Actions

Sonic Origins/Changelog

From Sonic Retro

Back to: Sonic Origins.

v2.0.2 [2023/10/25]

Official patch notes:[1]

  • A new patch has been released today addresses game crashes when playing as Tails and implements additional bug fixes. Please be sure to download before playing Sonic Origins Plus.

v2.0.1 [2023/08/24]

Official patch notes:[2]

  • New Feature - Players can toggle off the Clean Filter to have a "nearest neighbor" pixel rendering in Sonic 1/2/3&K/CD and all Game Gear games in the Options Menu.
  • New Feature - Players can toggle Game Gear sound to Mono in the Options Menu. This feature addresses the “double audio” Game Gear audio issue.
    • Editor's note: The original Game Gear hardware supports stereo sound. This is a bad hackjob attempt to fix broken audio emulation. A proper fix would allow for proper stereo that matches what the original hardware provides instead of... whatever they attempted.
  • Game Gear games will now fill into the provided screen space properly.
  • Super Amy will have proper after-images while running.
  • Amy's movements will appear smoother in Sonic 2 Special Stages.
  • Metallic Madness Zone 2 item boxes location and contents are properly placed.
  • In Quartz Quadrant Zone 2, Amy will no longer disappear as the camera moves away in certain conditions.
  • Players can now pause the game while in Doomsday Zone.
  • In Boss Rush mode against Egg Tilter, Knuckles will have proper rolling animations from springs.
  • In Flying Battery Zone, spin-dashing into the magnetic presses will no longer result in instant collision death.
  • The correct description for "Jump" is now present in the Chinese localization of the Sonic 3&K digital manual.
  • In Competition Mode, Knuckles' change direction movement has been adjusted.
  • Additional physics adjustments have been made in Sandopolis Zone.
  • Menu text will no longer shrink after entering the Museum and returning to the Main Menu.
  • Amy will now be able to complete stage loops while using her Rush Attack.
  • The game will no longer crash while playing as Sonic and Tails after collecting the 6th Chaos Emerald in Sonic 1.
  • In Sonic CD, Extras that are unlocked will now remain unlocked.
  • In Sonic CD, Amy will appear in the proper coordinates after time travelling in certain levels.

Platform-Specific Updates:

  • Save Data corruption will no longer occur in rare instances on PC (Steam/Epic Game Store).
  • The opening animation quality is improved on the Nintendo Switch.[3]

Sonic Origins Plus (v2.0)

TODO

PS4 v1.04 [2022/08/04] / Switch v1.4.0 [2022/08/05]

Official patch notes:[4]

  • Sonic the Hedgehog 3 & Knuckles: Added a function to Sound Test.
  • Sonic the Hedgehog 2: Fixed a bug where Tails would not return from outside the screen and a sound effect would continually play.
  • Fixed a bug that was causing some songs from the Classic Music Pack to have incorrect titles displayed in the Museum.
  • Sonic the Hedgehog 2: Fixed a bug that caused the sound effect for collecting Rings to be interrupted when collecting them in quick succession.
  • Sonic the Hedgehog 3 & Knuckles: Adjusted Competition Mode on the Nintendo Switch™ so that it can be played without registering two Joy-Cons™ / Pro controllers. *Made registration for two Joy-Cons™ / Pro controllers in Time Attack unnecessary, and made it possible to cancel controller registration in other modes.

42 other bugfixes:

