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Difference between revisions of "Sonic Origins/Bugs"

From Sonic Retro

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| desc=Getting a 1UP/Coin in any level, including [[Special Stage (Sonic the Hedgehog 3 & Knuckles)|Special Stages]], results in the level music resetting from the beginning once the 1UP jingle completes. It should resume from where it left off before the 1UP jingle played.
 
| desc=Getting a 1UP/Coin in any level, including [[Special Stage (Sonic the Hedgehog 3 & Knuckles)|Special Stages]], results in the level music resetting from the beginning once the 1UP jingle completes. It should resume from where it left off before the 1UP jingle played.
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===Debris continues to fall in Marble Garden Zone Act 1===
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{{Bug
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| desc=Usually when [[Tunnelbot]] burrows into the ceiling, it causes debris to fall until the robot leaves the screen. However in ''Sonic Origins'', sometimes the debris can keep falling well after an encounter cutscene, only stopping once the main character exits the level or dies.
 
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Revision as of 13:47, 28 June 2022

Back to: Sonic Origins.

Menus

Mislabelled music

Some of the songs included with the Classic Music Pack DLC have incorrect names and descriptions. This applies to the credits, invincibility and menu music from Sonic 3D: Flickies' Island, and all songs from Chaotix except for Overture, This Horizon, Child's Song, Surprise! and Steel Heart.

Not fixed in any version.

mini_chromium unicode freeze

Sonic Origins uses mini_chromium as specified in the licenses page, which cannot handle Unicode characters. If the user's path contains Unicode characters, the collection will freeze on a black screen during startup[1].

Not fixed in any version.

Sonic the Hedgehog

Sonic the Hedgehog CD

Sonic the Hedgehog 2

Tails takes a long time to catch up

It takes Tails a long time to return to Sonic/Knuckles whenever he gets left behind in this version of Sonic 2. This did not previously occur in the 2013 remaster and was introduced in this port.

Not fixed in any version.

Sonic the Hedgehog 3 & Knuckles

Extra Life resets the level music

Getting a 1UP/Coin in any level, including Special Stages, results in the level music resetting from the beginning once the 1UP jingle completes. It should resume from where it left off before the 1UP jingle played.

Not fixed in any version.

Debris continues to fall in Marble Garden Zone Act 1

Usually when Tunnelbot burrows into the ceiling, it causes debris to fall until the robot leaves the screen. However in Sonic Origins, sometimes the debris can keep falling well after an encounter cutscene, only stopping once the main character exits the level or dies.

Not fixed in any version.

Post-Big Arms cutscene error

When the Death Egg's boss platform scrolls off the screen in the cutscene after defeating Big Arms, the large Death Egg graphics are not unloaded, resulting in the graphics scrolling down with the platform when it shouldn't, leading to two Death Eggs in the same scene.

Not fixed in any version.

Skip to Hidden Palace Zone

In any Zone from Mushroom Hill Zone to Lava Reef Zone, if the player enters a flashing Giant Ring, pauses the game right before the screen goes completely white and selects "Restart", the game will restart the player from the beginning of Hidden Palace Zone as if they had reached it from clearing Lava Reef Zone instead of the Emerald Shrine or the Zone they were last in, skipping up to several Zones in the game.

Not fixed in any version.

MHZ Knuckles cutscene repeats itself

After the Knuckles cutscene has played out at the start of Mushroom Hill Zone Act 1 and Sonic and/or Tails discovers the glowing Giant Ring, if the player enters the Giant Ring, then pauses and selects "Restart" before the screen goes white, the level will restart from the Giant Ring's location, but the cutscene will suddenly start again when leaving the room. As the player's character is standing where the door is, they will be crushed when Knuckles leaves and presses the button.

Not fixed in any version.

Yellow Spheres as Sonic & Tails

SonicOrigins NSW 1.1.0 YellowSphereBug.jpg
Tails refuses to Get Yellow Balls.

In Special Stages as Sonic & Tails, hitting a Yellow Sphere results in Sonic jumping, but not Tails. Both characters jumped in the original Mega Drive version.

Not fixed in any version.

HOME Button Pause during Cutscenes (Nintendo Switch)

On the Nintendo Switch version (v1.1.0), pressing the HOME button during a cutscene (e.g. Sonic 3 & Knuckles' end credits) doesn't actually pause the cutscene. It continues "playing" in the background, though it isn't visible or audible. Pressing HOME again to go back to the game will not resume the cutscene from when the user pressed HOME; instead, it's as if the time they were in the Home Menu was viewing the cutscene.

Not fixed in any version.

Competition Time Attack requires two controllers (Nintendo Switch)

SonicOrigins NSW 1.1.0 S3K TimeAttackBug 01.jpg
Let's try out some Competition Time Attack
on Switch in handheld mode...
SonicOrigins NSW 1.1.0 S3K TimeAttackBug 02.jpg
I can't believe you've done this.

On the Nintendo Switch version (v1.1.0), it is currently impossible to play Competition Mode's Time Attack with a single controller or in Handheld Mode. It incorrectly tells the Switch OS that it requires two controllers in either Tabletop Mode or TV Mode. The only workaround is to detach the two Joy-Cons, set them up as two players, and use a single Joy-Con for Time Attack; or use some other controller e.g. Switch Pro Controller if the user has one.

Not fixed in any version.

References

  1. @DeaThProj on Twitter (archive.today)


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