Sonic R (Saturn prototype; 1997-09-10)/Comparisons/City
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Revision as of 12:39, 16 December 2022 by BSonirachi (talk | contribs) (BSonirachi moved page Sonic R (preview)/Comparisons/City to Sonic R (Saturn prototype; 1997-09-10)/Comparisons/City: Text replacement - "Sonic R (preview)" to "Sonic R (Saturn prototype; 1997-09-10)")
Revision as of 12:39, 16 December 2022 by BSonirachi (talk | contribs) (BSonirachi moved page Sonic R (preview)/Comparisons/City to Sonic R (Saturn prototype; 1997-09-10)/Comparisons/City: Text replacement - "Sonic R (preview)" to "Sonic R (Saturn prototype; 1997-09-10)")
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Radical City, or just "city" as it's known in this build, is similar to its final incarnation, but is missing a few key objects.
Preview build |
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Final game |
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The course lacks a starting line. Instead, characters are placed diagonally slightly further along than in the final game.
Preview build |
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Final game |
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The lighting is duller in this build and rings are misplaced.
Preview build |
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Final game |
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The barriers which can be pushed in the final game are missing in this prototype.
Preview build |
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Final game |
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Different textures for the bumpers.
Preview build |
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Final game |
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Slot machine graphics have yet to be added. In fact, all animated textures are missing.
Preview build |
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Final game |
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9 tokens are again listed, but this time only 8 exist in the course. Three are in their final positions, but five others are scattered in different locations.
References
Sonic R (Saturn prototype; 1997-09-10), prototype version of Sonic R | |
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Main page | Comparisons |