mizuki, Audrey Bourassa, Lisa Poh, NeoGaf, Andrea, Tony Rodriguez, Lindsay Morris, Matthew Fortini, Geraldine Kor, Kim Keskinen, Conner Fan, Carlin, Nicole, Karl and Natalie, Coleco and Brooke, Brynn, Beejey Enriquez, Mina Provonsha, Aya Takeuchi, Lee Brotherton (Remix Factory), Sonic Committee
  • Presented by: Sega Corporation
Off Base Productions
  • Manual Documentation: Greg Off
Option-Shift Design
  • Manual Design: Tim Lindquist (a.s.h.)

Voice actors

English Voice Actor Character(s)
Jason Griffith Sonic the Hedgehog/Shadow the Hedgehog
Dan Green Knuckles the Echidna
Pete Capella Silver the Hedgehog
Mike Pollock Doctor Eggman/Eggman Nega
Amy Palant Miles "Tails" Prower
Lisa Ortiz Amy Rose
Kathleen Delaney Rouge the Bat

Manuals

Sonic Retro emblem.svg Main article: Sonic Rivals/Manuals

Artwork

Box art

Wallpaper

Physical scans

Segaretro-round.svg Reception »
PlayStation Portable, US
Sonic Rivals US cover.jpg
Cover
PlayStation Portable, US (Greatest Hits)
Rivals psp us gh cover.jpg
Cover
Rivals psp us gh umd.jpg
Disc
PlayStation Portable, EU (Promo)
SonicRivals PSP EU promo front.jpg
Cover
SonicRivals PSP EU promo disc.jpg
Disc
PlayStation Portable, UK
Rivals PSP UK cover.jpg
Cover
PlayStation Portable, UK (Platinum)
Rivals uk BestOf psp.jpg
Cover
PlayStation Portable, UK (PSP Essentials)
Rivals uk PSP Essentials psp.jpg
Cover
PlayStation Portable, FR
SonicRivals PSP FR cover.jpg
Cover
PlayStation Portable, FR (Platinum)
SonicRivals PSP FR Box Platinum.jpg
Cover
PlayStation Portable, FR (PSP Essentials)
SonicRivals PSP FR e cover.jpg
Cover
PlayStation Portable, DE
SonicRivals PSP DE Box.jpg
Cover
PlayStation Portable, DE (PSP Essentials)
SonicRivals PSP DE Box Essentials.jpg
Cover
PlayStation Portable, ES
SonicRivals PSP ES cover.jpg
Cover
PlayStation Portable, ES (PSP Essentials)
SonicRivals PSP ES e cover.jpg
Cover
PlayStation Portable, IT
SonicRivals PSP IT cover.jpg
Cover
PlayStation Portable, IT (PSP Essentials)
SonicRivals PSP IT e cover.jpg
Cover
PlayStation Portable, RU
SonicRivals PSP RU Box.jpg
Cover
PlayStation Portable, RU (PSP Essentials)
SonicRivals PSP RU Box Essentials.jpg
Cover
SonicRivalsRUess.jpg
Disc
PlayStation Portable, AU
PSP SR AU.jpg
Cover
PlayStation Portable, AU (Platinum)
SonicRivals PSP AU p cover.jpg
Cover
PlayStation Portable, ZA (PSP Essentials)
SonicRivals PSP ZA Box.jpg
Cover
PlayStation Portable, PT
SonicRivals PSP PT Box.jpg
Cover
PlayStation Portable, PT (PSP Essentials)
SonicRivals PSP PT essential Box.jpg
Cover
PlayStation Portable, PT (Platinum)
SonicRivals PSP PT platinum Box.jpg
Cover

External links

  • Sonic Rivals on PlayStation.com: US, UK
  • Sonic Rivals on PlayStation Store: US, UK, AU

References


Sonic Rivals
SonicRivals title.png

Main page
Maps


Manuals
Promotional material
Magazine articles
Video coverage
Reception


Development
Hidden content
Bugs
Technical information


Card collection

Sonic the Hedgehog games for the following systems
Sony PlayStation Portable
 2006  Sonic Rivals | Sega Genesis Collection     2007  Sonic Rivals 2     2009  Sega Fun Pack: Sonic Rivals 2 & Sega Genesis Collection     2011  Double Rivals Attack Pack!    
 Prototypes  Sonic Rivals 2