  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug where leaving many Item Boxes in front of the sub-boss of Hydrocity Zone Act 1 would cause the game to crash when defeating the sub-boss and moving on to the next Act.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug that was causing players to get stuck when playing a Special Stage from the level select menu after playing Time Attack Mode.
  • Sonic the Hedgehog: Fixed a bug where retrying a stage in Classic Mode from My Data and getting a Game Over would make players get stuck at the Title Screen.
  • Fixed a bug in the "Fireball Dash" mission where it was possible to move outside of the mission area, and clearing the mission would result in the player becoming stuck.
  • Fixed a bug in the "Slippery Swim" mission that was causing invisible blocks to appear in areas they aren't supposed to appear in.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Competition mode that caused players to go back a lap when they took damage or fell out of the stage.
  • Fixed a bug in the "Animal Rescue" mission where players would stand on top of clouds instead of bouncing or falling off them.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Angel Island Zone Act 1 that teleported players when the island is set on fire.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Carnival Night Zone Act 2 where the boss would leave the area if hit by a mid-air attack while entering.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug that caused a sound effect to continually play when the player transitioned stages after defeating the boss of Death Egg Zone Act 1.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Flying Battery Zone Act 1 that caused a sound effect to continually play if a player transitioned stages when close to a magnetic object.
  • Sonic the Hedgehog 2: Fixed a bug that caused Tails' flight sound effect to continually play after moving to the next stage if you were flying with Tails during the transition.
  • Sonic the Hedgehog 2: Fixed a bug in 2 Player VS mode where the time would never expire if it reached 0 during a player mistake.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Competition Mirror Mode that was causing the courses to not be mirrored.
  • Fixed a bug in the "Bounce House" mission where characters would become inoperable if they collided with a Bounce Pad from the bottom when time expired.
  • Fixed a bug in the "Extreme! Super Sonic Finish" mission where falling off the platform shortly after reaching the goal would cause the camera to lock and prevent the player from progressing.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug that caused Sonic and Tails to get stuck on a burning rope in the middle of Angel Island Zone Act 2, which made it impossible to progress.
  • Sonic the Hedgehog 3 & Knuckles: When starting in Classic Mode with a save file where the game has been cleared, entering and exiting a Special Stage without touching a checkpoint would cause the game time to incorrectly start at 9:59.
  • Sonic the Hedgehog 3 & Knuckles: When starting the game as Sonic with a cleared-game save data file, performing certain actions in Angel Island Zone Act 1 would cause the player to be incorrectly moved to Knuckles' boss area route.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Classic Mode where performing certain actions in the boss fight of Lava Reef Zone Act 2 would make the camera shift, and the character would fall out of the stage.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Angel Island Zone Act 1 where performing certain actions after the stage is set on fire caused the player to lose a life.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Lava Reef Zone Act 2 that allowed players to avoid the falling boulder that moves them to the boss stage.
  • Sonic the Hedgehog 2, Story Mode: Fixed a bug where the transition time from Mystic Cave Zone Act 2 to Hidden Palace 2 would be added to the player's Best Time.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in the boss battle of Hydrocity Zone Act 2 that caused an invisible ceiling to appear, which prevented players from jumping higher.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug where immediately opening the pause menu when entering the first Special Ring in Mushroom Hill Zone Act 1 and selecting "Restart" would cause players to start the stage from an unnatural position.
  • Sonic the Hedgehog 3 & Knuckles: Starting the game in Classic Mode using saved data with a recorded Time Over in Angel Island Zone Act 1, and then getting a Game Over would cause players to immediately lose a life upon reaching the sub-boss.
  • Sonic the Hedgehog 2: Fixed a bug that was causing crashes due to incorrect object calculations.
  • Fixed a bug in the "Aerial Attack" mission where players would get stuck on blocks and be unable to move.
  • Fixed a typo in the credits.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug where opening the pause menu just before entering a Special Stage and then selecting "Restart" would move the player to a different Act.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug where coins would be increased in debug mode.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug where the BGM in Special Stages would slow down after collecting 50 Rings.
  • Sonic the Hedgehog 3 & Knuckles: When starting the game in Classic Mode on a save file with a recorded Time Over, the Time would not reset from 9:59 upon clearing a stage.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Classic Mode of Death Egg Zone Act 2 where opening the pause menu and selecting "Restart" after transitioning to the boss stage would cause the player restart the boss fight with 0:10 Time.
  • Removed an extra space from "PlayStation™Store" in the Simplified Chinese text. (PlayStation®5 / PlayStation®4)
  • Fixed a bug where exiting while connected to Xbox Live and syncing data would cause the game to crash. (Xbox Series X|S)
  • Fixed a bug where having multiple autosaves in a short period of time would result in them not saving correctly. (PlayStation®5 / PlayStation®4)
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Mushroom Hill Zone Act 2 that caused textures of objects to not display correctly. (Nintendo Switch™)
  • Fixed a bug that was causing save file contents to be different when manually saving the game. (Xbox One / Xbox Series X|S)
  • Fixed a bug that caused the game to freeze for about 10 seconds when going to offline mode after launching the game in online mode. (Xbox One / Xbox Series X|S)
  • Fixed a bug where launching the game while connected to a network, disconnecting from that network after reaching the Main Menu, playing a sound in the Museum, and then returning to the Main Menu would result in a crash after 15 seconds. (Xbox One / Xbox Series X|S)
  • Fixed a bug that was causing lower-performance GPUs to be automatically selected in multiple-GPU systems. (Steam / Epic Games)

Additional information:

  • Sonic 3: Blue Spheres music now speeds up as expected.[5]
  • Sonic 3: You can now play either Sonic or Knuckles' Sky Sanctuary Zone as any character.[5]
  • Sonic 3: Marble Garden infinite ground shaking is fixed.

List of available Sonic 3 sound test codes: (some new/re-enabled in this patch)

  • 19790811: Squirrels only
  • 4126: All emeralds
  • 19921124: 14 continues
  • 20170815: Egg Reverie-style Super Sonic
  • 6214: Disable Super Sonic music
  • 19002007342: (unknown)
  • 32160: (unknown)
  • 6241: (unknown)
  • 19940202: Enable Sonic 3 branding
  • 19941018: Enable debug mode
  • 226372: (unknown)
  • 0020210623: (unknown)
  • 19990306: Penguinator badniks only
  • 47981: Random "?" monitors only
  • 19910623: Sonic 1 / Sonic 2-style shields only
  • 19930923: Enable Super Peel-Out
  • 20011013: Monitors give out bananas
  • 00000000: Removes rings, item boxes, and special stage rings from all levels

Day 1 Update [2022/06/22]

Steam version: TODO
Switch version: TODO
PS4/PS5 version: TODO
Xbox One/XSX version: TODO

TODO: Add changes if they're known.

v1.0.0 (launch)

Initial release.

References


Sonic Origins / Sonic Origins Plus
SonicOriginsXboxOneTitleScreen.png

Main page (Plus)
Comparisons
Achievements
Downloadable content
Changelog
Credits


Manuals
Promotional material (Plus)
Magazine articles
Reception


Development (Plus)
Hidden content
Bugs (Plus)


Missions
Museum